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/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_playr.c5049 static int dyingvolume=255; variable
5062 SD_PlayPitchedSound ( SD_PLAYERDYINGSND, dyingvolume, 0 ); in CheckSpecialSounds()
5063 if (dyingvolume>80) in CheckSpecialSounds()
5064 dyingvolume-=40; in CheckSpecialSounds()
5069 dyingvolume=255; in CheckSpecialSounds()