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Searched refs:eForceReload_NOTHING (Results 1 – 5 of 5) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/code/server/
H A Dsv_ccmds.cpp245 SV_Map_( eForceReload_NOTHING ); in SV_MapTransition_f()
269 ForceReload_e eForceReload = eForceReload_NOTHING; // default for normal load in SV_Map_f()
336 SV_Map_( eForceReload_NOTHING ); in SV_LoadTransition_f()
H A Dsv_savegame.cpp1309 eForceReload_NOTHING, in SG_ReadSavegame()
/dports/games/openjk/OpenJK-07675e2/codemp/server/
H A Dsv_ccmds.cpp207 ForceReload_e eForceReload = eForceReload_NOTHING; // default for normal load in SV_Map_f()
283 SV_SpawnServer( mapname, qfalse, eForceReload_NOTHING ); in SV_MapRestart_f()
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dq_shared.h1885 eForceReload_NOTHING, enumerator
/dports/games/openjk/OpenJK-07675e2/code/qcommon/
H A Dq_shared.h2746 eForceReload_NOTHING, enumerator