Searched refs:dr_closed (Results 1 – 9 of 9) sorted by relevance
297 if ( (!(tile&0x4000)) && (doorobjlist[tile&0x3ff]->action==dr_closed)) in InitialCast()388 if ( (!(tile&0x4000)) && (doorobjlist[tile&0x3ff]->action==dr_closed)) in Cast()
1208 lastdoorobj->action = dr_closed; in SpawnDoor()1636 if (dptr->action==dr_closed) in DoorReadyToClose()1695 if (dptr->action == dr_closed) in CloseDoor()1881 case dr_closed: in UseDoor()2024 dptr->action = dr_closed; in DoorClosing()2871 if (dptr->action == dr_closed) in CheckElevatorStart()3149 if (doorobjlist[dn]->action != dr_closed) in SetNextAction()4332 if (doorobjlist[door]->action != dr_closed) in LoadDoors()4345 else if (doorobjlist[door]->action == dr_closed) in LoadDoors()4350 (doorobjlist[door]->action == dr_closed) in LoadDoors()
105 enum {dr_open,dr_closed,dr_opening,dr_closing} action; enumerator
13189 if ((doorobjlist[value&0x3ff]->action==dr_closed) || (z<maxheight-64)) in RayShoot()
765 lastdoorobj->action = dr_closed; in SpawnDoor()1064 if (doorobjlist[door].action == dr_closed) { in OperateDoor()1118 case dr_closed: in OperateDoor()1390 doorobjlist[door].action = dr_closed; in DoorClosing()
1721 if (doorobjlist[door].action == dr_closed) { in ShowOverhead()
5888 no_wall = doorobjlist[door & 0x7f].action != dr_closed; in ExplodeFill()5904 no_wall = doorobjlist[door & 0x7f].action != dr_closed; in ExplodeFill()5922 no_wall = doorobjlist[door & 0x7f].action != dr_closed; in ExplodeFill()5938 no_wall = doorobjlist[door & 0x7f].action != dr_closed; in ExplodeFill()
2261 dr_closed, enumerator
8554 ::doorobjlist[door_index].action = dr_closed; // this door is closed! in ClearNClose()