Searched refs:dungeonlevel (Results 1 – 2 of 2) sorted by relevance
/dports/games/barony/Barony-3.3.7/src/ |
H A D | scores.cpp | 101 score->dungeonlevel = currentlevel; in scoreConstructor() 366 amount += score->dungeonlevel * 500; in totalScore() 450 currentlevel = score->dungeonlevel; in loadScore() 641 fwrite(&score->dungeonlevel, sizeof(Sint32), 1, fp); in saveAllScores() 1006 fread(&score->dungeonlevel, sizeof(Sint32), 1, fp); in loadAllScores() 2896 int mul, plnum, dungeonlevel; in getSaveGameName() local 2939 fread(&dungeonlevel, sizeof(Uint32), 1, fp); in getSaveGameName() 2940 dungeonlevel = dungeonlevel & 0xFF; in getSaveGameName() 3090 …ge[1540 + mul], name, level, playerClassLangEntry(class_, plnumTemp), dungeonlevel, plnum, timesta… in getSaveGameName() 3098 …nguage[1540 + mul], name, level, playerClassLangEntry(class_, plnumTemp), dungeonlevel, timestamp); in getSaveGameName() [all …]
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H A D | scores.hpp | 239 Sint32 dungeonlevel; member
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