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Searched refs:drawAmmo (Results 1 – 6 of 6) sorted by relevance

/dports/games/chromium-bsu/chromium-bsu-0.9.16.1/src/
H A DExplosions.cpp347 if(exploRoot[EnemyAmmo00]->next) drawAmmo(EnemyAmmo00); in drawGL()
348 if(exploRoot[EnemyAmmo01]->next) drawAmmo(EnemyAmmo01); in drawGL()
349 if(exploRoot[EnemyAmmo02]->next) drawAmmo(EnemyAmmo02); in drawGL()
350 if(exploRoot[EnemyAmmo03]->next) drawAmmo(EnemyAmmo03); in drawGL()
351 if(exploRoot[EnemyAmmo04]->next) drawAmmo(EnemyAmmo04); in drawGL()
355 if(exploRoot[HeroAmmo00]->next) drawAmmo(HeroAmmo00); in drawGL()
356 if(exploRoot[HeroAmmo01]->next) drawAmmo(HeroAmmo01); in drawGL()
357 if(exploRoot[HeroAmmo02]->next) drawAmmo(HeroAmmo02); in drawGL()
439 void Explosions::drawAmmo(ExploType type) in drawAmmo() function in Explosions
H A DExplosions.h62 void drawAmmo(ExploType);
/dports/games/violetland/violetland-0.5/src/game/
H A DHUD.h40 void drawAmmo(int ammo);
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/temp/
H A Dunitdrawingengine.h50 void setDrawAmmo (bool drawAmmo);
H A Dunitdrawingengine.cpp60 void cUnitDrawingEngine::setDrawAmmo (bool drawAmmo) in setDrawAmmo() argument
62 shouldDrawAmmo = drawAmmo; in setDrawAmmo()
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/widgets/
H A Dgamemapwidget.h97 void setDrawAmmo (bool drawAmmo);