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Searched refs:dsp_voice_V2 (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-snes9x2010/snes9x2010-714b1c8/src/
H A Dapu.c540 #define dsp_voice_V2(v) \ macro
882 dsp_voice_V2(v1); in dsp_run()
909 dsp_voice_V2(v2); in dsp_run()
938 dsp_voice_V2(v2); in dsp_run()
967 dsp_voice_V2(v2); in dsp_run()
996 dsp_voice_V2(v2); in dsp_run()
1025 dsp_voice_V2(v2); in dsp_run()
1054 dsp_voice_V2(v2); in dsp_run()
1083 dsp_voice_V2(v2); in dsp_run()
/dports/games/libretro-snes9x2005/snes9x2005-218be8e/source/
H A Dapu_blargg.c347 static INLINE void dsp_voice_V2( dsp_voice_t* const v ) in dsp_voice_V2() function
568 dsp_voice_V2(v+2); in dsp_voice_V8_V5_V2()
776 dsp_voice_V2( &dsp_m.voices [1] ); in dsp_run()
867 dsp_voice_V2( &dsp_m.voices [0] ); in dsp_run()