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Searched refs:dropMsg (Results 1 – 17 of 17) sorted by relevance

/dports/devel/hs-git-annex/git-annex-8.20210903/Command/
H A DUnused.hs127 ++ table t ++ [dropMsg Nothing]
132 ++ table t ++ [dropMsg Nothing]
137 [dropMsg Nothing]
148 (if isJust mr then [dropMsg (Just remotename)] else [])
150 dropMsg :: Maybe RemoteName -> String
151 dropMsg Nothing = dropMsg' "" function
152 dropMsg (Just remotename) = dropMsg' $ " --from " ++ remotename function
/dports/sysutils/istio/istio-1.6.7/tests/codecov/
H A Dmain.go155 dropMsg := fmt.Sprintf("%s:%f%% (%f%% to %f%%)", pkg, delta, baseline[pkg], report[pkg])
156 dropMsgs = append(dropMsgs, dropMsg)
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/carry/
H A Dcarry.cpp142 CDropObjectMsg dropMsg(this); in MouseDragEndMsg() local
143 if (dropMsg.execute(msg->_dropTarget)) in MouseDragEndMsg()
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/carry/
H A Dcarry.cpp142 CDropObjectMsg dropMsg(this); in MouseDragEndMsg() local
143 if (dropMsg.execute(msg->_dropTarget)) in MouseDragEndMsg()
/dports/net/udt/udt4/src/
H A Dbuffer.h232 void dropMsg(int32_t msgno);
H A Dbuffer.cpp491 void CRcvBuffer::dropMsg(int32_t msgno)
H A Dcore.cpp2231 m_pRcvBuffer->dropMsg(ctrlpkt.getMsgSeq()); in processCtrl()
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Daiunicult.cpp1343 if (pXSprite->dropMsg >= kItemArmorAsbest && pXSprite->dropMsg <= kItemArmorSuper) { in scaleDamage()
1344 switch (pXSprite->dropMsg) { in scaleDamage()
1664 pXDude->dropMsg = pXSource->dropMsg; in genDudeSpawn()
1705 pXSprite->key = pXSprite->dropMsg = pXSprite->locked = 0; in genDudeTransform()
1752 pXSprite->dropMsg = pXIncarnation->dropMsg; in genDudeTransform()
1759 pXIncarnation->key = pXIncarnation->dropMsg = 0; in genDudeTransform()
H A Ddb.h72 unsigned int dropMsg : 8; // Drop Item member
H A Dnnexts.cpp812 pXSource->dropMsg = pSprite2->type; // store dropped item type in dropMsg in randomDropPickupObject()
1517 pXSource->dropMsg = pPlayer->curWeapon; in trPlayerCtrlStartScene()
1521 pXSource->dropMsg = xsprite[sprite[nIndex].extra].dropMsg; in trPlayerCtrlStartScene()
1559 int oldWeapon = (pXSource && pXSource->dropMsg != 0) ? pXSource->dropMsg : 1; in trPlayerCtrlStopScene()
1597 pPlayer->pXSprite->dropMsg = pXSource->dropMsg; in trPlayerCtrlLink()
1795 pXScene->dropMsg = weapon; in trPlayerCtrlGiveStuff()
4486 if (pXSprite->dropMsg == 3 && 3 != pXSprite->data4) in modernTypeOperateSprite()
4514 pXSprite->dropMsg = pXSprite->data4; in modernTypeOperateSprite()
4952 if (pXSource->dropMsg > 0) { in useRandomItemGen()
4955 …if ((unsigned int)pItem->type == pXSource->dropMsg && pItem->x == pSource->x && pItem->y == pSourc… in useRandomItemGen()
[all …]
H A Dactor.cpp2981 if (pXSprite->dropMsg > 0) // drop items in actKillDude()
2982 actDropObject(pSprite, pXSprite->dropMsg); in actKillDude()
3089 if (pXSprite->dropMsg > 0) in actKillDude()
3090 actDropObject(pSprite, pXSprite->dropMsg); in actKillDude()
5414 int v8 = pXSprite->dropMsg; in actActivateGibObject()
6157 pXSprite2->dropMsg = pXSource->dropMsg; in actSpawnDude()
H A Ddb.cpp1164 pXSprite->dropMsg = bitReader.readUnsigned(8); in dbLoadMap()
1623 bitWriter.write(pXSprite->dropMsg, 8); in dbSaveMap()
H A Dplayer.cpp2130 …if (pPlayer->pXSprite->dropMsg && (pItem = actDropItem(pPlayer->pSprite, pPlayer->pXSprite->dropMs… in playerDamageSprite()
H A Dmapedit.cpp2465 ControlSet(controlXSprite, 44, pXSprite->dropMsg); // Drop item in XSpriteControlSet()
2516 pXSprite->dropMsg = ControlRead(controlXSprite, 44); // Drop item in XSpriteControlRead()
/dports/www/srt/srt-1.4.4/srtcore/
H A Dbuffer.h370 void dropMsg(int32_t msgno, bool using_rexmit_flag);
H A Dbuffer.cpp1843 void CRcvBuffer::dropMsg(int32_t msgno, bool using_rexmit_flag) in dropMsg() function in CRcvBuffer
H A Dcore.cpp8605 m_pRcvBuffer->dropMsg(ctrlpkt.getMsgSeq(using_rexmit_flag), using_rexmit_flag); in processCtrlDropReq()