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Searched refs:drawSorted (Results 1 – 4 of 4) sorted by relevance

/dports/games/spring/spring_98.0/rts/Sim/Projectiles/
H A DProjectile.cpp28 CR_MEMBER(drawSorted),
71 , drawSorted(true) in CProjectile()
105 , drawSorted(true) in CProjectile()
H A DProjectile.h130 bool drawSorted; variable
/dports/games/spring/spring_98.0/rts/Sim/Projectiles/Unsynced/
H A DGfxProjectile.cpp35 drawSorted = false; in CGfxProjectile()
44 drawSorted = false; in CGfxProjectile()
/dports/games/spring/spring_98.0/rts/Rendering/
H A DProjectileDrawer.cpp465 if (pro->drawSorted) { in DrawProjectile()