Searched refs:drawSorted (Results 1 – 4 of 4) sorted by relevance
28 CR_MEMBER(drawSorted),71 , drawSorted(true) in CProjectile()105 , drawSorted(true) in CProjectile()
130 bool drawSorted; variable
35 drawSorted = false; in CGfxProjectile()44 drawSorted = false; in CGfxProjectile()
465 if (pro->drawSorted) { in DrawProjectile()