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Searched refs:drawflags (Results 1 – 25 of 94) sorted by relevance

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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dcl_tent.c488 ent->drawflags = MLS_ABSLIGHT; in CL_UpdateTEnts()
493 ent->drawflags = MLS_ABSLIGHT; in CL_UpdateTEnts()
510 ent->drawflags = MLS_ABSLIGHT; in CL_UpdateTEnts()
523 ent->drawflags = MLS_ABSLIGHT; in CL_UpdateTEnts()
538 ent->drawflags = MLS_ABSLIGHT; in CL_UpdateTEnts()
544 ent->drawflags = MLS_ABSLIGHT; in CL_UpdateTEnts()
550 ent->drawflags = MLS_ABSLIGHT; in CL_UpdateTEnts()
556 ent->drawflags = MLS_ABSLIGHT; in CL_UpdateTEnts()
562 ent->drawflags = MLS_ABSLIGHT; in CL_UpdateTEnts()
591 ent->drawflags = MLS_ABSLIGHT; in CL_UpdateTEnts()
[all …]
H A Dgl_rsurf.c668 if (e->drawflags & DRF_TRANSLUCENT) in R_RenderBrushPoly()
674 if ((e->drawflags & MLS_ABSLIGHT) == MLS_ABSLIGHT) in R_RenderBrushPoly()
701 if ((e->drawflags & DRF_TRANSLUCENT) || in R_RenderBrushPoly()
767 (e->drawflags & DRF_TRANSLUCENT)) in R_RenderBrushPoly()
772 if (e->drawflags & DRF_TRANSLUCENT) in R_RenderBrushPoly()
792 if (e->drawflags & DRF_TRANSLUCENT) in R_RenderBrushPolyMTex()
804 if ((e->drawflags & MLS_ABSLIGHT) == MLS_ABSLIGHT) in R_RenderBrushPolyMTex()
892 (e->drawflags & DRF_TRANSLUCENT)) in R_RenderBrushPolyMTex()
897 if (e->drawflags & DRF_TRANSLUCENT) in R_RenderBrushPolyMTex()
1011 if (((e->drawflags & DRF_TRANSLUCENT) || in DrawTextureChains()
[all …]
H A Dprotocol.h280 byte drawflags; member
298 byte drawflags; member
314 byte drawflags; member
H A Dcl_parse.c495 build_ent.drawflags = ent->baseline.drawflags; in CL_ParseUpdate()
585 set_ent->drawflags = ent->drawflags = MSG_ReadByte(); in CL_ParseUpdate()
590 ent->drawflags = ref_ent->drawflags; in CL_ParseUpdate()
712 ent->baseline.drawflags = MSG_ReadByte(); in CL_ParseBaseline()
994 ent->drawflags = ent->baseline.drawflags; in CL_ParseStatic()
1498 cl.viewent.drawflags |= MSG_ReadByte(); in CL_ParseServerMessage()
1502 cl.viewent.drawflags &= ~MSG_ReadByte(); in CL_ParseServerMessage()
H A Dr_alias.c365 else if (currententity->drawflags & DRF_TRANSLUCENT) in R_AliasPreparePoints()
454 switch (currententity->drawflags & SCALE_TYPE_MASKIN) in R_AliasSetUpTransform()
477 switch (currententity->drawflags & SCALE_ORIGIN_MASKIN) in R_AliasSetUpTransform()
723 else if (currententity->drawflags & DRF_TRANSLUCENT) in R_AliasPrepareUnclippedPoints()
748 else if (currententity->drawflags & DRF_TRANSLUCENT) in R_AliasPrepareUnclippedPoints()
948 mls = currententity->drawflags & MLS_MASKIN; in R_AliasDrawModel()
993 else if (currententity->drawflags & DRF_TRANSLUCENT) in R_AliasDrawModel()
H A Dcl_effect.c326 ent->drawflags = DRF_TRANSLUCENT | MLS_ABSLIGHT; in CL_ParseEffect()
344 ent->drawflags = DRF_TRANSLUCENT; in CL_ParseEffect()
352 ent->drawflags = DRF_TRANSLUCENT; in CL_ParseEffect()
356 ent->drawflags = DRF_TRANSLUCENT | MLS_ABSLIGHT; in CL_ParseEffect()
426 ent->drawflags = DRF_TRANSLUCENT; in CL_ParseEffect()
467 ent->drawflags = MLS_ABSLIGHT; in CL_ParseEffect()
487 ent->drawflags = MLS_TORCH; in CL_ParseEffect()
520 ent->drawflags = DRF_TRANSLUCENT; in CL_ParseEffect()
567 ent->drawflags = DRF_TRANSLUCENT; in CL_ParseEffect()
694 ent->drawflags |= DRF_TRANSLUCENT; in CL_ParseEffect()
[all …]
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/
H A Dhw_cache.c575 mipmap->tfflags |= drawflags; // TF_Opaquetrans in HWR_GenerateTexture()
656 uint32_t drawflags) in HWR_GenerateFogTexture() argument
675 mipmap->tfflags = TF_WRAPXY | TF_Fogsheet | drawflags; in HWR_GenerateFogTexture()
792 uint32_t drawflags) in HWR_MakePatch() argument
815 grMipmap->tfflags = drawflags; // TF_Opaquetrans in HWR_MakePatch()
1037 MipTexture_t* HWR_GetTexture (int tex, uint32_t drawflags) in HWR_GetTexture() argument
1068 else if (drawflags & TF_Fogsheet) in HWR_GetTexture()
1076 if( drawflags & TF_Fogsheet ) in HWR_GetTexture()
1079 HWR_GenerateFogTexture (tex, mipmap, drawflags); in HWR_GetTexture()
1084 HWR_GenerateTexture (tex, miptex, mipmap, drawflags); in HWR_GetTexture()
[all …]
H A Dhw_glob.h110 MipTexture_t * HWR_GetTexture (int tex, uint32_t drawflags);
/dports/games/xonotic/Xonotic/source/qcsrc/common/minigames/
H A Dcl_minigames.qc307 vector fontsize, vector color, float theAlpha, int drawflags, float align )
317 drawstring(mypos, line, fontsize, color, theAlpha, drawflags);
326 string text, vector fontsize, float theAlpha, int drawflags, float align )
336 drawcolorcodedstring(mypos, line, fontsize, theAlpha, drawflags);
345 vector fontsize, vector color, float theAlpha, int drawflags )
348 drawstring(pos, line, fontsize, color, theAlpha, drawflags);
352 vector fontsize, float theAlpha, int drawflags )
355 drawcolorcodedstring(pos, line, fontsize, theAlpha, drawflags);
359 vector color, float thealpha, int drawflags )
361 drawpic( pos-sz/2, texture, sz, color, thealpha, drawflags );
H A Dcl_minigames.qh49 vector fontsize, vector color, float theAlpha, int drawflags, float align );
55 string text, vector fontsize, float theAlpha, int drawflags, float align );
59 vector fontsize, vector color, float theAlpha, int drawflags );
63 vector fontsize, float theAlpha, int drawflags );
67 vector color, float thealpha, int drawflags );
/dports/games/toppler/toppler-1.1.6/
H A Dgame.cc498 screenflag drawflags = SF_NONE; in gam_towergame() local
513 if (demo == -1) drawflags = SF_REC; in gam_towergame()
514 else if (demo > 0) drawflags = SF_DEMO; in gam_towergame()
587 … top_anglepos(), tower_angle), (4 - top_anglepos()) & 0x7f, time, false, 0, 0, drawflags); in gam_towergame()
602 … top_anglepos(), tower_angle), (4 - top_anglepos()) & 0x7f, time, false, 0, 0, drawflags); in gam_towergame()
614 … top_anglepos(), tower_angle), (4 - top_anglepos()) & 0x7f, time, false, 0, 0, drawflags); in gam_towergame()
633 … top_anglepos(), tower_angle), (4 - top_anglepos()) & 0x7f, time, false, 0, 0, drawflags); in gam_towergame()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/
H A Dgl_rsurf.c690 if (e->drawflags & DRF_TRANSLUCENT) in R_RenderBrushPoly()
696 if ((e->drawflags & MLS_ABSLIGHT) == MLS_ABSLIGHT) in R_RenderBrushPoly()
723 if ((e->drawflags & DRF_TRANSLUCENT) || in R_RenderBrushPoly()
814 (e->drawflags & DRF_TRANSLUCENT)) in R_RenderBrushPoly()
819 if (e->drawflags & DRF_TRANSLUCENT) in R_RenderBrushPoly()
841 if (e->drawflags & DRF_TRANSLUCENT) in R_RenderBrushPolyMTex()
853 if ((e->drawflags & MLS_ABSLIGHT) == MLS_ABSLIGHT) in R_RenderBrushPolyMTex()
964 (e->drawflags & DRF_TRANSLUCENT)) in R_RenderBrushPolyMTex()
969 if (e->drawflags & DRF_TRANSLUCENT) in R_RenderBrushPolyMTex()
1083 if (((e->drawflags & DRF_TRANSLUCENT) || in DrawTextureChains()
[all …]
H A Dcl_ents.c275 to->drawflags = MSG_ReadByte(); in CL_ParseDelta()
732 ent->drawflags = s1->drawflags; in CL_LinkPacketEntities()
794 ent->drawflags |= DRF_TRANSLUCENT; in CL_LinkPacketEntities()
1203 ent->drawflags = SCALE_ORIGIN_CENTER; in CL_LinkMissiles()
1321 state->drawflags = MSG_ReadByte(); in CL_ParsePlayerinfo()
1322 else state->drawflags = 0; in CL_ParsePlayerinfo()
1489 ent->drawflags = state->drawflags; in CL_LinkPlayers()
1541 ent->drawflags |= DRF_TRANSLUCENT; in CL_LinkPlayers()
H A Dr_alias.c358 else if (currententity->drawflags & DRF_TRANSLUCENT) in R_AliasPreparePoints()
452 switch (currententity->drawflags & SCALE_TYPE_MASKIN) in R_AliasSetUpTransform()
475 switch (currententity->drawflags & SCALE_ORIGIN_MASKIN) in R_AliasSetUpTransform()
721 else if (currententity->drawflags & DRF_TRANSLUCENT) in R_AliasPrepareUnclippedPoints()
746 else if (currententity->drawflags & DRF_TRANSLUCENT) in R_AliasPrepareUnclippedPoints()
966 mls = currententity->drawflags & MLS_MASKIN; in R_AliasDrawModel()
1069 else if (currententity->drawflags & DRF_TRANSLUCENT) in R_AliasDrawModel()
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dd_surf.c265 if ((cache->drawflags & MLS_ABSLIGHT) == MLS_ABSLIGHT && in D_CacheSurface()
266 (currententity->drawflags & MLS_ABSLIGHT) != MLS_ABSLIGHT) in D_CacheSurface()
306 cache->drawflags = currententity->drawflags; in D_CacheSurface()
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletSoftBody/
H A DbtSoftBodyHelpers.cpp159 int drawflags) in Draw() argument
169 if(0!=(drawflags&fDrawFlags::Nodes)) in Draw()
181 if(0!=(drawflags&fDrawFlags::Links)) in Draw()
191 if(0!=(drawflags&fDrawFlags::Normals)) in Draw()
203 if(0!=(drawflags&fDrawFlags::Contacts)) in Draw()
221 if(0!=(drawflags&fDrawFlags::Anchors)) in Draw()
242 if(0!=(drawflags&fDrawFlags::Faces)) in Draw()
260 if(0!=(drawflags&fDrawFlags::Clusters)) in Draw()
315 if(0!=(drawflags&fDrawFlags::Tetras)) in Draw()
334 if(0!=(drawflags&fDrawFlags::Notes)) in Draw()
[all …]
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletSoftBody/
H A DbtSoftBodyHelpers.cpp161 int drawflags) in Draw() argument
171 if(0!=(drawflags&fDrawFlags::Clusters)) in Draw()
258 if(0!=(drawflags&fDrawFlags::Nodes)) in Draw()
270 if(0!=(drawflags&fDrawFlags::Links)) in Draw()
280 if(0!=(drawflags&fDrawFlags::Normals)) in Draw()
292 if(0!=(drawflags&fDrawFlags::Contacts)) in Draw()
310 if(0!=(drawflags&fDrawFlags::Faces)) in Draw()
328 if(0!=(drawflags&fDrawFlags::Tetras)) in Draw()
347 if(0!=(drawflags&fDrawFlags::Anchors)) in Draw()
370 if(0!=(drawflags&fDrawFlags::Notes)) in Draw()
[all …]
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletSoftBody/
H A DbtSoftBodyHelpers.cpp163 int drawflags) in Draw() argument
173 if(0!=(drawflags&fDrawFlags::Clusters)) in Draw()
260 if(0!=(drawflags&fDrawFlags::Nodes)) in Draw()
272 if(0!=(drawflags&fDrawFlags::Links)) in Draw()
282 if(0!=(drawflags&fDrawFlags::Normals)) in Draw()
294 if(0!=(drawflags&fDrawFlags::Contacts)) in Draw()
312 if(0!=(drawflags&fDrawFlags::Faces)) in Draw()
330 if(0!=(drawflags&fDrawFlags::Tetras)) in Draw()
349 if(0!=(drawflags&fDrawFlags::Anchors)) in Draw()
372 if(0!=(drawflags&fDrawFlags::Notes)) in Draw()
[all …]
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletSoftBody/
H A DbtSoftBodyHelpers.cpp161 int drawflags) in Draw() argument
171 if(0!=(drawflags&fDrawFlags::Clusters)) in Draw()
258 if(0!=(drawflags&fDrawFlags::Nodes)) in Draw()
270 if(0!=(drawflags&fDrawFlags::Links)) in Draw()
280 if(0!=(drawflags&fDrawFlags::Normals)) in Draw()
292 if(0!=(drawflags&fDrawFlags::Contacts)) in Draw()
310 if(0!=(drawflags&fDrawFlags::Faces)) in Draw()
328 if(0!=(drawflags&fDrawFlags::Tetras)) in Draw()
347 if(0!=(drawflags&fDrawFlags::Anchors)) in Draw()
370 if(0!=(drawflags&fDrawFlags::Notes)) in Draw()
[all …]
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/
H A DbtSoftBodyHelpers.cpp173 int drawflags) in Draw() argument
183 if (0 != (drawflags & fDrawFlags::Clusters)) in Draw()
268 if (0 != (drawflags & fDrawFlags::Nodes)) in Draw()
280 if (0 != (drawflags & fDrawFlags::Links)) in Draw()
290 if (0 != (drawflags & fDrawFlags::Normals)) in Draw()
302 if (0 != (drawflags & fDrawFlags::Contacts)) in Draw()
320 if (0 != (drawflags & fDrawFlags::Faces)) in Draw()
338 if (0 != (drawflags & fDrawFlags::Tetras)) in Draw()
357 if (0 != (drawflags & fDrawFlags::Anchors)) in Draw()
379 if (0 != (drawflags & fDrawFlags::Notes)) in Draw()
[all …]
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/
H A DbtSoftBodyHelpers.cpp173 int drawflags) in Draw() argument
183 if (0 != (drawflags & fDrawFlags::Clusters)) in Draw()
268 if (0 != (drawflags & fDrawFlags::Nodes)) in Draw()
280 if (0 != (drawflags & fDrawFlags::Links)) in Draw()
290 if (0 != (drawflags & fDrawFlags::Normals)) in Draw()
302 if (0 != (drawflags & fDrawFlags::Contacts)) in Draw()
320 if (0 != (drawflags & fDrawFlags::Faces)) in Draw()
338 if (0 != (drawflags & fDrawFlags::Tetras)) in Draw()
357 if (0 != (drawflags & fDrawFlags::Anchors)) in Draw()
379 if (0 != (drawflags & fDrawFlags::Notes)) in Draw()
[all …]
/dports/devel/bullet/bullet3-3.21/src/BulletSoftBody/
H A DbtSoftBodyHelpers.cpp173 int drawflags) in Draw() argument
183 if (0 != (drawflags & fDrawFlags::Clusters)) in Draw()
268 if (0 != (drawflags & fDrawFlags::Nodes)) in Draw()
280 if (0 != (drawflags & fDrawFlags::Links)) in Draw()
290 if (0 != (drawflags & fDrawFlags::Normals)) in Draw()
302 if (0 != (drawflags & fDrawFlags::Contacts)) in Draw()
320 if (0 != (drawflags & fDrawFlags::Faces)) in Draw()
338 if (0 != (drawflags & fDrawFlags::Tetras)) in Draw()
357 if (0 != (drawflags & fDrawFlags::Anchors)) in Draw()
379 if (0 != (drawflags & fDrawFlags::Notes)) in Draw()
[all …]
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletSoftBody/
H A DbtSoftBodyHelpers.cpp173 int drawflags) in Draw() argument
183 if (0 != (drawflags & fDrawFlags::Clusters)) in Draw()
268 if (0 != (drawflags & fDrawFlags::Nodes)) in Draw()
280 if (0 != (drawflags & fDrawFlags::Links)) in Draw()
290 if (0 != (drawflags & fDrawFlags::Normals)) in Draw()
302 if (0 != (drawflags & fDrawFlags::Contacts)) in Draw()
320 if (0 != (drawflags & fDrawFlags::Faces)) in Draw()
338 if (0 != (drawflags & fDrawFlags::Tetras)) in Draw()
357 if (0 != (drawflags & fDrawFlags::Anchors)) in Draw()
379 if (0 != (drawflags & fDrawFlags::Notes)) in Draw()
[all …]
/dports/devel/py-bullet3/bullet3-3.21/src/BulletSoftBody/
H A DbtSoftBodyHelpers.cpp173 int drawflags) in Draw() argument
183 if (0 != (drawflags & fDrawFlags::Clusters)) in Draw()
268 if (0 != (drawflags & fDrawFlags::Nodes)) in Draw()
280 if (0 != (drawflags & fDrawFlags::Links)) in Draw()
290 if (0 != (drawflags & fDrawFlags::Normals)) in Draw()
302 if (0 != (drawflags & fDrawFlags::Contacts)) in Draw()
320 if (0 != (drawflags & fDrawFlags::Faces)) in Draw()
338 if (0 != (drawflags & fDrawFlags::Tetras)) in Draw()
357 if (0 != (drawflags & fDrawFlags::Anchors)) in Draw()
379 if (0 != (drawflags & fDrawFlags::Notes)) in Draw()
[all …]
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/server/
H A Dsv_ents.c331 if (to->drawflags != from->drawflags) in SV_WriteDelta()
422 MSG_WriteByte (msg, to->drawflags); in SV_WriteDelta()
1081 if (ent->v.drawflags) in SV_WritePlayersToClient()
1155 MSG_WriteByte (msg, ent->v.drawflags); in SV_WritePlayersToClient()
1291 if (ent->v.drawflags) in SV_WritePlayersToClient()
1365 MSG_WriteByte (msg, ent->v.drawflags); in SV_WritePlayersToClient()
1467 state->drawflags = ent->v.drawflags; in SV_WriteEntitiesToClient()

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