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Searched refs:drawto_field (Results 1 – 23 of 23) sorted by relevance

/dports/games/mirrormagic/mirrormagic-2.0.2/src/
H A Dmain.c25 DrawBuffer *drawto_field; variable
H A Dtools.c59 drawto_field = backbuffer; in SetDrawtoField()
65 DrawBuffer *buffer = drawto_field; in BackToFront()
373 DrawGraphicExt(drawto_field, FX + x*TILEX, FY + y*TILEY, graphic); in DrawGraphic()
397 DrawGraphicThruMaskExt(drawto_field, FX + x*TILEX, FY + y*TILEY, graphic); in DrawGraphicThruMask()
671 BlitBitmapMasked(src_bitmap, drawto_field, in DrawGraphicShifted()
683 BlitBitmapMasked(src_bitmap, drawto_field, in DrawGraphicShifted()
688 BlitBitmap(pix[bitmap_nr], drawto_field, in DrawGraphicShifted()
H A Dmain.h400 extern DrawBuffer *drawto_field;
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/
H A Dtools.c153 drawto_field = fieldbuffer; in SetDrawtoField()
166 drawto_field = backbuffer; in SetDrawtoField()
309 DrawBuffer *buffer = (drawto_field == window ? backbuffer : drawto_field); in BlitScreenToBitmap()
383 DrawBuffer *buffer = (drawto_field == window ? backbuffer : drawto_field); in BackToFront()
1917 BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy, in DrawLevelFieldCrumbledInnerCorners()
1925 BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy, in DrawLevelFieldCrumbledInnerCorners()
1967 BlitBitmap(src_bitmap, drawto_field, in DrawLevelFieldCrumbledBorders()
1975 BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy, in DrawLevelFieldCrumbledBorders()
2025 BlitBitmap(src_bitmap, drawto_field, in DrawLevelFieldCrumbledBorders()
2063 BlitBitmap(src_bitmap, drawto_field, src_x + bx, src_y + by, in DrawLevelFieldCrumbledBorders()
[all …]
H A Dmain.c30 DrawBuffer *drawto_field; variable
H A Dgame.c5584 BlitBitmap(drawto_field, window, fx, fy, SXSIZE, SYSIZE, SX, SY); in DrawRelocateScreen()
13172 BlitBitmap(drawto_field, bitmap_db_field2, in ScrollLevel()
13179 BlitBitmap(bitmap_db_field2, drawto_field, in ScrollLevel()
13199 BlitBitmap(drawto_field, drawto_field, in ScrollLevel()
13225 BlitBitmap(drawto_field, drawto_field, in ScrollLevel()
13233 BlitBitmap(drawto_field, drawto_field, in ScrollLevel()
H A Dmain.h2853 extern DrawBuffer *drawto_field;
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/
H A Dtools.c153 drawto_field = fieldbuffer; in SetDrawtoField()
166 drawto_field = backbuffer; in SetDrawtoField()
309 DrawBuffer *buffer = (drawto_field == window ? backbuffer : drawto_field); in BlitScreenToBitmap()
383 DrawBuffer *buffer = (drawto_field == window ? backbuffer : drawto_field); in BackToFront()
1917 BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy, in DrawLevelFieldCrumbledInnerCorners()
1925 BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy, in DrawLevelFieldCrumbledInnerCorners()
1967 BlitBitmap(src_bitmap, drawto_field, in DrawLevelFieldCrumbledBorders()
1975 BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy, in DrawLevelFieldCrumbledBorders()
2025 BlitBitmap(src_bitmap, drawto_field, in DrawLevelFieldCrumbledBorders()
2063 BlitBitmap(src_bitmap, drawto_field, src_x + bx, src_y + by, in DrawLevelFieldCrumbledBorders()
[all …]
H A Dmain.c30 DrawBuffer *drawto_field; variable
H A Dgame.c5584 BlitBitmap(drawto_field, window, fx, fy, SXSIZE, SYSIZE, SX, SY); in DrawRelocateScreen()
13172 BlitBitmap(drawto_field, bitmap_db_field2, in ScrollLevel()
13179 BlitBitmap(bitmap_db_field2, drawto_field, in ScrollLevel()
13199 BlitBitmap(drawto_field, drawto_field, in ScrollLevel()
13225 BlitBitmap(drawto_field, drawto_field, in ScrollLevel()
13233 BlitBitmap(drawto_field, drawto_field, in ScrollLevel()
H A Dmain.h2853 extern DrawBuffer *drawto_field;
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/
H A Dtools.c120 drawto_field = fieldbuffer; in SetDrawtoField()
133 drawto_field = backbuffer; in SetDrawtoField()
272 DrawBuffer *buffer = (drawto_field == window ? backbuffer : drawto_field); in BackToFront()
1235 BlitBitmap(src_bitmap, drawto_field, src_x, src_y, width, height, in DrawGraphicShiftedNormal()
1307 BlitBitmap(src_bitmap, drawto_field, src_x, src_y, width, height, in DrawGraphicShiftedDouble()
1329 BlitBitmap(src_bitmap, drawto_field, src_x, src_y, width, height, in DrawGraphicShiftedDouble()
1494 BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy, in DrawLevelFieldCrumbledInnerCorners()
1534 BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy, in DrawLevelFieldCrumbledBorders()
1582 BlitBitmap(src_bitmap, drawto_field, src_x + bx, src_y + by, in DrawLevelFieldCrumbledBorders()
1611 BlitBitmap(src_bitmap, drawto_field, src_x + bx, src_y + by, in DrawLevelFieldCrumbledBorders()
[all …]
H A Dmain.c30 DrawBuffer *drawto_field; variable
H A Dgame.c5726 BlitBitmap(drawto_field, window, fx, fy, SXSIZE, SYSIZE, SX, SY); in DrawRelocateScreen()
13310 BlitBitmap(drawto_field, bitmap_db_field2, in ScrollLevel()
13317 BlitBitmap(bitmap_db_field2, drawto_field, in ScrollLevel()
13337 BlitBitmap(drawto_field, drawto_field, in ScrollLevel()
13350 BlitBitmap(drawto_field, drawto_field, in ScrollLevel()
H A Dmain.h2803 extern DrawBuffer *drawto_field;
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/
H A Dtools.c120 drawto_field = fieldbuffer; in SetDrawtoField()
133 drawto_field = backbuffer; in SetDrawtoField()
272 DrawBuffer *buffer = (drawto_field == window ? backbuffer : drawto_field); in BackToFront()
1235 BlitBitmap(src_bitmap, drawto_field, src_x, src_y, width, height, in DrawGraphicShiftedNormal()
1307 BlitBitmap(src_bitmap, drawto_field, src_x, src_y, width, height, in DrawGraphicShiftedDouble()
1329 BlitBitmap(src_bitmap, drawto_field, src_x, src_y, width, height, in DrawGraphicShiftedDouble()
1494 BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy, in DrawLevelFieldCrumbledInnerCorners()
1534 BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy, in DrawLevelFieldCrumbledBorders()
1582 BlitBitmap(src_bitmap, drawto_field, src_x + bx, src_y + by, in DrawLevelFieldCrumbledBorders()
1611 BlitBitmap(src_bitmap, drawto_field, src_x + bx, src_y + by, in DrawLevelFieldCrumbledBorders()
[all …]
H A Dmain.c30 DrawBuffer *drawto_field; variable
H A Dgame.c5726 BlitBitmap(drawto_field, window, fx, fy, SXSIZE, SYSIZE, SX, SY); in DrawRelocateScreen()
13310 BlitBitmap(drawto_field, bitmap_db_field2, in ScrollLevel()
13317 BlitBitmap(bitmap_db_field2, drawto_field, in ScrollLevel()
13337 BlitBitmap(drawto_field, drawto_field, in ScrollLevel()
13350 BlitBitmap(drawto_field, drawto_field, in ScrollLevel()
H A Dmain.h2803 extern DrawBuffer *drawto_field;
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/game_em/
H A Dgraphics.c693 BlitBitmap(drawto_field, window, fx, fy, SXSIZE, SYSIZE, SX, SY);
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/game_em/
H A Dgraphics.c693 BlitBitmap(drawto_field, window, fx, fy, SXSIZE, SYSIZE, SX, SY);
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/game_em/
H A Dgraphics.c788 BlitBitmap(drawto_field, window, fx, fy, SXSIZE, SYSIZE, SX, SY);
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/game_em/
H A Dgraphics.c788 BlitBitmap(drawto_field, window, fx, fy, SXSIZE, SYSIZE, SX, SY);