/dports/games/scummvm/scummvm-2.5.1/graphics/ |
H A D | VectorRendererSpec.h | 188 virtual void drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, 381 …virtual void drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, Vect…
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H A D | VectorRendererSpec.cpp | 3120 drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, VectorRenderer::Fi… function in Graphics::VectorRendererSpec 3430 …drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlp… 3431 …drawBorderRoundedSquareAlg(x1, y1, r, w, h, _bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r, bevel… 3433 drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, 255, 255, 255, 255); 4027 drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, VectorRenderer::Fi… function in Graphics::VectorRendererAA 4229 …drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlp… 4230 …drawBorderRoundedSquareAlg(x1, y1, r, w, h, Base::_bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r,… 4232 drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, 255, 255, 255, 255);
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/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/ |
H A D | VectorRendererSpec.h | 198 virtual void drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, 382 …virtual void drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, Vect…
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H A D | VectorRendererSpec.cpp | 3049 drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, VectorRenderer::Fi… function in Graphics::VectorRendererSpec 3357 …drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlp… 3358 …drawBorderRoundedSquareAlg(x1, y1, r, w, h, _bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r, bevel… 3360 drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, 255, 255, 255, 255); 3948 drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, VectorRenderer::Fi… function in Graphics::VectorRendererAA 4150 …drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlp… 4151 …drawBorderRoundedSquareAlg(x1, y1, r, w, h, Base::_bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r,… 4153 drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, 255, 255, 255, 255);
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/dports/games/residualvm/residualvm-0.3.1/graphics/ |
H A D | VectorRendererSpec.h | 198 virtual void drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, 381 …virtual void drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, Vect…
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H A D | VectorRendererSpec.cpp | 3046 drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, VectorRenderer::Fi… function in Graphics::VectorRendererSpec 3359 …drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlp… 3360 …drawBorderRoundedSquareAlg(x1, y1, r, w, h, _bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r, bevel… 3362 drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, 255, 255, 255, 255); 3924 drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, VectorRenderer::Fi… function in Graphics::VectorRendererAA 4126 …drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlp… 4127 …drawBorderRoundedSquareAlg(x1, y1, r, w, h, Base::_bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r,… 4129 drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, 255, 255, 255, 255);
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