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Searched refs:drawProjectileAsObject (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dm/
H A Dgfx.cpp3001 …bool drawProjectileAsObject; /* When true, the code section to draw an object is called (with a go… in drawObjectsCreaturesProjectilesExplosions() local
3228 drawProjectileAsObject = false; in drawObjectsCreaturesProjectilesExplosions()
3264 …drawingGrabbableObject = ((viewLane == kDMViewLaneCenter) && !drawProjectileAsObject); /* If objec… in drawObjectsCreaturesProjectilesExplosions()
3309 if (!drawProjectileAsObject) { /* If drawing an object that is not a projectile */ in drawObjectsCreaturesProjectilesExplosions()
3357 if (drawProjectileAsObject) in drawObjectsCreaturesProjectilesExplosions()
3736 drawProjectileAsObject = true; in drawObjectsCreaturesProjectilesExplosions()
/dports/games/scummvm/scummvm-2.5.1/engines/dm/
H A Dgfx.cpp3001 …bool drawProjectileAsObject; /* When true, the code section to draw an object is called (with a go… in drawObjectsCreaturesProjectilesExplosions() local
3228 drawProjectileAsObject = false; in drawObjectsCreaturesProjectilesExplosions()
3264 …drawingGrabbableObject = ((viewLane == kDMViewLaneCenter) && !drawProjectileAsObject); /* If objec… in drawObjectsCreaturesProjectilesExplosions()
3309 if (!drawProjectileAsObject) { /* If drawing an object that is not a projectile */ in drawObjectsCreaturesProjectilesExplosions()
3357 if (drawProjectileAsObject) in drawObjectsCreaturesProjectilesExplosions()
3736 drawProjectileAsObject = true; in drawObjectsCreaturesProjectilesExplosions()