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Searched refs:drawypos (Results 1 – 21 of 21) sorted by relevance

/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/
H A Dstvvdp2_vidhrdw.c1939 int drawypos, ypageoffs, yplaneoffs; in stv_vdp2_draw_basic_tilemap() local
1945 drawypos = ((stv2_current_tilemap.tile_size ? 16 : 8) * 2) * y; in stv_vdp2_draw_basic_tilemap()
1947 drawypos = (stv2_current_tilemap.tile_size ? 16 : 8) * y; in stv_vdp2_draw_basic_tilemap()
1948 drawypos -= stv2_current_tilemap.scrolly; in stv_vdp2_draw_basic_tilemap()
1950 if (drawypos > Machine->visible_area.max_y) continue; in stv_vdp2_draw_basic_tilemap()
2111 …drawgfxzoom(bitmap,Machine->gfx[gfx],tilecode,pal,flipyx&1,flipyx&2, drawxpos, drawypos,cliprect,s… in stv_vdp2_draw_basic_tilemap()
2126 …x[gfx],tilecode+0+(flipyx&1)+(flipyx&2),pal,flipyx&1,flipyx&2,drawxpos, drawypos,cliprect,stv2_cur… in stv_vdp2_draw_basic_tilemap()
2156 …drawgfx(bitmap,Machine->gfx[gfx],tilecode,pal,flipyx&1,flipyx&2, drawxpos, drawypos,cliprect,stv2_… in stv_vdp2_draw_basic_tilemap()
2160 …,Machine->gfx[gfx],tilecode,pal,flipyx&1,flipyx&2, drawxpos+mppixels_x, drawypos,cliprect,stv2_cur… in stv_vdp2_draw_basic_tilemap()
2162 …drawgfx(bitmap,Machine->gfx[gfx],tilecode,pal,flipyx&1,flipyx&2, drawxpos, drawypos+mppixels_y,cli… in stv_vdp2_draw_basic_tilemap()
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H A Dmcatadv_vidhrdw.c109 int drawxpos, drawypos; in mcatadv_drawsprites() local
135 drawypos = y+ycnt-global_y; in mcatadv_drawsprites()
137 if ((drawypos >= cliprect->min_y) && (drawypos <= cliprect->max_y)) { in mcatadv_drawsprites()
138 destline = (UINT16 *)(bitmap->line[drawypos]); in mcatadv_drawsprites()
139 priline = (UINT8 *)(priority_bitmap->line[drawypos]); in mcatadv_drawsprites()
H A Dsystem32_vidhrdw.c496 int drawypos; in system32_draw_sprite() local
501 drawypos = sys32sprite_ypos+ydst; /* no flip*/ in system32_draw_sprite()
502 …if (drawypos > cliprect->max_y) ysrc = sys32sprite_rom_height<<16; /* quit drawing if we've gone o… in system32_draw_sprite()
505 drawypos = sys32sprite_ypos+((sys32sprite_screen_height-1)-ydst); /* y flip*/ in system32_draw_sprite()
509 if ((drawypos >= cliprect->min_y) && (drawypos <= cliprect->max_y)) { in system32_draw_sprite()
510 UINT32 *destline = (bitmap->line[drawypos]); in system32_draw_sprite()
1095 int drawypos, flip; in system32_draw_text_layer() local
1107 drawypos = y*8; in system32_draw_text_layer()
1112 drawypos = 215-y*8; in system32_draw_text_layer()
1117 drawgfx(bitmap,gfx,code,pal,0,flip,(x<<3),drawypos,cliprect,TRANSPARENCY_PEN,0); in system32_draw_text_layer()
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H A Dstvvdp1_vidhrdw.c827 int y, ysize, ycnt, drawypos; in stv_vpd1_draw_normal_sprite() local
856 drawypos = y+((ysize-1)-ycnt); in stv_vpd1_draw_normal_sprite()
860 drawypos = y+ycnt; in stv_vpd1_draw_normal_sprite()
863 if ((drawypos >= cliprect->min_y) && (drawypos <= cliprect->max_y)) in stv_vpd1_draw_normal_sprite()
865 destline = (UINT16 *)(bitmap->line[drawypos]); in stv_vpd1_draw_normal_sprite()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/
H A Dstvvdp2_vidhrdw.c1939 int drawypos, ypageoffs, yplaneoffs; in stv_vdp2_draw_basic_tilemap() local
1945 drawypos = ((stv2_current_tilemap.tile_size ? 16 : 8) * 2) * y; in stv_vdp2_draw_basic_tilemap()
1947 drawypos = (stv2_current_tilemap.tile_size ? 16 : 8) * y; in stv_vdp2_draw_basic_tilemap()
1948 drawypos -= stv2_current_tilemap.scrolly; in stv_vdp2_draw_basic_tilemap()
1950 if (drawypos > Machine->visible_area.max_y) continue; in stv_vdp2_draw_basic_tilemap()
2111 …drawgfxzoom(bitmap,Machine->gfx[gfx],tilecode,pal,flipyx&1,flipyx&2, drawxpos, drawypos,cliprect,s… in stv_vdp2_draw_basic_tilemap()
2126 …x[gfx],tilecode+0+(flipyx&1)+(flipyx&2),pal,flipyx&1,flipyx&2,drawxpos, drawypos,cliprect,stv2_cur… in stv_vdp2_draw_basic_tilemap()
2156 …drawgfx(bitmap,Machine->gfx[gfx],tilecode,pal,flipyx&1,flipyx&2, drawxpos, drawypos,cliprect,stv2_… in stv_vdp2_draw_basic_tilemap()
2160 …,Machine->gfx[gfx],tilecode,pal,flipyx&1,flipyx&2, drawxpos+mppixels_x, drawypos,cliprect,stv2_cur… in stv_vdp2_draw_basic_tilemap()
2162 …drawgfx(bitmap,Machine->gfx[gfx],tilecode,pal,flipyx&1,flipyx&2, drawxpos, drawypos+mppixels_y,cli… in stv_vdp2_draw_basic_tilemap()
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H A Dmcatadv_vidhrdw.c109 int drawxpos, drawypos; in mcatadv_drawsprites() local
135 drawypos = y+ycnt-global_y; in mcatadv_drawsprites()
137 if ((drawypos >= cliprect->min_y) && (drawypos <= cliprect->max_y)) { in mcatadv_drawsprites()
138 destline = (UINT16 *)(bitmap->line[drawypos]); in mcatadv_drawsprites()
139 priline = (UINT8 *)(priority_bitmap->line[drawypos]); in mcatadv_drawsprites()
H A Dsystem32_vidhrdw.c496 int drawypos; in system32_draw_sprite() local
501 drawypos = sys32sprite_ypos+ydst; // no flip in system32_draw_sprite()
502 …if (drawypos > cliprect->max_y) ysrc = sys32sprite_rom_height<<16; // quit drawing if we've gone o… in system32_draw_sprite()
505 drawypos = sys32sprite_ypos+((sys32sprite_screen_height-1)-ydst); // y flip in system32_draw_sprite()
509 if ((drawypos >= cliprect->min_y) && (drawypos <= cliprect->max_y)) { in system32_draw_sprite()
510 UINT32 *destline = (bitmap->line[drawypos]); in system32_draw_sprite()
1095 int drawypos, flip; in system32_draw_text_layer() local
1107 drawypos = y*8; in system32_draw_text_layer()
1112 drawypos = 215-y*8; in system32_draw_text_layer()
1117 drawgfx(bitmap,gfx,code,pal,0,flip,(x<<3),drawypos,cliprect,TRANSPARENCY_PEN,0); in system32_draw_text_layer()
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H A Dstvvdp1_vidhrdw.c827 int y, ysize, ycnt, drawypos; in stv_vpd1_draw_normal_sprite() local
856 drawypos = y+((ysize-1)-ycnt); in stv_vpd1_draw_normal_sprite()
860 drawypos = y+ycnt; in stv_vpd1_draw_normal_sprite()
863 if ((drawypos >= cliprect->min_y) && (drawypos <= cliprect->max_y)) in stv_vpd1_draw_normal_sprite()
865 destline = (UINT16 *)(bitmap->line[drawypos]); in stv_vpd1_draw_normal_sprite()
/dports/emulators/mess/mame-mame0226/src/mame/machine/
H A Dst0016.cpp510 uint16_t drawypos; in draw_sprites() local
512 if (!flipy) { drawypos = ypos + yloop; } in draw_sprites()
513 else { drawypos = (ypos + 8 - 1) - yloop; } in draw_sprites()
514 destline = &bitmap.pix(drawypos); in draw_sprites()
528 if (cliprect.contains(drawxpos, drawypos)) in draw_sprites()
653 uint16_t drawypos; in draw_bgmap() local
655 if (!flipy) { drawypos = ypos + yloop; } in draw_bgmap()
656 else { drawypos = (ypos + 8 - 1) - yloop; } in draw_bgmap()
657 destline = &bitmap.pix(drawypos); in draw_bgmap()
671 if (cliprect.contains(drawxpos, drawypos)) in draw_bgmap()
/dports/emulators/mame/mame-mame0226/src/mame/machine/
H A Dst0016.cpp510 uint16_t drawypos; in draw_sprites() local
512 if (!flipy) { drawypos = ypos + yloop; } in draw_sprites()
513 else { drawypos = (ypos + 8 - 1) - yloop; } in draw_sprites()
514 destline = &bitmap.pix(drawypos); in draw_sprites()
528 if (cliprect.contains(drawxpos, drawypos)) in draw_sprites()
653 uint16_t drawypos; in draw_bgmap() local
655 if (!flipy) { drawypos = ypos + yloop; } in draw_bgmap()
656 else { drawypos = (ypos + 8 - 1) - yloop; } in draw_bgmap()
657 destline = &bitmap.pix(drawypos); in draw_bgmap()
671 if (cliprect.contains(drawxpos, drawypos)) in draw_bgmap()
/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dmcatadv.cpp83 const int drawypos = y + ycnt - global_y; in draw_sprites() local
85 if ((drawypos >= cliprect.min_y) && (drawypos <= cliprect.max_y)) in draw_sprites()
87 u16 *const destline = &bitmap.pix(drawypos); in draw_sprites()
88 u8 *const priline = &screen.priority().pix(drawypos); in draw_sprites()
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dmcatadv.cpp83 const int drawypos = y + ycnt - global_y; in draw_sprites() local
85 if ((drawypos >= cliprect.min_y) && (drawypos <= cliprect.max_y)) in draw_sprites()
87 u16 *const destline = &bitmap.pix(drawypos); in draw_sprites()
88 u8 *const priline = &screen.priority().pix(drawypos); in draw_sprites()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/drivers/
H A Dvmetal.c155 UINT16 drawypos; in varia_drawsprites() local
157 if (!flipy) {drawypos = y+yloop;} else {drawypos = (y+height-1)-yloop;} in varia_drawsprites()
159 destline = (UINT16 *)(bitmap->line[drawypos]); in varia_drawsprites()
170 …= cliprect->min_x) && (drawxpos <= cliprect->max_x) && (drawypos >= cliprect->min_y) && (drawypos in varia_drawsprites()
/dports/emulators/mess/mame-mame0226/src/devices/video/
H A Dstvvdp2.cpp3690 int drawypos, drawxpos; in stv_vdp2_draw_basic_tilemap() local
3712 drawypos = drawxpos = 0; in stv_vdp2_draw_basic_tilemap()
3895 drawypos = -(stv2_current_tilemap.scrolly*scaley); in stv_vdp2_draw_basic_tilemap()
3896 while( ((drawypos + drawyposinc) >> 16) < cliprect.top() ) in stv_vdp2_draw_basic_tilemap()
3898 drawypos += drawyposinc; in stv_vdp2_draw_basic_tilemap()
3905 drawypos += tilesizey*(stv2_current_tilemap.tile_size ? 2 : 1); in stv_vdp2_draw_basic_tilemap()
3907 if ((drawypos >> 16) > cliprect.bottom()) break; in stv_vdp2_draw_basic_tilemap()
4016 #define SCR_TILESIZE_Y (((drawypos + tilesizey) >> 16) - (drawypos >> 16)) in stv_vdp2_draw_basic_tilemap()
4017 #define SCR_TILESIZE_Y1(starty) (((drawypos + (starty) + tilesizey) >> 16) - ((drawypos + (starty))… in stv_vdp2_draw_basic_tilemap()
4057 olddrawypos = drawypos; drawypos >>= 16; in stv_vdp2_draw_basic_tilemap()
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H A D315_5313.cpp1408 int drawypos; in render_spriteline_to_spritebuffer() local
1436 drawypos = ypos - 256; in render_spriteline_to_spritebuffer()
1442 drawypos = ypos - 128; in render_spriteline_to_spritebuffer()
1448 if ((drawypos <= scanline) && ((drawypos + drawheight) > scanline)) in render_spriteline_to_spritebuffer()
1480 int yline = scanline - drawypos; in render_spriteline_to_spritebuffer()
H A Dstvvdp1.cpp1724 int y, ysize, drawypos; in stv_vdp1_draw_normal_sprite() local
1789 for (drawypos = y; drawypos <= maxdrawypos; drawypos++ ) in stv_vdp1_draw_normal_sprite()
1795 (this->*drawpixel)( drawxpos, drawypos, patterndata, u ); in stv_vdp1_draw_normal_sprite()
/dports/emulators/mame/mame-mame0226/src/devices/video/
H A Dstvvdp2.cpp3690 int drawypos, drawxpos; in stv_vdp2_draw_basic_tilemap() local
3712 drawypos = drawxpos = 0; in stv_vdp2_draw_basic_tilemap()
3895 drawypos = -(stv2_current_tilemap.scrolly*scaley); in stv_vdp2_draw_basic_tilemap()
3896 while( ((drawypos + drawyposinc) >> 16) < cliprect.top() ) in stv_vdp2_draw_basic_tilemap()
3898 drawypos += drawyposinc; in stv_vdp2_draw_basic_tilemap()
3905 drawypos += tilesizey*(stv2_current_tilemap.tile_size ? 2 : 1); in stv_vdp2_draw_basic_tilemap()
3907 if ((drawypos >> 16) > cliprect.bottom()) break; in stv_vdp2_draw_basic_tilemap()
4016 #define SCR_TILESIZE_Y (((drawypos + tilesizey) >> 16) - (drawypos >> 16)) in stv_vdp2_draw_basic_tilemap()
4017 #define SCR_TILESIZE_Y1(starty) (((drawypos + (starty) + tilesizey) >> 16) - ((drawypos + (starty))… in stv_vdp2_draw_basic_tilemap()
4057 olddrawypos = drawypos; drawypos >>= 16; in stv_vdp2_draw_basic_tilemap()
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H A D315_5313.cpp1408 int drawypos; in render_spriteline_to_spritebuffer() local
1436 drawypos = ypos - 256; in render_spriteline_to_spritebuffer()
1442 drawypos = ypos - 128; in render_spriteline_to_spritebuffer()
1448 if ((drawypos <= scanline) && ((drawypos + drawheight) > scanline)) in render_spriteline_to_spritebuffer()
1480 int yline = scanline - drawypos; in render_spriteline_to_spritebuffer()
H A Dstvvdp1.cpp1724 int y, ysize, drawypos; in stv_vdp1_draw_normal_sprite() local
1789 for (drawypos = y; drawypos <= maxdrawypos; drawypos++ ) in stv_vdp1_draw_normal_sprite()
1795 (this->*drawpixel)( drawxpos, drawypos, patterndata, u ); in stv_vdp1_draw_normal_sprite()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/
H A Dd_mcatadv.cpp654 INT32 drawxpos, drawypos; in draw_sprites() local
669 drawypos = y+ycnt-global_y; in draw_sprites()
671 if ((drawypos >= 0) && (drawypos < 224)) { in draw_sprites()
672 destline = pTransDraw + drawypos * 320; in draw_sprites()
673 prio = pPrioDraw + drawypos * 320; in draw_sprites()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pst90s/
H A Dd_mcatadv.cpp654 INT32 drawxpos, drawypos; in draw_sprites() local
669 drawypos = y+ycnt-global_y; in draw_sprites()
671 if ((drawypos >= 0) && (drawypos < 224)) { in draw_sprites()
672 destline = pTransDraw + drawypos * 320; in draw_sprites()
673 prio = pPrioDraw + drawypos * 320; in draw_sprites()