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Searched refs:drawRoundedSquare (Results 1 – 10 of 10) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/graphics/
H A DVectorRenderer.h204 virtual void drawRoundedSquare(int x, int y, int r, int w, int h) = 0;
433 drawRoundedSquare(x, y, stepGetRadius(step, area), w, h); in drawCallback_ROUNDSQ()
H A DVectorRendererSpec.h65 void drawRoundedSquare(int x, int y, int r, int w, int h) override;
H A DVectorRendererSpec.cpp1255 drawRoundedSquare(int x, int y, int r, int w, int h) { in drawRoundedSquare() function in Graphics::VectorRendererSpec
/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/
H A DVectorRenderer.h201 virtual void drawRoundedSquare(int x, int y, int r, int w, int h) = 0;
H A DVectorRendererSpec.h59 void drawRoundedSquare(int x, int y, int r, int w, int h);
H A DVectorRendererSpec.cpp1516 drawRoundedSquare(int x, int y, int r, int w, int h) { in drawRoundedSquare() function in Graphics::VectorRendererSpec
/dports/games/residualvm/residualvm-0.3.1/graphics/
H A DVectorRenderer.h182 virtual void drawRoundedSquare(int x, int y, int r, int w, int h) = 0;
H A DVectorRendererSpec.h59 void drawRoundedSquare(int x, int y, int r, int w, int h);
H A DVectorRendererSpec.cpp1523 drawRoundedSquare(int x, int y, int r, int w, int h) { in drawRoundedSquare() function in Graphics::VectorRendererSpec
/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonzqt/
H A Dfunctionpanel.cpp50 void drawRoundedSquare(QPainter &painter, const QPointF &p, double r) { in drawRoundedSquare() function
976 drawRoundedSquare(painter, p, r); in drawCurrentCurve()