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Searched refs:drawBorderRoundedSquareAlg (Results 1 – 6 of 6) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/graphics/
H A DVectorRendererSpec.h188 virtual void drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h,
381 …virtual void drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, Vect…
H A DVectorRendererSpec.cpp3120 drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, VectorRenderer::Fi… function in Graphics::VectorRendererSpec
3430drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlp…
3431drawBorderRoundedSquareAlg(x1, y1, r, w, h, _bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r, bevel…
3433 drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, 255, 255, 255, 255);
4027 drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, VectorRenderer::Fi… function in Graphics::VectorRendererAA
4229drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlp…
4230drawBorderRoundedSquareAlg(x1, y1, r, w, h, Base::_bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r,…
4232 drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, 255, 255, 255, 255);
/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/
H A DVectorRendererSpec.h198 virtual void drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h,
382 …virtual void drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, Vect…
H A DVectorRendererSpec.cpp3049 drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, VectorRenderer::Fi… function in Graphics::VectorRendererSpec
3357drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlp…
3358drawBorderRoundedSquareAlg(x1, y1, r, w, h, _bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r, bevel…
3360 drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, 255, 255, 255, 255);
3948 drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, VectorRenderer::Fi… function in Graphics::VectorRendererAA
4150drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlp…
4151drawBorderRoundedSquareAlg(x1, y1, r, w, h, Base::_bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r,…
4153 drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, 255, 255, 255, 255);
/dports/games/residualvm/residualvm-0.3.1/graphics/
H A DVectorRendererSpec.h198 virtual void drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h,
381 …virtual void drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, Vect…
H A DVectorRendererSpec.cpp3046 drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, VectorRenderer::Fi… function in Graphics::VectorRendererSpec
3359drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlp…
3360drawBorderRoundedSquareAlg(x1, y1, r, w, h, _bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r, bevel…
3362 drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, 255, 255, 255, 255);
3924 drawBorderRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, VectorRenderer::Fi… function in Graphics::VectorRendererAA
4126drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, borderAlpha_t, borderAlpha_r, borderAlp…
4127drawBorderRoundedSquareAlg(x1, y1, r, w, h, Base::_bevelColor, fill_m, bevelAlpha_t, bevelAlpha_r,…
4129 drawBorderRoundedSquareAlg(x1, y1, r, w, h, color, fill_m, 255, 255, 255, 255);