/dports/games/quakeforge/quakeforge-0.7.2/libs/util/ |
H A D | va.c | 57 string = dstring_new (); in va() 72 string = dstring_new (); in nva()
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H A D | quakefs.c | 451 dstring_t *dir = dstring_new (); in qfs_process_path() 843 dstring_t *netpath = dstring_new (); in open_file() 1177 s_dir = dstring_new (); in qfs_add_gamedir() 1178 f_dir = dstring_new (); in qfs_add_gamedir() 1389 dstring_t *full_path = dstring_new (); in QFS_NextFilename() 1415 dstring_t *full_path = dstring_new (); in QFS_Open() 1450 dstring_t *full_old = dstring_new (); in QFS_Rename() 1451 dstring_t *full_new = dstring_new (); in QFS_Rename() 1469 dstring_t *full_path = dstring_new (); in QFS_Remove()
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H A D | dstring.c | 78 dstring_new (void) in dstring_new() function 220 dstring_t *dstr = dstring_new (); in dstring_strdup()
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/dports/games/quakeforge/quakeforge-0.7.2/tools/qflight/source/ |
H A D | qflight.c | 144 lightdata = dstring_new (); in LightWorld() 145 rgblightdata = dstring_new (); in LightWorld()
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/dports/games/quakeforge/quakeforge-0.7.2/nq/source/ |
H A D | host.c | 146 str = dstring_new (); in Host_EndGame() 183 str = dstring_new (); in Host_Error() 306 str = dstring_new (); in SV_ClientPrintf() 329 str = dstring_new (); in SV_BroadcastPrintf() 354 str = dstring_new (); in Host_ClientCommands()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/glsl/ |
H A D | vid_common_glsl.c | 199 dstring_t *log = dstring_new (); in GLSL_CompileShader() 280 pname = dstring_new (); in dump_program() 322 dstring_t *log = dstring_new (); in GLSL_LinkProgram()
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/dports/devel/libdatrie/libdatrie-0.2.13/datrie/ |
H A D | dstring.h | 34 DString * dstring_new (int char_size, int n_elm);
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H A D | trie-string.c | 81 return (TrieString *) dstring_new (sizeof (TrieChar), n_elm); in trie_string_new()
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/dports/devel/py-datrie/datrie-0.8.2/libdatrie/datrie/ |
H A D | dstring.h | 34 DString * dstring_new (int char_size, int n_elm);
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H A D | trie-string.c | 42 return (TrieString *) dstring_new (sizeof (TrieChar), n_elm); in trie_string_new()
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/dports/games/quakeforge/quakeforge-0.7.2/tools/qfcc/test/ |
H A D | test-bi.c | 54 dstr = dstring_new (); in bi_printf()
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/dports/games/quakeforge/quakeforge-0.7.2/qw/source/ |
H A D | crudefile.c | 142 path = dstring_new (); in CF_BuildQuota() 201 dstring_t *fullpath = dstring_new (); in CF_Open()
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H A D | sv_ccmds.c | 250 name = dstring_new (); in SV_Fraglogfile_f() 627 dstring_t *text = dstring_new(); in SV_Punish() 786 text = dstring_new (); in SV_ConSay() 1134 cl->uploadfn = dstring_new (); in SV_Snap()
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/dports/games/quakeforge/quakeforge-0.7.2/tools/qfcc/source/ |
H A D | strpool.c | 371 q = dstring_new (); in html_string() 404 q = dstring_new (); in quote_string()
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/dports/net-mgmt/libsmi/libsmi-0.4.8/tools/ |
H A D | dstring.h | 51 dstring_new(void);
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H A D | smixlate.c | 76 token = dstring_new(); in process() 77 subst = dstring_new(); in process()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/image/ |
H A D | image.c | 55 tmpFile = dstring_new (); in LoadImage()
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/ |
H A D | dstring.h | 60 dstring_t *dstring_new (void);
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/dports/games/quakeforge/quakeforge-0.7.2/libs/audio/renderer/ |
H A D | snd_channels.c | 221 dstring_t *name = dstring_new (); in s_play_f() 243 dstring_t *name = dstring_new (); in s_playcenter_f() 266 dstring_t *name = dstring_new (); in s_playvol_f()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/models/iqm/ |
H A D | gl_model_iqm.c | 76 dstring_t *str = dstring_new (); in gl_iqm_load_textures()
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H A D | glsl_model_iqm.c | 97 dstring_t *str = dstring_new (); in glsl_iqm_load_textures()
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/dports/games/quakeforge/quakeforge-0.7.2/tools/qwaq/ |
H A D | builtins.c | 143 dstring_t *dstr = dstring_new (); in bi_printf()
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H A D | qwaq-bi.c | 89 dstring_t *dstr = dstring_new (); in bi_printf()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/console/ |
H A D | filelist.c | 151 dstring_t *basename = dstring_new (); in Con_Skyboxlist_f()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/ |
H A D | screen.c | 99 dstring_t *pcxname = dstring_new (); in sw32_SCR_ScreenShot_f()
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