/dports/games/mirrormagic/mirrormagic-2.0.2/src/ |
H A D | main.c | 25 DrawBuffer *drawto_field; variable
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H A D | tools.c | 59 drawto_field = backbuffer; in SetDrawtoField() 65 DrawBuffer *buffer = drawto_field; in BackToFront() 373 DrawGraphicExt(drawto_field, FX + x*TILEX, FY + y*TILEY, graphic); in DrawGraphic() 397 DrawGraphicThruMaskExt(drawto_field, FX + x*TILEX, FY + y*TILEY, graphic); in DrawGraphicThruMask() 671 BlitBitmapMasked(src_bitmap, drawto_field, in DrawGraphicShifted() 683 BlitBitmapMasked(src_bitmap, drawto_field, in DrawGraphicShifted() 688 BlitBitmap(pix[bitmap_nr], drawto_field, in DrawGraphicShifted()
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H A D | main.h | 400 extern DrawBuffer *drawto_field;
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/ |
H A D | tools.c | 153 drawto_field = fieldbuffer; in SetDrawtoField() 166 drawto_field = backbuffer; in SetDrawtoField() 309 DrawBuffer *buffer = (drawto_field == window ? backbuffer : drawto_field); in BlitScreenToBitmap() 383 DrawBuffer *buffer = (drawto_field == window ? backbuffer : drawto_field); in BackToFront() 1917 BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy, in DrawLevelFieldCrumbledInnerCorners() 1925 BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy, in DrawLevelFieldCrumbledInnerCorners() 1967 BlitBitmap(src_bitmap, drawto_field, in DrawLevelFieldCrumbledBorders() 1975 BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy, in DrawLevelFieldCrumbledBorders() 2025 BlitBitmap(src_bitmap, drawto_field, in DrawLevelFieldCrumbledBorders() 2063 BlitBitmap(src_bitmap, drawto_field, src_x + bx, src_y + by, in DrawLevelFieldCrumbledBorders() [all …]
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H A D | main.c | 30 DrawBuffer *drawto_field; variable
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H A D | game.c | 5584 BlitBitmap(drawto_field, window, fx, fy, SXSIZE, SYSIZE, SX, SY); in DrawRelocateScreen() 13172 BlitBitmap(drawto_field, bitmap_db_field2, in ScrollLevel() 13179 BlitBitmap(bitmap_db_field2, drawto_field, in ScrollLevel() 13199 BlitBitmap(drawto_field, drawto_field, in ScrollLevel() 13225 BlitBitmap(drawto_field, drawto_field, in ScrollLevel() 13233 BlitBitmap(drawto_field, drawto_field, in ScrollLevel()
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H A D | main.h | 2853 extern DrawBuffer *drawto_field;
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/ |
H A D | tools.c | 153 drawto_field = fieldbuffer; in SetDrawtoField() 166 drawto_field = backbuffer; in SetDrawtoField() 309 DrawBuffer *buffer = (drawto_field == window ? backbuffer : drawto_field); in BlitScreenToBitmap() 383 DrawBuffer *buffer = (drawto_field == window ? backbuffer : drawto_field); in BackToFront() 1917 BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy, in DrawLevelFieldCrumbledInnerCorners() 1925 BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy, in DrawLevelFieldCrumbledInnerCorners() 1967 BlitBitmap(src_bitmap, drawto_field, in DrawLevelFieldCrumbledBorders() 1975 BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy, in DrawLevelFieldCrumbledBorders() 2025 BlitBitmap(src_bitmap, drawto_field, in DrawLevelFieldCrumbledBorders() 2063 BlitBitmap(src_bitmap, drawto_field, src_x + bx, src_y + by, in DrawLevelFieldCrumbledBorders() [all …]
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H A D | main.c | 30 DrawBuffer *drawto_field; variable
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H A D | game.c | 5584 BlitBitmap(drawto_field, window, fx, fy, SXSIZE, SYSIZE, SX, SY); in DrawRelocateScreen() 13172 BlitBitmap(drawto_field, bitmap_db_field2, in ScrollLevel() 13179 BlitBitmap(bitmap_db_field2, drawto_field, in ScrollLevel() 13199 BlitBitmap(drawto_field, drawto_field, in ScrollLevel() 13225 BlitBitmap(drawto_field, drawto_field, in ScrollLevel() 13233 BlitBitmap(drawto_field, drawto_field, in ScrollLevel()
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H A D | main.h | 2853 extern DrawBuffer *drawto_field;
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/ |
H A D | tools.c | 120 drawto_field = fieldbuffer; in SetDrawtoField() 133 drawto_field = backbuffer; in SetDrawtoField() 272 DrawBuffer *buffer = (drawto_field == window ? backbuffer : drawto_field); in BackToFront() 1235 BlitBitmap(src_bitmap, drawto_field, src_x, src_y, width, height, in DrawGraphicShiftedNormal() 1307 BlitBitmap(src_bitmap, drawto_field, src_x, src_y, width, height, in DrawGraphicShiftedDouble() 1329 BlitBitmap(src_bitmap, drawto_field, src_x, src_y, width, height, in DrawGraphicShiftedDouble() 1494 BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy, in DrawLevelFieldCrumbledInnerCorners() 1534 BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy, in DrawLevelFieldCrumbledBorders() 1582 BlitBitmap(src_bitmap, drawto_field, src_x + bx, src_y + by, in DrawLevelFieldCrumbledBorders() 1611 BlitBitmap(src_bitmap, drawto_field, src_x + bx, src_y + by, in DrawLevelFieldCrumbledBorders() [all …]
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H A D | main.c | 30 DrawBuffer *drawto_field; variable
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H A D | game.c | 5726 BlitBitmap(drawto_field, window, fx, fy, SXSIZE, SYSIZE, SX, SY); in DrawRelocateScreen() 13310 BlitBitmap(drawto_field, bitmap_db_field2, in ScrollLevel() 13317 BlitBitmap(bitmap_db_field2, drawto_field, in ScrollLevel() 13337 BlitBitmap(drawto_field, drawto_field, in ScrollLevel() 13350 BlitBitmap(drawto_field, drawto_field, in ScrollLevel()
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H A D | main.h | 2803 extern DrawBuffer *drawto_field;
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/ |
H A D | tools.c | 120 drawto_field = fieldbuffer; in SetDrawtoField() 133 drawto_field = backbuffer; in SetDrawtoField() 272 DrawBuffer *buffer = (drawto_field == window ? backbuffer : drawto_field); in BackToFront() 1235 BlitBitmap(src_bitmap, drawto_field, src_x, src_y, width, height, in DrawGraphicShiftedNormal() 1307 BlitBitmap(src_bitmap, drawto_field, src_x, src_y, width, height, in DrawGraphicShiftedDouble() 1329 BlitBitmap(src_bitmap, drawto_field, src_x, src_y, width, height, in DrawGraphicShiftedDouble() 1494 BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy, in DrawLevelFieldCrumbledInnerCorners() 1534 BlitBitmap(src_bitmap, drawto_field, src_x + cx, src_y + cy, in DrawLevelFieldCrumbledBorders() 1582 BlitBitmap(src_bitmap, drawto_field, src_x + bx, src_y + by, in DrawLevelFieldCrumbledBorders() 1611 BlitBitmap(src_bitmap, drawto_field, src_x + bx, src_y + by, in DrawLevelFieldCrumbledBorders() [all …]
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H A D | main.c | 30 DrawBuffer *drawto_field; variable
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H A D | game.c | 5726 BlitBitmap(drawto_field, window, fx, fy, SXSIZE, SYSIZE, SX, SY); in DrawRelocateScreen() 13310 BlitBitmap(drawto_field, bitmap_db_field2, in ScrollLevel() 13317 BlitBitmap(bitmap_db_field2, drawto_field, in ScrollLevel() 13337 BlitBitmap(drawto_field, drawto_field, in ScrollLevel() 13350 BlitBitmap(drawto_field, drawto_field, in ScrollLevel()
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H A D | main.h | 2803 extern DrawBuffer *drawto_field;
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/game_em/ |
H A D | graphics.c | 693 BlitBitmap(drawto_field, window, fx, fy, SXSIZE, SYSIZE, SX, SY);
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/game_em/ |
H A D | graphics.c | 693 BlitBitmap(drawto_field, window, fx, fy, SXSIZE, SYSIZE, SX, SY);
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/game_em/ |
H A D | graphics.c | 788 BlitBitmap(drawto_field, window, fx, fy, SXSIZE, SYSIZE, SX, SY);
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/game_em/ |
H A D | graphics.c | 788 BlitBitmap(drawto_field, window, fx, fy, SXSIZE, SYSIZE, SX, SY);
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