Searched refs:drawDepthBufferType (Results 1 – 2 of 2) sorted by relevance
4236 GLenum drawDepthBufferType = drawFramebuffer->getDepthbufferType(); in blitFramebuffer() local4237 if((readDepthBufferType != drawDepthBufferType) && in blitFramebuffer()4238 …mebuffer::IsRenderbuffer(readDepthBufferType) && Framebuffer::IsRenderbuffer(drawDepthBufferType))) in blitFramebuffer()