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Searched refs:eFace (Results 1 – 25 of 55) sorted by relevance

123

/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/engine/
H A DeTess2.h42 class eFace; variable
57 friend class eFace; variable
85 friend class eFace; variable
196 eFace* Face () const;
229 void SetFace(eFace *p);
284 class eFace:public eDual, public tReferencable< eFace >{
285 friend class tReferencable< eFace >;
287 ~eFace();
291 eFace(eHalfEdge *a, eHalfEdge *b, eHalfEdge *c, tControlledPTR< eFace >& old );
292eFace(eHalfEdge *a, eHalfEdge *b, eHalfEdge *c, tControlledPTR< eFace >& old1, tControlledPTR< eFa…
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H A DeGrid.h40 class eFace; variable
61 eFace* Face(int i) const;
78 friend class eFace; variable
138 …ePoint* Insert(const eCoord& coord, eFace *guessFace=NULL); // inserts a point at the given coordi…
140 eFace *FindSurroundingFace(const eCoord& coord, eFace *start=NULL) const;
190 void AddFace (eFace *f);
191 void RemoveFace (eFace *f);
198 void KillFace (eFace* f);
203 tControlledPTR< eFace > ZombifyFace (eFace* f);
206 void AddFaceAll (eFace *f);
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H A DeGrid.cpp69 tDEFINE_REFOBJ( eFace ) in tDEFINE_REFOBJ()
336 void se_LinkFaces( tControlledPTR< eFace >& old, eFace* replacement ) in se_LinkFaces()
432 eFace* eFace::FindReplacement( const eCoord& coord, const eCoord& direction ) const in FindReplacement()
446 eFace* eFace::FindReplacement( const eCoord& coord ) const in FindReplacement()
459 eFace::~eFace() in ~eFace()
467 eFace::eFace (eHalfEdge *e1,eHalfEdge *e2,eHalfEdge *e3 ) in eFace() function in eFace
473 eFace::eFace (eHalfEdge *e1,eHalfEdge *e2,eHalfEdge *e3, tControlledPTR< eFace >& old ) in eFace() function in eFace
480 eFace::eFace (eHalfEdge *e1,eHalfEdge *e2,eHalfEdge *e3, tControlledPTR< eFace >& old1, tControlled… in eFace() function in eFace
538 void eFace::Unlink(){ in Unlink()
1564 eFace *GG=tNEW(eFace) (b,aa->other,bb, oldG ); in DrawLine()
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H A DeGameObject.h46 friend class eFace; variable
89 tJUST_CONTROLLED_PTR<eFace> currentFace; // the eFace pos it is currently
104 eFace* CurrentFace() const { return currentFace; } in CurrentFace()
124 … eGameObject(eGrid *grid, const eCoord &p,const eCoord &d, eFace *currentface, bool autodelete=1);
227 …eReferencableGameObject(eGrid *grid, const eCoord &p,const eCoord &d, eFace *currentface, bool aut…
241 eStackGameObject(eGrid *grid, const eCoord &p,const eCoord &d, eFace *currentface);
H A DeSensor.h52 void SetCurrentFace(eFace *f) { currentFace = f ; } in SetCurrentFace()
H A DeGameObject.cpp119 eGameObject::eGameObject(eGrid *g,const eCoord &p,const eCoord &d,eFace *currentface,bool autodel) in eGameObject()
577 eFace * lastFace = currentFace; in FindCurrentFace()
933 …ct::eReferencableGameObject(eGrid *grid, const eCoord &p,const eCoord &d, eFace *currentface, bool… in eReferencableGameObject()
954 eStackGameObject::eStackGameObject(eGrid *grid, const eCoord &p,const eCoord &d, eFace *currentface) in eStackGameObject()
H A DePath.cpp151 void eHalfEdge::FindPath(const eCoord& startPoint, const eFace* startFace, in FindPath()
152 const eCoord& stopPoint , const eFace* stopFace, in FindPath()
/dports/games/gtkradiant/GPL/GtkRadiant/radiant/
H A Dbrushxml.h297 eFace, enumerator
338 m_xml_state.push_back(xml_state_t::eFace); in pushElement()
344 case xml_state_t::eFace: in pushElement()
345 m_xml_state.push_back(xml_state_t::eFace); in pushElement()
362 case xml_state_t::eFace: in popElement()
371 case xml_state_t::eFace: in write()
H A Drenderer.h170 m_renderer.Highlight(Renderer::eFace); in pre()
/dports/games/netradiant/netradiant-20150621-src/radiant/
H A Dbrushxml.h317 eFace, enumerator
353 m_xml_state.push_back( xml_state_t::eFace ); in pushElement()
359 case xml_state_t::eFace: in pushElement()
360 m_xml_state.push_back( xml_state_t::eFace ); in pushElement()
376 case xml_state_t::eFace: in popElement()
384 case xml_state_t::eFace: in write()
H A Drenderer.h147 m_renderer.Highlight( Renderer::eFace ); in pre()
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/selection/
H A DRadiantSelectionSystem.cpp285 GlobalSceneGraph().traverse(SelectAllComponentWalker(selected, SelectionSystem::eFace)); in setSelectedAllComponents()
408 Scene_TestSelect_Component(selector, volume, scissored, eFace); in SelectPoint()
501 Scene_TestSelect_Component(pool, volume, scissored, eFace); in SelectArea()
744 GlobalSceneGraph().traverse(SelectAllComponentWalker(false, SelectionSystem::eFace)); in endMove()
851 renderer.Highlight(Renderer::eFace, false); in renderSolid()
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/brush/
H A DBrushInstance.cpp155 case SelectionSystem::eFace: in invertSelected()
227 if (volume.fill() && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eFace) { in renderComponents()
252 renderer.Highlight(Renderer::eFace); in renderCommon()
350 case SelectionSystem::eFace: { in testSelectComponents()
H A DFaceInstance.cpp89 case SelectionSystem::eFace: in selectedComponents()
99 case SelectionSystem::eFace: in setSelected()
122 case SelectionSystem::eFace: in invertSelected()
208 renderer.Highlight(Renderer::eFace); in render()
/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/tron/
H A DgStuff.h77 class eFace; variable
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/include/
H A Drenderable.h52 eFace = 1 << 0, enumerator
H A Diselection.h110 eDefault, eVertex, eEdge, eFace enumerator
/dports/games/gtkradiant/GPL/GtkRadiant/include/
H A Drenderable.h37 eFace = 1 << 0, enumerator
H A Diselection.h83 eFace, enumerator
/dports/games/netradiant/netradiant-20150621-src/include/
H A Drenderable.h37 eFace = 1 << 0, enumerator
H A Diselection.h81 eFace, enumerator
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/render/frontend/
H A DRenderHighlighted.h50 m_renderer.Highlight(Renderer::eFace); in pre()
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/camera/
H A DCamRenderer.h63 if (m_state_stack.back().m_highlight & eFace) { in addRenderable()
/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/tools/
H A DtList.h73 tDECLARE_REFOBJ( eFace ) in tDECLARE_REFOBJ()
/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/opensubdiv/vtr/
H A DfvarLevel.cpp861 Index eFace = _level.getEdgeFaces(eIndex)[fIncToEdge]; in getEdgeFaceValues() local
864 ConstIndexArray fValues = getFaceValues(eFace); in getEdgeFaceValues()
871 if (eVerts[0] != _level.getFaceVertices(eFace)[eInFace]) { in getEdgeFaceValues()

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