/dports/games/gtkradiant/GPL/GtkRadiant/contrib/gtkgensurf/ |
H A D | triangle.c | 5437 REAL dxod, dyod, dxda, dyda, dxao, dyao; local 5452 dyao = tapex[1] - torg[1]; 5458 dyao2 = dyao * dyao; 5466 angle = dxda * dxao + dyda * dyao; 5476 angle = dxod * dxao + dyod * dyao;
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/dports/games/netradiant/netradiant-20150621-src/contrib/gtkgensurf/ |
H A D | triangle.c | 5466 REAL dxod, dyod, dxda, dyda, dxao, dyao; local 5481 dyao = tapex[1] - torg[1]; 5487 dyao2 = dyao * dyao; 5495 angle = dxda * dxao + dyda * dyao; 5506 angle = dxod * dxao + dyod * dyao;
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/dports/science/InsightToolkit/ITK-5.0.1/Modules/ThirdParty/VNL/src/vxl/v3p/netlib/ |
H A D | triangle.c | 7234 REAL dxod, dyod, dxda, dyda, dxao, dyao; variable 7251 dyao = tapex[1] - torg[1]; 7257 dyao2 = dyao * dyao; 7267 angle = dxda * dxao + dyda * dyao; 7276 angle = dxod * dxao + dyod * dyao;
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/dports/math/geogram/geogram-1.7.7/src/lib/geogram/third_party/triangle/ |
H A D | triangle.c | 7259 REAL dxod, dyod, dxda, dyda, dxao, dyao; variable 7276 dyao = tapex[1] - torg[1]; 7282 dyao2 = dyao * dyao; 7292 angle = dxda * dxao + dyda * dyao; 7301 angle = dxod * dxao + dyod * dyao;
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/dports/science/apbs/apbs-pdb2pqr-apbs-1.5-102-g500c1473/apbs/externals/fetk/gamer/src/triangle/src_c/ |
H A D | triangle.c | 7227 REAL dxod, dyod, dxda, dyda, dxao, dyao; variable 7244 dyao = tapex[1] - torg[1]; 7250 dyao2 = dyao * dyao; 7260 angle = dxda * dxao + dyda * dyao; 7269 angle = dxod * dxao + dyod * dyao;
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/dports/science/apbs/apbs-pdb2pqr-apbs-1.5-102-g500c1473/apbs/externals/fetk/gamer/src/triangle/ |
H A D | triangle.c | 7234 REAL dxod, dyod, dxda, dyda, dxao, dyao; variable 7251 dyao = tapex[1] - torg[1]; 7257 dyao2 = dyao * dyao; 7267 angle = dxda * dxao + dyda * dyao; 7276 angle = dxod * dxao + dyod * dyao;
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/dports/math/py-triangle/triangle-20200424/c/ |
H A D | triangle.c | 7239 REAL dxod, dyod, dxda, dyda, dxao, dyao; variable 7256 dyao = tapex[1] - torg[1]; 7262 dyao2 = dyao * dyao; 7272 angle = dxda * dxao + dyda * dyao; 7281 angle = dxod * dxao + dyod * dyao;
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/dports/math/saga/saga-8.1.3/saga-gis/src/tools/grid/grid_gridding/nn/ |
H A D | triangle.c | 7258 REAL dxod, dyod, dxda, dyda, dxao, dyao; variable 7273 dyao = tapex[1] - torg[1]; 7279 dyao2 = dyao * dyao; 7287 angle = dxda * dxao + dyda * dyao; 7297 angle = dxod * dxao + dyod * dyao;
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/dports/math/libmesh/libmesh-1.6.2/contrib/triangle/ |
H A D | triangle.c | 7237 REAL dxod, dyod, dxda, dyda, dxao, dyao; variable 7254 dyao = tapex[1] - torg[1]; 7260 dyao2 = dyao * dyao; 7270 angle = dxda * dxao + dyda * dyao; 7279 angle = dxod * dxao + dyod * dyao;
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/dports/misc/vxl/vxl-3.3.2/v3p/netlib/ |
H A D | triangle.c | 7234 REAL dxod, dyod, dxda, dyda, dxao, dyao; variable 7251 dyao = tapex[1] - torg[1]; 7257 dyao2 = dyao * dyao; 7267 angle = dxda * dxao + dyda * dyao; 7276 angle = dxod * dxao + dyod * dyao;
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/dports/graphics/gmt/gmt-6.3.0/src/ |
H A D | triangle.c | 7252 REAL dxod, dyod, dxda, dyda, dxao, dyao; variable 7269 dyao = tapex[1] - torg[1]; 7275 dyao2 = dyao * dyao; 7285 angle = dxda * dxao + dyda * dyao; 7294 angle = dxod * dxao + dyod * dyao;
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/dports/math/triangle/triangle-1.6_5/ |
H A D | triangle.c | 7227 REAL dxod, dyod, dxda, dyda, dxao, dyao; variable 7244 dyao = tapex[1] - torg[1]; 7250 dyao2 = dyao * dyao; 7260 angle = dxda * dxao + dyda * dyao; 7269 angle = dxod * dxao + dyod * dyao;
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/dports/science/apbs/apbs-pdb2pqr-apbs-1.5-102-g500c1473/apbs/externals/fetk/gamer/src/tetgen/src_c/ |
H A D | tetgen.cxx | 25559 REAL dxao, dyao, dzao; in checksub4badqual() local 25578 dyao = tapex[1] - torg[1]; in checksub4badqual() 25587 dyao2 = dyao * dyao; in checksub4badqual() 25596 angle = dxda * dxao + dyda * dyao + dzda * dzao; in checksub4badqual() 25606 angle = dxod * dxao + dyod * dyao + dzod * dzao; in checksub4badqual()
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/dports/science/apbs/apbs-pdb2pqr-apbs-1.5-102-g500c1473/apbs/externals/fetk/gamer/src/tetgen/ |
H A D | tetgen.cpp | 25562 REAL dxao, dyao, dzao; in checksub4badqual() local 25581 dyao = tapex[1] - torg[1]; in checksub4badqual() 25590 dyao2 = dyao * dyao; in checksub4badqual() 25599 angle = dxda * dxao + dyda * dyao + dzda * dzao; in checksub4badqual() 25609 angle = dxod * dxao + dyod * dyao + dzod * dzao; in checksub4badqual()
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