Searched refs:dsAddr_MansionVentFanStoppedFlag (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/teenagent/ |
H A D | resources.h | 1098 const uint16 dsAddr_MansionVentFanStoppedFlag = 0xdbd8; // 1 byte variable
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H A D | callbacks.cpp | 3016 if (CHECK_FLAG(dsAddr_MansionVentFanStoppedFlag, 1)) { in processCallback() 3184 if (CHECK_FLAG(dsAddr_MansionVentFanStoppedFlag, 1)) in processCallback() 3190 SET_FLAG(dsAddr_MansionVentFanStoppedFlag, 1); in processCallback() 4300 …FLAG(dsAddr_MansionThruFanByTimePillFlag, 1) && !CHECK_FLAG(dsAddr_MansionVentFanStoppedFlag, 1)) … in processCallback()
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/dports/games/scummvm/scummvm-2.5.1/engines/teenagent/ |
H A D | resources.h | 1098 const uint16 dsAddr_MansionVentFanStoppedFlag = 0xdbd8; // 1 byte variable
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H A D | callbacks.cpp | 3016 if (CHECK_FLAG(dsAddr_MansionVentFanStoppedFlag, 1)) { in processCallback() 3184 if (CHECK_FLAG(dsAddr_MansionVentFanStoppedFlag, 1)) in processCallback() 3190 SET_FLAG(dsAddr_MansionVentFanStoppedFlag, 1); in processCallback() 4300 …FLAG(dsAddr_MansionThruFanByTimePillFlag, 1) && !CHECK_FLAG(dsAddr_MansionVentFanStoppedFlag, 1)) … in processCallback()
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