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Searched refs:dudeLockout (Results 1 – 5 of 5) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Ddb.h201 unsigned int dudeLockout : 1; member
240 unsigned int dudeLockout : 1; // DudeLockout member
H A Ddb.cpp1008 pXSector->dudeLockout = bitReader.readUnsigned(1); in dbLoadMap()
1088 pXWall->dudeLockout = bitReader.readUnsigned(1); in dbLoadMap()
1527 bitWriter.write(pXSector->dudeLockout, 1); in dbSaveMap()
1582 bitWriter.write(pXWall->dudeLockout, 1); in dbSaveMap()
H A Dactor.cpp4335 …if (pXHWall->triggerTouch && !pXHWall->isTriggered && (!pXHWall->dudeLockout || IsPlayerSprite(pSp… in ProcessTouchObjects()
4642 … pHitXWall && pHitXWall->triggerPush && !pHitXWall->key && !pHitXWall->dudeLockout && !pHitXWall->… in MoveDude()
4650 …XSector && pHitXSector->Wallpush && !pHitXSector->Key && !pHitXSector->dudeLockout && !pHitXSector… in MoveDude()
4676 if (pXSector && pXSector->Exit && (pPlayer || !pXSector->dudeLockout)) in MoveDude()
4682 if (pXSector && pXSector->Enter && (pPlayer || !pXSector->dudeLockout)) { in MoveDude()
H A Dnnexts.cpp2330 if (pXSector->Enter && (pPlayer || (isDude && !pXSector->dudeLockout))) in useTeleportTarget()
3013 case 59: return condCmpb(pXObj->dudeLockout, arg1, arg2, cmpOp); in condCheckMixed()
3067 case 59: return condCmpb(pXObj->dudeLockout, arg1, arg2, cmpOp); in condCheckMixed()
H A Dmapedit.cpp2375 ControlSet(controlXWall, 14, pXWall->dudeLockout); // DudeLockout in XWallControlSet()
2405 pXWall->dudeLockout = ControlRead(controlXWall, 14); // DudeLockout in XWallControlRead()
2533 ControlSet(controlXSector, 10, pXSector->dudeLockout); // DudeLockout in XSectorControlSet()
2599 pXSector->dudeLockout = ControlRead(controlXSector, 10); // DudeLockout in XSectorControlRead()