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Searched refs:dwCol (Results 1 – 8 of 8) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/graphics/
H A DC4SurfaceLoaders.cpp196 uint32_t dwCol = png.GetPix(iX, iY); in ReadPNG() local
198 if (dwCol>>24 == 0x00) dwCol=0x00000000; in ReadPNG()
201 *pPix=dwCol; in ReadPNG()
H A DC4Surface.h100 bool SetPixDw(int iX, int iY, DWORD dwCol); // set pix in surface only
H A DC4Draw.h180 …void DrawPix(C4Surface * sfcDest, float tx, float ty, DWORD dwCol); // Consider using PerformMulti…
/dports/emulators/jzintv/jzintv-20200712-src/src/imasm/
H A Dhandlers.cpp212 DWORD dwCol = GetWordColor(szLastWord); in HandleEN_UPDATE() local
214 if (dwCol != RGB(0, 0, 0)) in HandleEN_UPDATE()
217 Highlight(hWnd, dwCol, dwEnd - (strlen(szLastWord)+1), dwEnd-1); in HandleEN_UPDATE()
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/
H A DgSP_rice.cpp187 LIGHT_DUMP(TRACE2("Set Light %d color: %08X", lightNum, dwCol)); in ricegSPLightColor()
302 uint32_t dwCol = COLOR_RGBA( (gRSPn64lights[dwLight].dwRGBA >> 24)&0xFF, in ricegSPLight() local
306 SetAmbientLight( dwCol ); in ricegSPLight()
H A DRenderBase.h242 void SetPrimitiveColor(uint32_t dwCol, uint32_t LODMin, uint32_t LODFrac);
247 void ricegSPLightColor(uint32_t dwLight, uint32_t dwCol);
H A DRenderBase.cpp851 void SetPrimitiveColor(uint32_t dwCol, uint32_t LODMin, uint32_t LODFrac) in SetPrimitiveColor() argument
854 gRDP.primitiveColor = dwCol; in SetPrimitiveColor()
862 gRDP.fvPrimitiveColor[0] = ((dwCol>>16)&0xFF)/255.0f; // R in SetPrimitiveColor()
863 gRDP.fvPrimitiveColor[1] = ((dwCol>>8)&0xFF)/255.0f; // G in SetPrimitiveColor()
864 gRDP.fvPrimitiveColor[2] = ((dwCol)&0xFF)/255.0f; // B in SetPrimitiveColor()
865 gRDP.fvPrimitiveColor[3] = ((dwCol>>24)&0xFF)/255.0f; // A in SetPrimitiveColor()
/dports/games/openclonk/openclonk-release-8.1-src/src/gui/
H A DC4GameMessage.h72 …ext, C4Object *pTarget, int32_t iPlayer, int32_t iX, int32_t iY, uint32_t dwCol, C4ID idDecoID, C4…