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Searched refs:dstFace (Results 1 – 18 of 18) sorted by relevance

/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DProcessHelper.cpp324 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() local
325 dstFace.mNumIndices = srcFace.mNumIndices; in MakeSubmesh()
326 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in MakeSubmesh()
329 for( size_t b = 0; b < dstFace.mNumIndices; ++b ) { in MakeSubmesh()
330 dstFace.mIndices[b] = vMap[srcFace.mIndices[b]]; in MakeSubmesh()
H A DSplitByBoneCountProcess.cpp271 aiFace& dstFace = newMesh->mFaces[a]; in SplitMesh() local
272 dstFace.mNumIndices = srcFace.mNumIndices; in SplitMesh()
273 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in SplitMesh()
276 for( size_t b = 0; b < dstFace.mNumIndices; ++b ) in SplitMesh()
279 dstFace.mIndices[b] = nvi; in SplitMesh()
/dports/devel/upp/upp/bazaar/plugin/assimp/code/Common/
H A DSplitByBoneCountProcess.cpp275 aiFace& dstFace = newMesh->mFaces[a]; in SplitMesh() local
276 dstFace.mNumIndices = srcFace.mNumIndices; in SplitMesh()
277 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in SplitMesh()
280 for( unsigned int b = 0; b < dstFace.mNumIndices; ++b ) in SplitMesh()
283 dstFace.mIndices[b] = nvi; in SplitMesh()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DProcessHelper.cpp344 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() local
345 dstFace.mNumIndices = srcFace.mNumIndices; in MakeSubmesh()
346 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in MakeSubmesh()
349 for( size_t b = 0; b < dstFace.mNumIndices; ++b ) { in MakeSubmesh()
350 dstFace.mIndices[b] = vMap[srcFace.mIndices[b]]; in MakeSubmesh()
H A DSplitByBoneCountProcess.cpp272 aiFace& dstFace = newMesh->mFaces[a]; in SplitMesh() local
273 dstFace.mNumIndices = srcFace.mNumIndices; in SplitMesh()
274 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in SplitMesh()
277 for( size_t b = 0; b < dstFace.mNumIndices; ++b ) in SplitMesh()
280 dstFace.mIndices[b] = nvi; in SplitMesh()
/dports/multimedia/assimp/assimp-5.1.3/code/PostProcessing/
H A DProcessHelper.cpp292 aiFace &dstFace = oMesh->mFaces[a]; in MakeSubmesh() local
293 dstFace.mNumIndices = srcFace.mNumIndices; in MakeSubmesh()
294 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in MakeSubmesh()
297 for (size_t b = 0; b < dstFace.mNumIndices; ++b) { in MakeSubmesh()
298 dstFace.mIndices[b] = vMap[srcFace.mIndices[b]]; in MakeSubmesh()
H A DSplitByBoneCountProcess.cpp299 aiFace& dstFace = newMesh->mFaces[a]; in SplitMesh() local
300 dstFace.mNumIndices = srcFace.mNumIndices; in SplitMesh()
301 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in SplitMesh()
304 for( unsigned int b = 0; b < dstFace.mNumIndices; ++b ) in SplitMesh()
307 dstFace.mIndices[b] = nvi; in SplitMesh()
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DSplitByBoneCountProcess.cpp273 aiFace& dstFace = newMesh->mFaces[a]; in SplitMesh() local
274 dstFace.mNumIndices = srcFace.mNumIndices; in SplitMesh()
275 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in SplitMesh()
278 for( unsigned int b = 0; b < dstFace.mNumIndices; ++b ) in SplitMesh()
281 dstFace.mIndices[b] = nvi; in SplitMesh()
H A DProcessHelper.cpp350 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() local
351 dstFace.mNumIndices = srcFace.mNumIndices; in MakeSubmesh()
352 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in MakeSubmesh()
355 for( size_t b = 0; b < dstFace.mNumIndices; ++b ) { in MakeSubmesh()
356 dstFace.mIndices[b] = vMap[srcFace.mIndices[b]]; in MakeSubmesh()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/Common/
H A DSplitByBoneCountProcess.cpp275 aiFace& dstFace = newMesh->mFaces[a]; in SplitMesh() local
276 dstFace.mNumIndices = srcFace.mNumIndices; in SplitMesh()
277 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in SplitMesh()
280 for( unsigned int b = 0; b < dstFace.mNumIndices; ++b ) in SplitMesh()
283 dstFace.mIndices[b] = nvi; in SplitMesh()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/Common/
H A DSplitByBoneCountProcess.cpp275 aiFace& dstFace = newMesh->mFaces[a]; in SplitMesh() local
276 dstFace.mNumIndices = srcFace.mNumIndices; in SplitMesh()
277 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in SplitMesh()
280 for( unsigned int b = 0; b < dstFace.mNumIndices; ++b ) in SplitMesh()
283 dstFace.mIndices[b] = nvi; in SplitMesh()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DSplitByBoneCountProcess.cpp274 aiFace& dstFace = newMesh->mFaces[a]; in SplitMesh() local
275 dstFace.mNumIndices = srcFace.mNumIndices; in SplitMesh()
276 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in SplitMesh()
279 for( unsigned int b = 0; b < dstFace.mNumIndices; ++b ) in SplitMesh()
282 dstFace.mIndices[b] = nvi; in SplitMesh()
H A DProcessHelper.cpp351 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() local
352 dstFace.mNumIndices = srcFace.mNumIndices; in MakeSubmesh()
353 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in MakeSubmesh()
356 for( size_t b = 0; b < dstFace.mNumIndices; ++b ) { in MakeSubmesh()
357 dstFace.mIndices[b] = vMap[srcFace.mIndices[b]]; in MakeSubmesh()
/dports/devel/upp/upp/bazaar/plugin/assimp/code/PostProcessing/
H A DProcessHelper.cpp352 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() local
353 dstFace.mNumIndices = srcFace.mNumIndices; in MakeSubmesh()
354 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in MakeSubmesh()
357 for( size_t b = 0; b < dstFace.mNumIndices; ++b ) { in MakeSubmesh()
358 dstFace.mIndices[b] = vMap[srcFace.mIndices[b]]; in MakeSubmesh()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/PostProcessing/
H A DProcessHelper.cpp352 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() local
353 dstFace.mNumIndices = srcFace.mNumIndices; in MakeSubmesh()
354 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in MakeSubmesh()
357 for( size_t b = 0; b < dstFace.mNumIndices; ++b ) { in MakeSubmesh()
358 dstFace.mIndices[b] = vMap[srcFace.mIndices[b]]; in MakeSubmesh()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/PostProcessing/
H A DProcessHelper.cpp352 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() local
353 dstFace.mNumIndices = srcFace.mNumIndices; in MakeSubmesh()
354 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in MakeSubmesh()
357 for( size_t b = 0; b < dstFace.mNumIndices; ++b ) { in MakeSubmesh()
358 dstFace.mIndices[b] = vMap[srcFace.mIndices[b]]; in MakeSubmesh()
/dports/lang/gnatdroid-sysroot/android-19-arm/usr/include/rs/scriptc/
H A Drs_allocation.rsh109 * @param dstFace Cubemap face of the destination allocation,
124 rs_allocation_cubemap_face dstFace,
/dports/lang/gnatdroid-sysroot-x86/android-19-x86/usr/include/rs/scriptc/
H A Drs_allocation.rsh109 * @param dstFace Cubemap face of the destination allocation,
124 rs_allocation_cubemap_face dstFace,