Home
last modified time | relevance | path

Searched refs:doorStatus (Results 1 – 11 of 11) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dactdoor.cpp59 my->doorOldStatus = my->doorStatus; in actDoor()
138 if ( !my->doorDir && !my->doorStatus ) in actDoor()
141 my->doorStatus = 1 + (players[i]->entity->x > my->x); in actDoor()
145 else if ( my->doorDir && !my->doorStatus ) in actDoor()
148 my->doorStatus = 1 + (players[i]->entity->y < my->y); in actDoor()
155 my->doorStatus = 0; in actDoor()
172 if ( !my->doorStatus ) in actDoor()
187 if ( my->doorStatus == 1 ) in actDoor()
198 else if ( my->doorStatus == 2 ) in actDoor()
266 if ( my->doorOldStatus != my->doorStatus ) in actDoor()
[all …]
H A Dentity_editor.cpp146 doorStatus(skill[3]), in Entity()
H A Dactmonster.cpp4286 if ( !hit.entity->doorDir && !hit.entity->doorStatus ) in actMonster()
4288 hit.entity->doorStatus = 1 + (my->x > hit.entity->x); in actMonster()
4291 else if ( hit.entity->doorDir && !hit.entity->doorStatus ) in actMonster()
4293 hit.entity->doorStatus = 1 + (my->y < hit.entity->y); in actMonster()
5338 if ( !hit.entity->doorDir && !hit.entity->doorStatus ) in actMonster()
5340 hit.entity->doorStatus = 1 + (my->x > hit.entity->x); in actMonster()
5343 else if ( hit.entity->doorDir && !hit.entity->doorStatus ) in actMonster()
5345 hit.entity->doorStatus = 1 + (my->y < hit.entity->y); in actMonster()
H A Dentity.hpp297 Sint32& doorStatus; //skill[3] member in Entity
H A Dentity.cpp171 doorStatus(skill[3]), in Entity()
/dports/games/scummvm/scummvm-2.5.1/engines/twine/script/
H A Dscript_move_v1.cpp415 const int16 doorStatus = ctx.stream.readSint16LE(); in mOPEN_LEFT() local
418 ctx.actor->_doorStatus = doorStatus; in mOPEN_LEFT()
434 const int16 doorStatus = ctx.stream.readSint16LE(); in mOPEN_RIGHT() local
437 ctx.actor->_doorStatus = doorStatus; in mOPEN_RIGHT()
453 const int16 doorStatus = ctx.stream.readSint16LE(); in mOPEN_UP() local
456 ctx.actor->_doorStatus = doorStatus; in mOPEN_UP()
472 const int16 doorStatus = ctx.stream.readSint16LE(); in mOPEN_DOWN() local
475 ctx.actor->_doorStatus = doorStatus; in mOPEN_DOWN()
/dports/games/avp/avp-20170505/src/avp/
H A Dpheromon.c231 MODULEDOORTYPE doorStatus; in AIModuleAdmitsPheromones() local
233 doorStatus = (AIModuleIsADoor(targetModule)); in AIModuleAdmitsPheromones()
235 switch(doorStatus) in AIModuleAdmitsPheromones()
291 LOCALASSERT(doorStatus==MDT_NotADoor); in AIModuleAdmitsPheromones()
H A Dbh_far.c944 MODULEDOORTYPE doorStatus; in GetTargetAIModuleStatus() local
963 doorStatus = (ModuleIsADoor(renderModule)); in GetTargetAIModuleStatus()
965 switch(doorStatus) in GetTargetAIModuleStatus()
999 LOCALASSERT(doorStatus==MDT_NotADoor); in GetTargetAIModuleStatus()
/dports/net-mgmt/observium/observium/mibs/apnl/
H A DAPNL-MODULAR-PDU-MIB799 doorStatus (6)
/dports/net-mgmt/librenms/librenms-21.5.1/mibs/akcp/
H A DSPAGENT-MIB34471 doorStatus
34509 doorStatus OBJECT-TYPE
/dports/net-mgmt/observium/observium/mibs/akcp/
H A DSPAGENT-MIB34648 doorStatus
34686 doorStatus OBJECT-TYPE