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Searched refs:doorDisableOpening (Results 1 – 8 of 8) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dentity_shared.cpp1754 entityNew->doorDisableOpening= entityToCopy->doorDisableOpening; in setSpriteAttributes()
1761 entityNew->doorDisableOpening = 0; in setSpriteAttributes()
H A Dentity_editor.cpp157 doorDisableOpening(skill[13]), in Entity()
H A Dentity.hpp308 Sint32& doorDisableOpening; //skill[13] member in Entity
H A Dfiles.cpp1149 fread(&entity->doorDisableOpening, sizeof(Sint32), 1, fp); in loadMap()
1564 fwrite(&entity->doorDisableOpening, sizeof(Sint32), 1, fp); in saveMap()
H A Dmaps.cpp2710 childEntity->doorDisableOpening = entity->doorDisableOpening; in assignActions()
2759 childEntity->doorDisableOpening = entity->doorDisableOpening; in assignActions()
H A Dbuttons.cpp2245 snprintf(spriteProperties[2], 4, "%d", static_cast<int>(selectedEntity->doorDisableOpening)); in buttonSpriteProperties()
3350 selectedEntity->doorDisableOpening = (Sint32)atoi(spriteProperties[2]); in buttonSpritePropertiesConfirm()
H A Dentity.cpp182 doorDisableOpening(skill[13]), in Entity()
/dports/games/barony/Barony-3.3.7/src/magic/
H A Dactmagic.cpp2177 if ( MFLAG_DISABLEOPENING || hit.entity->doorDisableOpening == 1 ) in actMagicMissile()