Searched refs:doneClicked (Results 1 – 15 of 15) sorted by relevance
/dports/multimedia/minitube/minitube-3.9.2/src/ |
H A D | refinesearchwidget.h | 46 void doneClicked();
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H A D | refinesearchwidget.cpp | 128 connect(doneButton, SIGNAL(clicked()), SLOT(doneClicked())); in setup() 230 void RefineSearchWidget::doneClicked() { in doneClicked() function in RefineSearchWidget
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/dports/mail/gnumail/GNUMail-1.3.0/Bundles/Import/ |
H A D | MailboxImportController.h | 51 - (IBAction) doneClicked: (id) sender;
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H A D | MailboxImportController.m | 180 - (IBAction) doneClicked: (id) sender
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H A D | Views.m | 298 [done setAction: @selector(doneClicked:)];
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/dialogs/ |
H A D | dialogpreferences.h | 83 void doneClicked();
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H A D | dialogpreferences.cpp | 94 …signalConnectionManager.connect (doneButton->clicked, std::bind (&cDialogPreferences::doneClicked,… in cDialogPreferences() 271 void cDialogPreferences::doneClicked() in doneClicked() function in cDialogPreferences
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/windows/windowstorage/ |
H A D | windowstorage.h | 108 void doneClicked();
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H A D | windowstorage.cpp | 135 …signalConnectionManager.connect (doneButton->clicked, std::bind (&cWindowStorage::doneClicked, thi… in cWindowStorage() 336 void cWindowStorage::doneClicked() in doneClicked() function in cWindowStorage
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/widgets/ |
H A D | unitcontextmenuwidget.h | 89 cSignal<void ()> doneClicked; variable
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H A D | unitcontextmenuwidget.cpp | 276 button->clicked.connect ([&]() { doneClicked(); }); in setUnit()
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H A D | gamemapwidget.cpp | 204 …unitMenu->doneClicked.connect ([&]() { if (unitMenu->getUnit()) triggeredUnitDone (*unitMenu->getU… in cGameMapWidget() 230 unitMenu->doneClicked.connect (std::bind (&cGameMapWidget::toggleUnitContextMenu, this, nullptr)); in cGameMapWidget()
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/ |
H A D | hud.h | 151 mutable cSignal<void ()> doneClicked; variable
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H A D | hud.cpp | 121 signalConnectionManager.connect (doneButton->clicked, [&]() { doneClicked(); }); in cHud()
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/control/ |
H A D | gameguicontroller.cpp | 294 signalConnectionManager.connect (gameGui->getHud().doneClicked, [this]() in connectGuiStaticCommands()
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