/dports/science/py-pymol/pymol-open-source-2.4.0/layer0/ |
H A D | Triangle.cpp | 88 dot[0] = dot_product3f(axis3, n1); in TriangleDegenerate() 89 dot[1] = dot_product3f(axis3, n2); in TriangleDegenerate() 90 dot[2] = dot_product3f(axis3, n3); in TriangleDegenerate() 295 if(dot_product3f(xtn, tn) < 0.0) { in TriangleMakeStripVLA() 408 if(dot_product3f(tn0, tn) < 0.0F) { in TriangleAdjustNormals() 415 if(dot_product3f(tn1, tn) < 0.0F) { in TriangleAdjustNormals() 874 ((dot_product3f(n1, vt2)) < 0.1) || ((dot_product3f(n2, vt2)) < 0.1)) in TriangleBuildObvious() 1057 ((dot_product3f(n1, vt2)) < 0.1) || ((dot_product3f(n2, vt2)) < 0.1)) in TriangleBuildSecondPass() 1182 dot = dot_product3f(n0, n1) + dot_product3f(n0, n2); in TriangleBuildSecondSecondPass() 1214 ((dot_product3f(n1, vt2)) < 0.1) || ((dot_product3f(n2, vt2)) < 0.1)) in TriangleBuildSecondSecondPass() [all …]
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H A D | Vector.h | 320 inline float dot_product3f(const float * v1, const float * v2) { in dot_product3f() function
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H A D | ShaderMgr.cpp | 1519 float NdotL = dot_product3f(normal, L); in Generate_LightingTexture() 1538 float NdotH = std::max(dot_product3f(normal, H), 0.f); in Generate_LightingTexture()
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H A D | Sphere.cpp | 490 if(dot_product3f(vt, result->dot[S->Tri[a][0]]) < 0.0) { /* if wrong, then interchange */ in MakeDotSphere()
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H A D | Vector.cpp | 241 float dp = dot_product3f(v1, unit); in extrapolate3f() 1641 if(dot_product3f(dd3, pos_d) < _0) in get_dihedral3f()
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H A D | Tetsurf.cpp | 1256 dp = dot_product3f(v, tt->p[b]->Normal); in TetsurfFindActiveBoxes()
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H A D | Isosurf.cpp | 1301 if(dot_product3f(interp_gradient, prev_grad_normal) < min_dot) in IsosurfGradients()
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/dports/science/py-pymol/pymol-open-source-2.4.0/layer1/ |
H A D | Shaker.cpp | 87 return (dot_product3f(d0, cp)); in ShakerGetPyra() 109 cur = dot_product3f(d0, cp); in ShakerDoPyra() 170 dev = dot_product3f(d1, d4); /* current deviation */ in ShakerDoLine() 221 dp = dot_product3f(cp0, cp1); in ShakerDoPlan()
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H A D | Basis.cpp | 323 axial = -dot_product3f(axis, dir); in FrontToInteriorSphere() 455 if(dot_product3f(intra_p, dir) >= 0.0) in ZLineToSphereCapped() 594 dangle = dot_product3f(ray, dir); in LineToSphereCapped() 818 dangle = dot_product3f(ray, dir); in ConeLineToSphereCapped() 1074 axial = -dot_product3f(axis, dir); in FrontToInteriorSphereCapped() 1245 d1 = dot_product3f(ray, n1); in LineClipEllipsoidPoint() 1246 d2 = dot_product3f(ray, n2); in LineClipEllipsoidPoint() 1247 d3 = dot_product3f(ray, n3); in LineClipEllipsoidPoint() 1413 d1 = dot_product3f(direct, n1); in BasisGetEllipsoidNormal() 1414 d2 = dot_product3f(direct, n2); in BasisGetEllipsoidNormal() [all …]
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H A D | Ray.cpp | 547 r->dotgle = dot_product3f(r->dir, r->surfnormal); in RayReflectAndTexture() 1230 if(dot_product3f(p->n0, n0) < 0.0F) in TriangleReverse() 2852 if(dot_product3f(light, n0 - 3) >= _0) in RayProjectTriangle() 2854 else if(dot_product3f(light, n0) >= _0) in RayProjectTriangle() 2856 else if(dot_product3f(light, n0 + 3) >= _0) in RayProjectTriangle() 2858 else if(dot_product3f(light, n0 + 6) >= _0) in RayProjectTriangle() 2877 if(dot_product3f(r->surfnormal, d3) >= _0) in RayProjectTriangle() 4033 dotgle = -dot_product3f(r1.surfnormal, bp->LightNormal); in RayTraceThread() 4058 dotgle = -(dot_product3f(r1.dir, tmp)) * 1.004F; in RayTraceThread() 4065 … dotgle = -dot_product3f(r1.surfnormal, bp->SpecNormal); /* fast OpenGL-like global specular */ in RayTraceThread() [all …]
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H A D | View.cpp | 1079 double dot = dot_product3f(bisect, v2); in ViewElemInterpolate()
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H A D | Extrude.cpp | 1891 if(fabs(dot_product3f(sn, z)) > R_SMALL4) { in ExtrudeCGOSurfaceStrand()
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H A D | CGO.cpp | 7989 const float z = dot_product3f(pc + 1, I->z_vector); in CGORenderGLAlpha() 8165 dd0 = dot_product3f(direction, nn0); in CGOSimpleEllipsoid() 8166 dd1 = dot_product3f(direction, nn1); in CGOSimpleEllipsoid() 8167 dd2 = dot_product3f(direction, nn2); in CGOSimpleEllipsoid()
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/dports/science/py-pymol/pymol-open-source-2.4.0/layer2/ |
H A D | RepSphere.cpp | 356 float t_dot = dot_product3f(dot, dot + a * 3); in SphereComputeCutMultiplier() 473 if(dot_product3f(v1, vv) > cutoff) { in RepSphereSetNormalForSphere()
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H A D | HydrogenAdder.cpp | 104 if (dot_product3f(normal, v2) < 0) { in get_planer_normal_cs()
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H A D | RepCartoon.cpp | 2187 f0 = dot_product3f(t0, p0); in CartoonGenerateRefine() 2188 f1 = dot_product3f(t0, p1); in CartoonGenerateRefine() 2189 f2 = dot_product3f(t0, p2); in CartoonGenerateRefine() 3241 if(dot_product3f(ndata->voptr - 9, ndata->voptr - 12) < -0.8F) in RepCartoonComputeRoundHelices() 3362 max_dot = dot_product3f(o0, o1); in RepCartoonRefineNormals() 3364 dp = dot_product3f(o0, o1 + 3); in RepCartoonRefineNormals() 3383 …dp = (dot_product3f(ndata->voptr, ndata->voptr + 3) * dot_product3f(ndata->voptr, ndata->voptr - 3… in RepCartoonRefineNormals() 3390 if(dot_product3f(ndata->voptr, t0) < 0.0F) { in RepCartoonRefineNormals()
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H A D | ObjectMolecule.cpp | 3219 scale3f(x0, dot_product3f(t, x1), x); in AddCoordinateIntoCoordSet() 3220 scale3f(y0, dot_product3f(t, y1), y); in AddCoordinateIntoCoordSet() 3221 scale3f(z0, dot_product3f(t, z1), z); in AddCoordinateIntoCoordSet() 3694 if(dot_product3f(normal, v2) < 0) { in get_planer_normal() 3700 if(dot_product3f(normal, v2) < 0) { in get_planer_normal() 4733 avg = (dot_product3f(cp1, cp2) + in ObjectMoleculeGetAtomGeometry() 4734 dot_product3f(cp2, cp3) + dot_product3f(cp3, cp1)) / 3.0F; in ObjectMoleculeGetAtomGeometry() 4747 dp = dot_product3f(d1, d2); in ObjectMoleculeGetAtomGeometry() 4795 avg += dot_product3f(cp[i], cp[i + 1]); in compute_avg_center_dot_cross_fn() 4823 float dot = fabs(dot_product3f(d10, dir)); in verify_planer_bonds() [all …]
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H A D | ObjectVolume.cpp | 1033 c = dot_product3f(v, w); in ObjectVolumeDrawSlice() 1034 s = dot_product3f(zaxis, q); in ObjectVolumeDrawSlice()
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H A D | ObjectSlice.cpp | 830 c = dot_product3f(v, w); 831 s = dot_product3f(zaxis, q);
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H A D | ObjectMolecule2.cpp | 2820 …if(dot_product3f(nHToAcc, nAccPlane) > (-hbc->cone_dangle)) /* don't allow H behind Acceptor plane… in ObjectMoleculeTestHBond() 2827 dangle = dot_product3f(nDonToH, nDonToAcc); in ObjectMoleculeTestHBond() 2906 best_dot = dot_product3f(best, dir); in ObjectMoleculeFindBestDonorH() 2925 cand_dot = dot_product3f(cand_dir, dir); in ObjectMoleculeFindBestDonorH()
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H A D | Sculpt.cpp | 131 dp = dot_product3f(perp0, perp1); in ShakerDoTors() 173 sign = dot_product3f(axis, dir); in ShakerDoTors()
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H A D | RepSurface.cpp | 2756 if(dot_product3f(v_to, n0) >= carve_normal_cutoff) { in RepSurfaceColor() 3105 if(dot_product3f(I->VN + (3 * j), vn) > min_dot) { in SurfaceJobEliminateCloseDotsType3orMore() 3261 dot_sum += dot_product3f(n0, vn); in SurfaceJobEliminateTroublesomeVerticesMark() 3398 if((dot_product3f(n0, vn) < 0.666 /* dot_cutoff, was hardcoded as a variable */ ) in SurfaceJobRefineAddNewVerticesCheckPoint()
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/dports/science/py-pymol/pymol-open-source-2.4.0/layer3/ |
H A D | Editor.cpp | 2334 if(dot_product3f(d0, I->Axis) < 0.0) { in EditorDrag() 2354 if(dot_product3f(n1, mov) < 0.0) in EditorDrag() 2364 theta = -dot_product3f(d0, mov); in EditorDrag()
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H A D | Selector.cpp | 3389 if(dot_product3f(v1, dir) < -angle_cutoff) in SelectorGetPairIndices() 3392 if(dot_product3f(v2, dir) > angle_cutoff) in SelectorGetPairIndices()
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/dports/science/py-pymol/pymol-open-source-2.4.0/contrib/champ/ |
H A D | champ.c | 4324 static float dot_product3f ( float *v1, float *v2 ) in dot_product3f() function 4455 if(dot_product3f(vd[0],vt)>0.0F) { in ChampDetectChirality()
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