/dports/games/tornado/tornado-1.4/ |
H A D | main.c | 80 draw_dialog(_("Please enter your name Player 1"), player1, sizeof(player1)-1); in get_player_names() 81 draw_dialog(_("Please enter your name Player 2"), player2, sizeof(player2)-1); in get_player_names() 425 draw_dialog(_("Please enter your name"), player1, sizeof(player1)-1); in main() 431 draw_dialog(_("Please enter your name"), player2, sizeof(player2)-1); in main() 660 draw_dialog("Aim?", windspeed_str, sizeof(windspeed_str)-1); in main() 684 draw_dialog(_("Aim?"), windspeed_str, sizeof(windspeed_str)-1); in main() 703 draw_dialog(_("Aim?"), windspeed_str, sizeof(windspeed_str)-1); in main() 729 draw_dialog(_("Aim?"), windspeed_str, sizeof(windspeed_str)-1); in main()
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H A D | draw.h | 14 void draw_dialog(char *question, char *answer, int length);
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H A D | Changelog | 168 - draw.c: The function draw_dialog() now uses getnstr to get the
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H A D | draw.c | 695 void draw_dialog(char *question, char *answer, int length) { in draw_dialog() function
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/dports/graphics/geomorph/geomorph-0.60.1/src/hf/ |
H A D | Makefile.am | 6 draw_dialog.c draw_hf_dialog.c draw_crater_dialog.c \ 11 craters.h draw_crater_dialog.h draw_dialog.h draw.h draw_hf_dialog.h \
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H A D | draw_tools_dialog.c | 62 dts->draw_dialog = NULL; in draw_tools_new() 155 dts->draw_dialog = draw_dialog_new(window,tooltips,dts); in draw_tools_dialog_new() 164 gtk_container_add(GTK_CONTAINER(dialog), dts->draw_dialog); in draw_tools_dialog_new() 173 gtk_widget_hide(dts->draw_dialog); in draw_tools_dialog_new() 184 gtk_widget_show(dts->draw_dialog); in draw_tools_dialog_new() 185 dts->current_draw_tools = dts->draw_dialog; in draw_tools_dialog_new() 207 if (dts->draw_dialog) { in draw_callb() 209 dts->current_draw_tools = dts->draw_dialog; in draw_callb()
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H A D | draw_tools_dialog.h | 76 GtkWidget *draw_dialog; // Subdialog member
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H A D | Makefile.in | 60 hf_filters_dialog.$(OBJEXT) draw_dialog.$(OBJEXT) \ 218 draw_dialog.c draw_hf_dialog.c draw_crater_dialog.c \ 223 craters.h draw_crater_dialog.h draw_dialog.h draw.h draw_hf_dialog.h \ 292 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/draw_dialog.Po@am__quote@
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/dports/games/openglad/openglad-0.98/src/ |
H A D | treasure.cpp | 184 screenp->draw_dialog(leftside, 20, rightside, 54, "Exit Field"); in eat_me() 234 screenp->draw_dialog(30, 20, 290, 54, "Exit Field"); in eat_me()
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H A D | video.h | 94 long draw_dialog(long x1, long y1, long x2, long y2, char *header);
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H A D | screen.cpp | 1424 draw_dialog(30, 70, 290, 134, "Defeat!"); in endgame() 1439 draw_dialog(30, 70, 290, 134, "Retreat!"); in endgame() 1459 draw_dialog(30, 70, 290, 134, "Defeat!"); in endgame() 1475 draw_dialog(30, 70, 290, 134, "Traveling On.."); in endgame() 1483 draw_dialog(30, 70, 290, 134, "Victory!"); in endgame() 1543 draw_dialog(30, 70, 290, 134, "Congratulations!"); in endgame() 1550 draw_dialog(30, 70, 290, 134, "Alas!"); in endgame()
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H A D | picker.cpp | 2945 myscreen->draw_dialog(100, 65, 220, 125, "Need a team!"); in go_menu() 3196 myscreen->draw_dialog(5, 68, 315, 167, "Character Special Abilities"); in create_detail_menu() 3329 myscreen->draw_dialog(158, 4, 315, 66, "Become ArchMage"); in create_detail_menu() 3541 myscreen->draw_dialog(158, 4, 315, 66, "Become Orc Captain"); in create_detail_menu()
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H A D | glad.cpp | 210 dumbcount = myscreen->draw_dialog(160-80, 80, 160+80, 120, "Abort Mission"); in glad_main()
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H A D | video.cpp | 258 long video::draw_dialog(long x1, long y1, long x2, long y2, in draw_dialog() function in video
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H A D | scen.cpp | 1884 myscreen->draw_dialog(100, 50, 220, 170, "Set Facing"); in set_facing()
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/dports/www/elinks/elinks-0.11.7/src/bfu/ |
H A D | group.c | 109 draw_dialog(dlg_data, w, y); in group_layouter()
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H A D | dialog.h | 115 void draw_dialog(struct dialog_data *dlg_data, int width, int height);
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H A D | dialog.c | 583 draw_dialog(dlg_data, w, y); in generic_dialog_layouter() 593 draw_dialog(struct dialog_data *dlg_data, int width, int height) in draw_dialog() function
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/dports/www/elinks/elinks-0.11.7/src/dialogs/ |
H A D | download.c | 172 draw_dialog(dlg_data, w, y); in download_dialog_layouter()
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/dports/devel/allegro/allegro-4.4.3.1/setup/ |
H A D | setup.c | 787 static void draw_dialog(ACTIVE_DIALOG *d) in draw_dialog() function 836 draw_dialog(d); in activate_dialog() 839 draw_dialog(&dialogs[dialog_count-1]); in activate_dialog() 881 draw_dialog(d); in update()
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/dports/audio/spotify-tui/spotify-tui-0.25.0/src/ui/ |
H A D | mod.rs | 222 draw_dialog(f, app); 1672 fn draw_dialog<B>(f: &mut Frame<B>, app: &App)
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/dports/games/openglad/openglad-0.98/ |
H A D | README | 727 * Added video::draw_dialog function for easy text display
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