/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | cl_tent.c | 488 ent->drawflags = MLS_ABSLIGHT; in CL_UpdateTEnts() 493 ent->drawflags = MLS_ABSLIGHT; in CL_UpdateTEnts() 510 ent->drawflags = MLS_ABSLIGHT; in CL_UpdateTEnts() 523 ent->drawflags = MLS_ABSLIGHT; in CL_UpdateTEnts() 538 ent->drawflags = MLS_ABSLIGHT; in CL_UpdateTEnts() 544 ent->drawflags = MLS_ABSLIGHT; in CL_UpdateTEnts() 550 ent->drawflags = MLS_ABSLIGHT; in CL_UpdateTEnts() 556 ent->drawflags = MLS_ABSLIGHT; in CL_UpdateTEnts() 562 ent->drawflags = MLS_ABSLIGHT; in CL_UpdateTEnts() 591 ent->drawflags = MLS_ABSLIGHT; in CL_UpdateTEnts() [all …]
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H A D | gl_rsurf.c | 668 if (e->drawflags & DRF_TRANSLUCENT) in R_RenderBrushPoly() 674 if ((e->drawflags & MLS_ABSLIGHT) == MLS_ABSLIGHT) in R_RenderBrushPoly() 701 if ((e->drawflags & DRF_TRANSLUCENT) || in R_RenderBrushPoly() 767 (e->drawflags & DRF_TRANSLUCENT)) in R_RenderBrushPoly() 772 if (e->drawflags & DRF_TRANSLUCENT) in R_RenderBrushPoly() 792 if (e->drawflags & DRF_TRANSLUCENT) in R_RenderBrushPolyMTex() 804 if ((e->drawflags & MLS_ABSLIGHT) == MLS_ABSLIGHT) in R_RenderBrushPolyMTex() 892 (e->drawflags & DRF_TRANSLUCENT)) in R_RenderBrushPolyMTex() 897 if (e->drawflags & DRF_TRANSLUCENT) in R_RenderBrushPolyMTex() 1011 if (((e->drawflags & DRF_TRANSLUCENT) || in DrawTextureChains() [all …]
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H A D | protocol.h | 280 byte drawflags; member 298 byte drawflags; member 314 byte drawflags; member
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H A D | cl_parse.c | 495 build_ent.drawflags = ent->baseline.drawflags; in CL_ParseUpdate() 585 set_ent->drawflags = ent->drawflags = MSG_ReadByte(); in CL_ParseUpdate() 590 ent->drawflags = ref_ent->drawflags; in CL_ParseUpdate() 712 ent->baseline.drawflags = MSG_ReadByte(); in CL_ParseBaseline() 994 ent->drawflags = ent->baseline.drawflags; in CL_ParseStatic() 1498 cl.viewent.drawflags |= MSG_ReadByte(); in CL_ParseServerMessage() 1502 cl.viewent.drawflags &= ~MSG_ReadByte(); in CL_ParseServerMessage()
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H A D | r_alias.c | 365 else if (currententity->drawflags & DRF_TRANSLUCENT) in R_AliasPreparePoints() 454 switch (currententity->drawflags & SCALE_TYPE_MASKIN) in R_AliasSetUpTransform() 477 switch (currententity->drawflags & SCALE_ORIGIN_MASKIN) in R_AliasSetUpTransform() 723 else if (currententity->drawflags & DRF_TRANSLUCENT) in R_AliasPrepareUnclippedPoints() 748 else if (currententity->drawflags & DRF_TRANSLUCENT) in R_AliasPrepareUnclippedPoints() 948 mls = currententity->drawflags & MLS_MASKIN; in R_AliasDrawModel() 993 else if (currententity->drawflags & DRF_TRANSLUCENT) in R_AliasDrawModel()
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H A D | cl_effect.c | 326 ent->drawflags = DRF_TRANSLUCENT | MLS_ABSLIGHT; in CL_ParseEffect() 344 ent->drawflags = DRF_TRANSLUCENT; in CL_ParseEffect() 352 ent->drawflags = DRF_TRANSLUCENT; in CL_ParseEffect() 356 ent->drawflags = DRF_TRANSLUCENT | MLS_ABSLIGHT; in CL_ParseEffect() 426 ent->drawflags = DRF_TRANSLUCENT; in CL_ParseEffect() 467 ent->drawflags = MLS_ABSLIGHT; in CL_ParseEffect() 487 ent->drawflags = MLS_TORCH; in CL_ParseEffect() 520 ent->drawflags = DRF_TRANSLUCENT; in CL_ParseEffect() 567 ent->drawflags = DRF_TRANSLUCENT; in CL_ParseEffect() 694 ent->drawflags |= DRF_TRANSLUCENT; in CL_ParseEffect() [all …]
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/ |
H A D | hw_cache.c | 575 mipmap->tfflags |= drawflags; // TF_Opaquetrans in HWR_GenerateTexture() 656 uint32_t drawflags) in HWR_GenerateFogTexture() argument 675 mipmap->tfflags = TF_WRAPXY | TF_Fogsheet | drawflags; in HWR_GenerateFogTexture() 792 uint32_t drawflags) in HWR_MakePatch() argument 815 grMipmap->tfflags = drawflags; // TF_Opaquetrans in HWR_MakePatch() 1037 MipTexture_t* HWR_GetTexture (int tex, uint32_t drawflags) in HWR_GetTexture() argument 1068 else if (drawflags & TF_Fogsheet) in HWR_GetTexture() 1076 if( drawflags & TF_Fogsheet ) in HWR_GetTexture() 1079 HWR_GenerateFogTexture (tex, mipmap, drawflags); in HWR_GetTexture() 1084 HWR_GenerateTexture (tex, miptex, mipmap, drawflags); in HWR_GetTexture() [all …]
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H A D | hw_glob.h | 110 MipTexture_t * HWR_GetTexture (int tex, uint32_t drawflags);
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/dports/games/xonotic/Xonotic/source/qcsrc/common/minigames/ |
H A D | cl_minigames.qc | 307 vector fontsize, vector color, float theAlpha, int drawflags, float align ) 317 drawstring(mypos, line, fontsize, color, theAlpha, drawflags); 326 string text, vector fontsize, float theAlpha, int drawflags, float align ) 336 drawcolorcodedstring(mypos, line, fontsize, theAlpha, drawflags); 345 vector fontsize, vector color, float theAlpha, int drawflags ) 348 drawstring(pos, line, fontsize, color, theAlpha, drawflags); 352 vector fontsize, float theAlpha, int drawflags ) 355 drawcolorcodedstring(pos, line, fontsize, theAlpha, drawflags); 359 vector color, float thealpha, int drawflags ) 361 drawpic( pos-sz/2, texture, sz, color, thealpha, drawflags );
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H A D | cl_minigames.qh | 49 vector fontsize, vector color, float theAlpha, int drawflags, float align ); 55 string text, vector fontsize, float theAlpha, int drawflags, float align ); 59 vector fontsize, vector color, float theAlpha, int drawflags ); 63 vector fontsize, float theAlpha, int drawflags ); 67 vector color, float thealpha, int drawflags );
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/dports/games/toppler/toppler-1.1.6/ |
H A D | game.cc | 498 screenflag drawflags = SF_NONE; in gam_towergame() local 513 if (demo == -1) drawflags = SF_REC; in gam_towergame() 514 else if (demo > 0) drawflags = SF_DEMO; in gam_towergame() 587 … top_anglepos(), tower_angle), (4 - top_anglepos()) & 0x7f, time, false, 0, 0, drawflags); in gam_towergame() 602 … top_anglepos(), tower_angle), (4 - top_anglepos()) & 0x7f, time, false, 0, 0, drawflags); in gam_towergame() 614 … top_anglepos(), tower_angle), (4 - top_anglepos()) & 0x7f, time, false, 0, 0, drawflags); in gam_towergame() 633 … top_anglepos(), tower_angle), (4 - top_anglepos()) & 0x7f, time, false, 0, 0, drawflags); in gam_towergame()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/ |
H A D | gl_rsurf.c | 690 if (e->drawflags & DRF_TRANSLUCENT) in R_RenderBrushPoly() 696 if ((e->drawflags & MLS_ABSLIGHT) == MLS_ABSLIGHT) in R_RenderBrushPoly() 723 if ((e->drawflags & DRF_TRANSLUCENT) || in R_RenderBrushPoly() 814 (e->drawflags & DRF_TRANSLUCENT)) in R_RenderBrushPoly() 819 if (e->drawflags & DRF_TRANSLUCENT) in R_RenderBrushPoly() 841 if (e->drawflags & DRF_TRANSLUCENT) in R_RenderBrushPolyMTex() 853 if ((e->drawflags & MLS_ABSLIGHT) == MLS_ABSLIGHT) in R_RenderBrushPolyMTex() 964 (e->drawflags & DRF_TRANSLUCENT)) in R_RenderBrushPolyMTex() 969 if (e->drawflags & DRF_TRANSLUCENT) in R_RenderBrushPolyMTex() 1083 if (((e->drawflags & DRF_TRANSLUCENT) || in DrawTextureChains() [all …]
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H A D | cl_ents.c | 275 to->drawflags = MSG_ReadByte(); in CL_ParseDelta() 732 ent->drawflags = s1->drawflags; in CL_LinkPacketEntities() 794 ent->drawflags |= DRF_TRANSLUCENT; in CL_LinkPacketEntities() 1203 ent->drawflags = SCALE_ORIGIN_CENTER; in CL_LinkMissiles() 1321 state->drawflags = MSG_ReadByte(); in CL_ParsePlayerinfo() 1322 else state->drawflags = 0; in CL_ParsePlayerinfo() 1489 ent->drawflags = state->drawflags; in CL_LinkPlayers() 1541 ent->drawflags |= DRF_TRANSLUCENT; in CL_LinkPlayers()
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H A D | r_alias.c | 358 else if (currententity->drawflags & DRF_TRANSLUCENT) in R_AliasPreparePoints() 452 switch (currententity->drawflags & SCALE_TYPE_MASKIN) in R_AliasSetUpTransform() 475 switch (currententity->drawflags & SCALE_ORIGIN_MASKIN) in R_AliasSetUpTransform() 721 else if (currententity->drawflags & DRF_TRANSLUCENT) in R_AliasPrepareUnclippedPoints() 746 else if (currententity->drawflags & DRF_TRANSLUCENT) in R_AliasPrepareUnclippedPoints() 966 mls = currententity->drawflags & MLS_MASKIN; in R_AliasDrawModel() 1069 else if (currententity->drawflags & DRF_TRANSLUCENT) in R_AliasDrawModel()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | d_surf.c | 265 if ((cache->drawflags & MLS_ABSLIGHT) == MLS_ABSLIGHT && in D_CacheSurface() 266 (currententity->drawflags & MLS_ABSLIGHT) != MLS_ABSLIGHT) in D_CacheSurface() 306 cache->drawflags = currententity->drawflags; in D_CacheSurface()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletSoftBody/ |
H A D | btSoftBodyHelpers.cpp | 159 int drawflags) in Draw() argument 169 if(0!=(drawflags&fDrawFlags::Nodes)) in Draw() 181 if(0!=(drawflags&fDrawFlags::Links)) in Draw() 191 if(0!=(drawflags&fDrawFlags::Normals)) in Draw() 203 if(0!=(drawflags&fDrawFlags::Contacts)) in Draw() 221 if(0!=(drawflags&fDrawFlags::Anchors)) in Draw() 242 if(0!=(drawflags&fDrawFlags::Faces)) in Draw() 260 if(0!=(drawflags&fDrawFlags::Clusters)) in Draw() 315 if(0!=(drawflags&fDrawFlags::Tetras)) in Draw() 334 if(0!=(drawflags&fDrawFlags::Notes)) in Draw() [all …]
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletSoftBody/ |
H A D | btSoftBodyHelpers.cpp | 161 int drawflags) in Draw() argument 171 if(0!=(drawflags&fDrawFlags::Clusters)) in Draw() 258 if(0!=(drawflags&fDrawFlags::Nodes)) in Draw() 270 if(0!=(drawflags&fDrawFlags::Links)) in Draw() 280 if(0!=(drawflags&fDrawFlags::Normals)) in Draw() 292 if(0!=(drawflags&fDrawFlags::Contacts)) in Draw() 310 if(0!=(drawflags&fDrawFlags::Faces)) in Draw() 328 if(0!=(drawflags&fDrawFlags::Tetras)) in Draw() 347 if(0!=(drawflags&fDrawFlags::Anchors)) in Draw() 370 if(0!=(drawflags&fDrawFlags::Notes)) in Draw() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletSoftBody/ |
H A D | btSoftBodyHelpers.cpp | 163 int drawflags) in Draw() argument 173 if(0!=(drawflags&fDrawFlags::Clusters)) in Draw() 260 if(0!=(drawflags&fDrawFlags::Nodes)) in Draw() 272 if(0!=(drawflags&fDrawFlags::Links)) in Draw() 282 if(0!=(drawflags&fDrawFlags::Normals)) in Draw() 294 if(0!=(drawflags&fDrawFlags::Contacts)) in Draw() 312 if(0!=(drawflags&fDrawFlags::Faces)) in Draw() 330 if(0!=(drawflags&fDrawFlags::Tetras)) in Draw() 349 if(0!=(drawflags&fDrawFlags::Anchors)) in Draw() 372 if(0!=(drawflags&fDrawFlags::Notes)) in Draw() [all …]
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletSoftBody/ |
H A D | btSoftBodyHelpers.cpp | 161 int drawflags) in Draw() argument 171 if(0!=(drawflags&fDrawFlags::Clusters)) in Draw() 258 if(0!=(drawflags&fDrawFlags::Nodes)) in Draw() 270 if(0!=(drawflags&fDrawFlags::Links)) in Draw() 280 if(0!=(drawflags&fDrawFlags::Normals)) in Draw() 292 if(0!=(drawflags&fDrawFlags::Contacts)) in Draw() 310 if(0!=(drawflags&fDrawFlags::Faces)) in Draw() 328 if(0!=(drawflags&fDrawFlags::Tetras)) in Draw() 347 if(0!=(drawflags&fDrawFlags::Anchors)) in Draw() 370 if(0!=(drawflags&fDrawFlags::Notes)) in Draw() [all …]
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/ |
H A D | btSoftBodyHelpers.cpp | 173 int drawflags) in Draw() argument 183 if (0 != (drawflags & fDrawFlags::Clusters)) in Draw() 268 if (0 != (drawflags & fDrawFlags::Nodes)) in Draw() 280 if (0 != (drawflags & fDrawFlags::Links)) in Draw() 290 if (0 != (drawflags & fDrawFlags::Normals)) in Draw() 302 if (0 != (drawflags & fDrawFlags::Contacts)) in Draw() 320 if (0 != (drawflags & fDrawFlags::Faces)) in Draw() 338 if (0 != (drawflags & fDrawFlags::Tetras)) in Draw() 357 if (0 != (drawflags & fDrawFlags::Anchors)) in Draw() 379 if (0 != (drawflags & fDrawFlags::Notes)) in Draw() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/ |
H A D | btSoftBodyHelpers.cpp | 173 int drawflags) in Draw() argument 183 if (0 != (drawflags & fDrawFlags::Clusters)) in Draw() 268 if (0 != (drawflags & fDrawFlags::Nodes)) in Draw() 280 if (0 != (drawflags & fDrawFlags::Links)) in Draw() 290 if (0 != (drawflags & fDrawFlags::Normals)) in Draw() 302 if (0 != (drawflags & fDrawFlags::Contacts)) in Draw() 320 if (0 != (drawflags & fDrawFlags::Faces)) in Draw() 338 if (0 != (drawflags & fDrawFlags::Tetras)) in Draw() 357 if (0 != (drawflags & fDrawFlags::Anchors)) in Draw() 379 if (0 != (drawflags & fDrawFlags::Notes)) in Draw() [all …]
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/dports/devel/bullet/bullet3-3.21/src/BulletSoftBody/ |
H A D | btSoftBodyHelpers.cpp | 173 int drawflags) in Draw() argument 183 if (0 != (drawflags & fDrawFlags::Clusters)) in Draw() 268 if (0 != (drawflags & fDrawFlags::Nodes)) in Draw() 280 if (0 != (drawflags & fDrawFlags::Links)) in Draw() 290 if (0 != (drawflags & fDrawFlags::Normals)) in Draw() 302 if (0 != (drawflags & fDrawFlags::Contacts)) in Draw() 320 if (0 != (drawflags & fDrawFlags::Faces)) in Draw() 338 if (0 != (drawflags & fDrawFlags::Tetras)) in Draw() 357 if (0 != (drawflags & fDrawFlags::Anchors)) in Draw() 379 if (0 != (drawflags & fDrawFlags::Notes)) in Draw() [all …]
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletSoftBody/ |
H A D | btSoftBodyHelpers.cpp | 173 int drawflags) in Draw() argument 183 if (0 != (drawflags & fDrawFlags::Clusters)) in Draw() 268 if (0 != (drawflags & fDrawFlags::Nodes)) in Draw() 280 if (0 != (drawflags & fDrawFlags::Links)) in Draw() 290 if (0 != (drawflags & fDrawFlags::Normals)) in Draw() 302 if (0 != (drawflags & fDrawFlags::Contacts)) in Draw() 320 if (0 != (drawflags & fDrawFlags::Faces)) in Draw() 338 if (0 != (drawflags & fDrawFlags::Tetras)) in Draw() 357 if (0 != (drawflags & fDrawFlags::Anchors)) in Draw() 379 if (0 != (drawflags & fDrawFlags::Notes)) in Draw() [all …]
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletSoftBody/ |
H A D | btSoftBodyHelpers.cpp | 173 int drawflags) in Draw() argument 183 if (0 != (drawflags & fDrawFlags::Clusters)) in Draw() 268 if (0 != (drawflags & fDrawFlags::Nodes)) in Draw() 280 if (0 != (drawflags & fDrawFlags::Links)) in Draw() 290 if (0 != (drawflags & fDrawFlags::Normals)) in Draw() 302 if (0 != (drawflags & fDrawFlags::Contacts)) in Draw() 320 if (0 != (drawflags & fDrawFlags::Faces)) in Draw() 338 if (0 != (drawflags & fDrawFlags::Tetras)) in Draw() 357 if (0 != (drawflags & fDrawFlags::Anchors)) in Draw() 379 if (0 != (drawflags & fDrawFlags::Notes)) in Draw() [all …]
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/server/ |
H A D | sv_ents.c | 331 if (to->drawflags != from->drawflags) in SV_WriteDelta() 422 MSG_WriteByte (msg, to->drawflags); in SV_WriteDelta() 1081 if (ent->v.drawflags) in SV_WritePlayersToClient() 1155 MSG_WriteByte (msg, ent->v.drawflags); in SV_WritePlayersToClient() 1291 if (ent->v.drawflags) in SV_WritePlayersToClient() 1365 MSG_WriteByte (msg, ent->v.drawflags); in SV_WritePlayersToClient() 1467 state->drawflags = ent->v.drawflags; in SV_WriteEntitiesToClient()
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