/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | ProcessHelper.cpp | 324 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() local 325 dstFace.mNumIndices = srcFace.mNumIndices; in MakeSubmesh() 326 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in MakeSubmesh() 329 for( size_t b = 0; b < dstFace.mNumIndices; ++b ) { in MakeSubmesh() 330 dstFace.mIndices[b] = vMap[srcFace.mIndices[b]]; in MakeSubmesh()
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H A D | SplitByBoneCountProcess.cpp | 271 aiFace& dstFace = newMesh->mFaces[a]; in SplitMesh() local 272 dstFace.mNumIndices = srcFace.mNumIndices; in SplitMesh() 273 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in SplitMesh() 276 for( size_t b = 0; b < dstFace.mNumIndices; ++b ) in SplitMesh() 279 dstFace.mIndices[b] = nvi; in SplitMesh()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/Common/ |
H A D | SplitByBoneCountProcess.cpp | 275 aiFace& dstFace = newMesh->mFaces[a]; in SplitMesh() local 276 dstFace.mNumIndices = srcFace.mNumIndices; in SplitMesh() 277 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in SplitMesh() 280 for( unsigned int b = 0; b < dstFace.mNumIndices; ++b ) in SplitMesh() 283 dstFace.mIndices[b] = nvi; in SplitMesh()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | ProcessHelper.cpp | 344 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() local 345 dstFace.mNumIndices = srcFace.mNumIndices; in MakeSubmesh() 346 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in MakeSubmesh() 349 for( size_t b = 0; b < dstFace.mNumIndices; ++b ) { in MakeSubmesh() 350 dstFace.mIndices[b] = vMap[srcFace.mIndices[b]]; in MakeSubmesh()
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H A D | SplitByBoneCountProcess.cpp | 272 aiFace& dstFace = newMesh->mFaces[a]; in SplitMesh() local 273 dstFace.mNumIndices = srcFace.mNumIndices; in SplitMesh() 274 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in SplitMesh() 277 for( size_t b = 0; b < dstFace.mNumIndices; ++b ) in SplitMesh() 280 dstFace.mIndices[b] = nvi; in SplitMesh()
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/dports/multimedia/assimp/assimp-5.1.3/code/PostProcessing/ |
H A D | ProcessHelper.cpp | 292 aiFace &dstFace = oMesh->mFaces[a]; in MakeSubmesh() local 293 dstFace.mNumIndices = srcFace.mNumIndices; in MakeSubmesh() 294 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in MakeSubmesh() 297 for (size_t b = 0; b < dstFace.mNumIndices; ++b) { in MakeSubmesh() 298 dstFace.mIndices[b] = vMap[srcFace.mIndices[b]]; in MakeSubmesh()
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H A D | SplitByBoneCountProcess.cpp | 299 aiFace& dstFace = newMesh->mFaces[a]; in SplitMesh() local 300 dstFace.mNumIndices = srcFace.mNumIndices; in SplitMesh() 301 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in SplitMesh() 304 for( unsigned int b = 0; b < dstFace.mNumIndices; ++b ) in SplitMesh() 307 dstFace.mIndices[b] = nvi; in SplitMesh()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | SplitByBoneCountProcess.cpp | 273 aiFace& dstFace = newMesh->mFaces[a]; in SplitMesh() local 274 dstFace.mNumIndices = srcFace.mNumIndices; in SplitMesh() 275 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in SplitMesh() 278 for( unsigned int b = 0; b < dstFace.mNumIndices; ++b ) in SplitMesh() 281 dstFace.mIndices[b] = nvi; in SplitMesh()
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H A D | ProcessHelper.cpp | 350 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() local 351 dstFace.mNumIndices = srcFace.mNumIndices; in MakeSubmesh() 352 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in MakeSubmesh() 355 for( size_t b = 0; b < dstFace.mNumIndices; ++b ) { in MakeSubmesh() 356 dstFace.mIndices[b] = vMap[srcFace.mIndices[b]]; in MakeSubmesh()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/Common/ |
H A D | SplitByBoneCountProcess.cpp | 275 aiFace& dstFace = newMesh->mFaces[a]; in SplitMesh() local 276 dstFace.mNumIndices = srcFace.mNumIndices; in SplitMesh() 277 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in SplitMesh() 280 for( unsigned int b = 0; b < dstFace.mNumIndices; ++b ) in SplitMesh() 283 dstFace.mIndices[b] = nvi; in SplitMesh()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/Common/ |
H A D | SplitByBoneCountProcess.cpp | 275 aiFace& dstFace = newMesh->mFaces[a]; in SplitMesh() local 276 dstFace.mNumIndices = srcFace.mNumIndices; in SplitMesh() 277 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in SplitMesh() 280 for( unsigned int b = 0; b < dstFace.mNumIndices; ++b ) in SplitMesh() 283 dstFace.mIndices[b] = nvi; in SplitMesh()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | SplitByBoneCountProcess.cpp | 274 aiFace& dstFace = newMesh->mFaces[a]; in SplitMesh() local 275 dstFace.mNumIndices = srcFace.mNumIndices; in SplitMesh() 276 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in SplitMesh() 279 for( unsigned int b = 0; b < dstFace.mNumIndices; ++b ) in SplitMesh() 282 dstFace.mIndices[b] = nvi; in SplitMesh()
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H A D | ProcessHelper.cpp | 351 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() local 352 dstFace.mNumIndices = srcFace.mNumIndices; in MakeSubmesh() 353 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in MakeSubmesh() 356 for( size_t b = 0; b < dstFace.mNumIndices; ++b ) { in MakeSubmesh() 357 dstFace.mIndices[b] = vMap[srcFace.mIndices[b]]; in MakeSubmesh()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/PostProcessing/ |
H A D | ProcessHelper.cpp | 352 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() local 353 dstFace.mNumIndices = srcFace.mNumIndices; in MakeSubmesh() 354 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in MakeSubmesh() 357 for( size_t b = 0; b < dstFace.mNumIndices; ++b ) { in MakeSubmesh() 358 dstFace.mIndices[b] = vMap[srcFace.mIndices[b]]; in MakeSubmesh()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/PostProcessing/ |
H A D | ProcessHelper.cpp | 352 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() local 353 dstFace.mNumIndices = srcFace.mNumIndices; in MakeSubmesh() 354 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in MakeSubmesh() 357 for( size_t b = 0; b < dstFace.mNumIndices; ++b ) { in MakeSubmesh() 358 dstFace.mIndices[b] = vMap[srcFace.mIndices[b]]; in MakeSubmesh()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/PostProcessing/ |
H A D | ProcessHelper.cpp | 352 aiFace& dstFace = oMesh->mFaces[a]; in MakeSubmesh() local 353 dstFace.mNumIndices = srcFace.mNumIndices; in MakeSubmesh() 354 dstFace.mIndices = new unsigned int[dstFace.mNumIndices]; in MakeSubmesh() 357 for( size_t b = 0; b < dstFace.mNumIndices; ++b ) { in MakeSubmesh() 358 dstFace.mIndices[b] = vMap[srcFace.mIndices[b]]; in MakeSubmesh()
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/dports/lang/gnatdroid-sysroot/android-19-arm/usr/include/rs/scriptc/ |
H A D | rs_allocation.rsh | 109 * @param dstFace Cubemap face of the destination allocation, 124 rs_allocation_cubemap_face dstFace,
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/dports/lang/gnatdroid-sysroot-x86/android-19-x86/usr/include/rs/scriptc/ |
H A D | rs_allocation.rsh | 109 * @param dstFace Cubemap face of the destination allocation, 124 rs_allocation_cubemap_face dstFace,
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