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Searched refs:drawCharTex (Results 1 – 1 of 1) sorted by relevance

/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/android/
H A DSDL_touchscreenkeyboard.c144 static inline void drawCharTex(GLTexture_t * tex, SDL_Rect * src, SDL_Rect * dest, Uint8 r, Uint8 g… in drawCharTex() function
200 drawCharTex( &arrowImages[0], NULL, &arrows, 255, 255, 255, transparency ); in SDL_ANDROID_drawTouchscreenKeyboard()
204 drawCharTex( &arrowImages[1], NULL, &arrows, 255, 255, 255, transparency / blendFactor ); in SDL_ANDROID_drawTouchscreenKeyboard()
206 drawCharTex( &arrowImages[2], NULL, &arrows, 255, 255, 255, transparency / blendFactor ); in SDL_ANDROID_drawTouchscreenKeyboard()
208 drawCharTex( &arrowImages[3], NULL, &arrows, 255, 255, 255, transparency / blendFactor ); in SDL_ANDROID_drawTouchscreenKeyboard()
210 drawCharTex( &arrowImages[4], NULL, &arrows, 255, 255, 255, transparency / blendFactor ); in SDL_ANDROID_drawTouchscreenKeyboard()
245 drawCharTex( &buttonImages[i*2+1], in SDL_ANDROID_drawTouchscreenKeyboard()
253 drawCharTex( &buttonImages[i*2+1], in SDL_ANDROID_drawTouchscreenKeyboard()
261 drawCharTex( &buttonAutoFireImages[i*2+1], in SDL_ANDROID_drawTouchscreenKeyboard()
266 drawCharTex( ( i < AutoFireButtonsNum && ButtonAutoFire[i] ) ? &buttonAutoFireImages[i*2] : in SDL_ANDROID_drawTouchscreenKeyboard()