/dports/games/xkoules/koules1.4/ |
H A D | framebuffer.h | 19 extern void drawbackground ();
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H A D | framebuffer.c | 525 drawbackground () in drawbackground() function
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/dports/graphics/svgalib/svgalib-1.4.3/demos/ |
H A D | fun.c | 331 void drawbackground(void) in drawbackground() function 450 drawbackground(); in move() 502 drawbackground(); in main()
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_build.h | 39 void PositionMenuBuf( int angle, int distance, boolean drawbackground );
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H A D | rt_build.c | 524 void PositionMenuBuf( int angle, int distance, boolean drawbackground ) in PositionMenuBuf() argument 535 if ((drawbackground==true) || (BackgroundDrawn==false)) in PositionMenuBuf()
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/ |
H A D | btime.c | 465 static void drawbackground(struct osd_bitmap *bitmap, unsigned char* tilemap) in drawbackground() function 574 drawbackground(bitmap, btime_tilemap); in btime_vh_screenrefresh() 625 drawbackground(bitmap, zoar_scrollram); in zoar_vh_screenrefresh()
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | btime_vidhrdw.c | 445 static void drawbackground(struct mame_bitmap *bitmap, unsigned char* tilemap) in drawbackground() function 554 drawbackground(bitmap, btime_tilemap); in VIDEO_UPDATE() 605 drawbackground(bitmap, zoar_scrollram); in VIDEO_UPDATE()
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | btime_vidhrdw.c | 445 static void drawbackground(struct mame_bitmap *bitmap, unsigned char* tilemap) in drawbackground() function 554 drawbackground(bitmap, btime_tilemap); in VIDEO_UPDATE() 605 drawbackground(bitmap, zoar_scrollram); in VIDEO_UPDATE()
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/dports/games/xkoules/koules1.4/os2dive/ |
H A D | init.c | 239 drawbackground (); in main()
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/dports/games/xkoules/koules1.4/svgalib/ |
H A D | init.c | 472 drawbackground (); in main()
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/dports/games/vvvvvv/VVVVVV-cb3640e5/desktop_version/src/ |
H A D | Graphics.h | 151 void drawbackground(int t, mapclass& map);
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H A D | editor.cpp | 2368 dwgfx.drawbackground(3, map); in editorrender() 2372 dwgfx.drawbackground(4, map); in editorrender() 2376 dwgfx.drawbackground(5, map); in editorrender()
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H A D | Graphics.cpp | 1915 void Graphics::drawbackground( int t, mapclass& map ) in drawbackground() function in Graphics
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H A D | titlerender.cpp | 1511 dwgfx.drawbackground(map.background, map); in gamerender()
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/dports/games/xkoules/koules1.4/historic/ |
H A D | koule.c | 325 static void drawbackground() { in drawbackground() function 677 drawbackground(); in main()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | game8.c | 548 drawbackground(); in playback() 599 drawbackground(); in playback()
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H A D | FUNCT.H | 393 extern void drawbackground(void );
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H A D | game3.c | 465 void drawbackground(void) in drawbackground() function 712 if(ud.screen_size > 8) drawbackground(); in displayrooms()
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H A D | menus1.c | 249 drawbackground(); in loadplayer()
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H A D | premap.c | 2324 drawbackground(); in enterlevel()
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/dports/games/xkoules/koules1.4/xlib/ |
H A D | init.c | 864 drawbackground (); in main()
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/dports/games/golly/golly-3.3-src/Scripts/Lua/ |
H A D | breakout.lua | 843 local function drawbackground() function 1846 drawbackground() 2115 drawbackground()
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/dports/games/bloodfrontier/bloodfrontier/src/game/ |
H A D | hud.cpp | 1631 void drawbackground(int w, int h) in drawbackground() function 1797 if(noview) drawbackground(hudwidth, hudsize); in drawhud()
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | hud.cpp | 1790 void drawbackground(int w, int h) in drawbackground() function 2066 if(noview || wait) drawbackground(hudwidth, hudheight); in render()
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/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | hud.cpp | 3339 void drawbackground(int w, int h, int &top, int &bottom) in drawbackground() function 3541 if(noview) drawbackground(hudwidth, hudheight, top, bottom); in drawhud()
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