Searched refs:dpad_value (Results 1 – 4 of 4) sorted by relevance
/dports/www/firefox-legacy/firefox-52.8.0esr/dom/gamepad/cocoa/ |
H A D | CocoaGamepad.cpp | 314 UnpackDpad(int dpad_value, int min, int max, dpad_buttons& buttons) in UnpackDpad() argument 323 if (dpad_value < min || dpad_value > max) { in UnpackDpad() 329 int value = dpad_value - min; in UnpackDpad()
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/dports/lang/spidermonkey60/firefox-60.9.0/dom/gamepad/cocoa/ |
H A D | CocoaGamepad.cpp | 331 static void UnpackDpad(int dpad_value, int min, int max, in UnpackDpad() argument 340 if (dpad_value < min || dpad_value > max) { in UnpackDpad() 346 int value = dpad_value - min; in UnpackDpad()
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/dports/lang/spidermonkey60/firefox-60.9.0/dom/gamepad/windows/ |
H A D | WindowsGamepad.cpp | 214 void UnpackDpad(LONG dpad_value, const Gamepad* gamepad, in UnpackDpad() argument 223 if (dpad_value < gamepad->dpadCaps.LogicalMin || in UnpackDpad() 224 dpad_value > gamepad->dpadCaps.LogicalMax) { in UnpackDpad() 230 int value = dpad_value - gamepad->dpadCaps.LogicalMin; in UnpackDpad()
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/dports/www/firefox-legacy/firefox-52.8.0esr/dom/gamepad/windows/ |
H A D | WindowsGamepad.cpp | 231 UnpackDpad(LONG dpad_value, const Gamepad* gamepad, nsTArray<bool>& buttons) in UnpackDpad() argument 240 if (dpad_value < gamepad->dpadCaps.LogicalMin in UnpackDpad() 241 || dpad_value > gamepad->dpadCaps.LogicalMax) { in UnpackDpad() 247 int value = dpad_value - gamepad->dpadCaps.LogicalMin; in UnpackDpad()
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