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Searched refs:draw_dialog (Results 1 – 22 of 22) sorted by relevance

/dports/games/tornado/tornado-1.4/
H A Dmain.c80 draw_dialog(_("Please enter your name Player 1"), player1, sizeof(player1)-1); in get_player_names()
81 draw_dialog(_("Please enter your name Player 2"), player2, sizeof(player2)-1); in get_player_names()
425 draw_dialog(_("Please enter your name"), player1, sizeof(player1)-1); in main()
431 draw_dialog(_("Please enter your name"), player2, sizeof(player2)-1); in main()
660 draw_dialog("Aim?", windspeed_str, sizeof(windspeed_str)-1); in main()
684 draw_dialog(_("Aim?"), windspeed_str, sizeof(windspeed_str)-1); in main()
703 draw_dialog(_("Aim?"), windspeed_str, sizeof(windspeed_str)-1); in main()
729 draw_dialog(_("Aim?"), windspeed_str, sizeof(windspeed_str)-1); in main()
H A Ddraw.h14 void draw_dialog(char *question, char *answer, int length);
H A DChangelog168 - draw.c: The function draw_dialog() now uses getnstr to get the
H A Ddraw.c695 void draw_dialog(char *question, char *answer, int length) { in draw_dialog() function
/dports/graphics/geomorph/geomorph-0.60.1/src/hf/
H A DMakefile.am6 draw_dialog.c draw_hf_dialog.c draw_crater_dialog.c \
11 craters.h draw_crater_dialog.h draw_dialog.h draw.h draw_hf_dialog.h \
H A Ddraw_tools_dialog.c62 dts->draw_dialog = NULL; in draw_tools_new()
155 dts->draw_dialog = draw_dialog_new(window,tooltips,dts); in draw_tools_dialog_new()
164 gtk_container_add(GTK_CONTAINER(dialog), dts->draw_dialog); in draw_tools_dialog_new()
173 gtk_widget_hide(dts->draw_dialog); in draw_tools_dialog_new()
184 gtk_widget_show(dts->draw_dialog); in draw_tools_dialog_new()
185 dts->current_draw_tools = dts->draw_dialog; in draw_tools_dialog_new()
207 if (dts->draw_dialog) { in draw_callb()
209 dts->current_draw_tools = dts->draw_dialog; in draw_callb()
H A Ddraw_tools_dialog.h76 GtkWidget *draw_dialog; // Subdialog member
H A DMakefile.in60 hf_filters_dialog.$(OBJEXT) draw_dialog.$(OBJEXT) \
218 draw_dialog.c draw_hf_dialog.c draw_crater_dialog.c \
223 craters.h draw_crater_dialog.h draw_dialog.h draw.h draw_hf_dialog.h \
292 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/draw_dialog.Po@am__quote@
/dports/games/openglad/openglad-0.98/src/
H A Dtreasure.cpp184 screenp->draw_dialog(leftside, 20, rightside, 54, "Exit Field"); in eat_me()
234 screenp->draw_dialog(30, 20, 290, 54, "Exit Field"); in eat_me()
H A Dvideo.h94 long draw_dialog(long x1, long y1, long x2, long y2, char *header);
H A Dscreen.cpp1424 draw_dialog(30, 70, 290, 134, "Defeat!"); in endgame()
1439 draw_dialog(30, 70, 290, 134, "Retreat!"); in endgame()
1459 draw_dialog(30, 70, 290, 134, "Defeat!"); in endgame()
1475 draw_dialog(30, 70, 290, 134, "Traveling On.."); in endgame()
1483 draw_dialog(30, 70, 290, 134, "Victory!"); in endgame()
1543 draw_dialog(30, 70, 290, 134, "Congratulations!"); in endgame()
1550 draw_dialog(30, 70, 290, 134, "Alas!"); in endgame()
H A Dpicker.cpp2945 myscreen->draw_dialog(100, 65, 220, 125, "Need a team!"); in go_menu()
3196 myscreen->draw_dialog(5, 68, 315, 167, "Character Special Abilities"); in create_detail_menu()
3329 myscreen->draw_dialog(158, 4, 315, 66, "Become ArchMage"); in create_detail_menu()
3541 myscreen->draw_dialog(158, 4, 315, 66, "Become Orc Captain"); in create_detail_menu()
H A Dglad.cpp210 dumbcount = myscreen->draw_dialog(160-80, 80, 160+80, 120, "Abort Mission"); in glad_main()
H A Dvideo.cpp258 long video::draw_dialog(long x1, long y1, long x2, long y2, in draw_dialog() function in video
H A Dscen.cpp1884 myscreen->draw_dialog(100, 50, 220, 170, "Set Facing"); in set_facing()
/dports/www/elinks/elinks-0.11.7/src/bfu/
H A Dgroup.c109 draw_dialog(dlg_data, w, y); in group_layouter()
H A Ddialog.h115 void draw_dialog(struct dialog_data *dlg_data, int width, int height);
H A Ddialog.c583 draw_dialog(dlg_data, w, y); in generic_dialog_layouter()
593 draw_dialog(struct dialog_data *dlg_data, int width, int height) in draw_dialog() function
/dports/www/elinks/elinks-0.11.7/src/dialogs/
H A Ddownload.c172 draw_dialog(dlg_data, w, y); in download_dialog_layouter()
/dports/devel/allegro/allegro-4.4.3.1/setup/
H A Dsetup.c787 static void draw_dialog(ACTIVE_DIALOG *d) in draw_dialog() function
836 draw_dialog(d); in activate_dialog()
839 draw_dialog(&dialogs[dialog_count-1]); in activate_dialog()
881 draw_dialog(d); in update()
/dports/audio/spotify-tui/spotify-tui-0.25.0/src/ui/
H A Dmod.rs222 draw_dialog(f, app);
1672 fn draw_dialog<B>(f: &mut Frame<B>, app: &App)
/dports/games/openglad/openglad-0.98/
H A DREADME727 * Added video::draw_dialog function for easy text display