Home
last modified time | relevance | path

Searched refs:ePlayerNetID (Results 1 – 25 of 28) sorted by relevance

12

/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/engine/
H A DePlayer.h193 ePlayerNetID& operator= (const ePlayerNetID&); // forbid copy constructor
237 ePlayerNetID(int p=-1);
238 ePlayerNetID(nMessage &m);
239 virtual ~ePlayerNetID();
537 ePlayerNetID const & ePlayerNetID::GetNameFromClient( tColoredString & nameFromClient ) const in GetNameFromClient()
554 ePlayerNetID & ePlayerNetID::SetNameFromClient( tColoredString const & nameFromClient ) in SetNameFromClient()
586 ePlayerNetID const & ePlayerNetID::GetColoredName( tColoredString & coloredName ) const in GetColoredName()
603 ePlayerNetID & ePlayerNetID::SetColoredName( tColoredString const & coloredName ) in SetColoredName()
635 ePlayerNetID const & ePlayerNetID::GetName( tString & name ) const in GetName()
667 ePlayerNetID const & ePlayerNetID::GetUserName( tString & userName ) const in GetUserName()
[all …]
H A DeTeam.h51 tList<ePlayerNetID> players; // players in this team
87 void UnInvite( ePlayerNetID * player ); // revoke an invitation
107 void AddPlayer ( ePlayerNetID* player ); // register a player
109 void RemovePlayer ( ePlayerNetID* player ); // deregister a player
113 …static void SwapPlayers ( ePlayerNetID* player1, ePlayerNetID *player2 ); //!< swaps the t…
147 ePlayerNetID* Player ( int i ) const { in Player()
153 ePlayerNetID* OldestPlayer ( ) const; // the oldest player
154 ePlayerNetID* OldestHumanPlayer( ) const; // the oldest human player
155 ePlayerNetID* OldestAIPlayer ( ) const; // the oldest AI player
156 ePlayerNetID* YoungestPlayer ( ) const; // the youngest player
[all …]
H A DePlayer.cpp1288 ePlayerNetID * p; in se_LoginWanted()
1540 ePlayerNetID * ePlayerNetID::FindPlayerByName( tString const & name, ePlayerNetID * requester, bool… in FindPlayerByName()
4142 ePlayerNetID::~ePlayerNetID() in ~ePlayerNetID()
5037 void ePlayerNetID::DeAuthenticate( ePlayerNetID const * admin ){ in DeAuthenticate()
6895 ePlayerNetID::eTeamSet const & ePlayerNetID::GetInvitations() const in GetInvitations()
7784 ePlayerNetID * p; in AllowRename()
7832 bool ePlayerNetID::HasRenameCapability ( ePlayerNetID const * victim, ePlayerNetID const * admin ) in HasRenameCapability()
8048 ePlayerNetID & ePlayerNetID::SetName( tString const & name ) in SetName()
8076 ePlayerNetID & ePlayerNetID::SetName( char const * name ) in SetName()
8091 ePlayerNetID & ePlayerNetID::ForceName( tString const & name ) in ForceName()
[all …]
H A DeTeam.cpp1178 ePlayerNetID* ret = NULL; in OldestPlayer()
1182 ePlayerNetID* p = players(i); in OldestPlayer()
1195 ePlayerNetID* ret = NULL; in OldestHumanPlayer()
1199 ePlayerNetID* p = players(i); in OldestHumanPlayer()
1226 ePlayerNetID* ret = NULL; in OldestAIPlayer()
1230 ePlayerNetID* p = players(i); in OldestAIPlayer()
1243 ePlayerNetID* ret = NULL; in YoungestPlayer()
1247 ePlayerNetID* p = players(i); in YoungestPlayer()
1260 ePlayerNetID* ret = NULL; in YoungestHumanPlayer()
1277 ePlayerNetID* ret = NULL; in YoungestAIPlayer()
[all …]
H A DeNetGameObject.h38 class ePlayerNetID; variable
42 friend class ePlayerNetID; variable
50 tCHECKED_PTR(ePlayerNetID) player; // the player controlling this cycle.
60 void SetPlayer(ePlayerNetID* player);
75 …eNetGameObject(eGrid *grid, const eCoord &pos,const eCoord &dir,ePlayerNetID* p,bool autodelete=fa…
99 ePlayerNetID *Player()const{return player;} in Player()
H A DeChat.h37 class ePlayerNetID; variable
171 eChatSpamTester( ePlayerNetID * p, tString const & say );
189 ePlayerNetID * player_; //!< the chatting player
213 eChatPrefixSpamTester( ePlayerNetID * player, const eChatSaidEntry & say );
284 ePlayerNetID * player_;
298 tString ShuffleMessage( ePlayerNetID *player, int fromPosition, int toPosition ) const;
H A DeVoter.cpp184 ePlayerNetID* p = se_PlayerNetIDs(i); in se_GetAccessLevel()
1087 void se_VoteKickPlayer( ePlayerNetID * p ) in se_VoteKickPlayer()
1115 ePlayerNetID * GetPlayer() const in GetPlayer()
1137 …tJUST_CONTROLLED_PTR< ePlayerNetID > p=dynamic_cast<ePlayerNetID *>(nNetObject::ObjectDangerous(id… in DoFillFromMessage()
1260 eVoteItemKick( ePlayerNetID* player ) in eVoteItemKick()
1287 ePlayerNetID * player = GetPlayer(); in DoCheckValid()
1315 ePlayerNetID * player = GetPlayer(); in DoExecute()
1455 ePlayerNetID * p = GetPlayer(); in DoCheckValid()
1520 static void se_SendKick( ePlayerNetID* p ) in se_SendKick()
2176 ePlayerNetID * toKick = ePlayerNetID::FindPlayerByName( name, p ); in HandleChat()
[all …]
H A DeVoter.h31 class ePlayerNetID; variable
47 friend class ePlayerNetID;
77 …static void HandleChat( ePlayerNetID * p, std::istream & message ); //!< handles player "/vote" co…
H A DeCamera.h41 class ePlayerNetID; variable
65 nObserverPtr< ePlayerNetID> netPlayer;
124 const ePlayerNetID* Player() const;
127 eCamera(eGrid *grid, rViewport *vp,ePlayerNetID *owner,ePlayer *lp,eCamMode m=CAMERA_IN);
H A DeNetGameObject.cpp43 static REAL se_GetPing( ePlayerNetID * player ) in se_GetPing()
86 ePlayerNetID* p,bool autodelete) in eNetGameObject()
105 player=static_cast<ePlayerNetID *>(Object(pid)); in eNetGameObject()
206 void eNetGameObject::SetPlayer(ePlayerNetID* a_player) in SetPlayer()
H A DeChat.cpp253 eChatSpamTester::eChatSpamTester( ePlayerNetID * p, tString const & say ) in eChatSpamTester()
364 eChatPrefixSpamTester::eChatPrefixSpamTester( ePlayerNetID * player, const eChatSaidEntry & say ) in eChatPrefixSpamTester()
521 if ( ePlayerNetID::FindPlayerByName( possiblePlayer, 0, false ) ) in ChatDirectedTowardsPlayer()
557 tString eShuffleSpamTester::ShuffleMessage( ePlayerNetID *player, int fromPosition, int toPosition … in ShuffleMessage()
H A DeCamera.cpp280 static nObserverPtr< ePlayerNetID > se_watchedPlayer[ MAX_PLAYERS ];
283 static nObserverPtr< ePlayerNetID > & se_GetWatchedPlayer( eCamera * cam ) in se_GetWatchedPlayer()
285 static nObserverPtr< ePlayerNetID > dummy; in se_GetWatchedPlayer()
297 ePlayerNetID const * player = se_GetWatchedPlayer( cam ); in se_GetWatchedObject()
306 nObserverPtr< ePlayerNetID > & player = se_GetWatchedPlayer( cam ); in se_SetWatchedObject()
314 ePlayerNetID * p = se_PlayerNetIDs(i); in se_SetWatchedObject()
410 const ePlayerNetID* eCamera::Player() const { return netPlayer; } in Player()
413 eCamera::eCamera(eGrid *g, rViewport *view,ePlayerNetID *p, in eCamera()
H A DeGameObject.h50 friend class ePlayerNetID; variable
/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/tron/
H A DgTeam.cpp34 static void SetSpectator( ePlayerNetID * player, bool spectate ) in SetSpectator()
41 ePlayerNetID* pni = localPlayer->netPlayer; in SetSpectator()
46 ePlayerNetID::Update(); in SetSpectator()
55 ePlayerNetID* player;
83 ePlayerNetID* player;
85 gMenuItemNewTeam( uMenu *M,ePlayerNetID* p ) in gMenuItemNewTeam()
106 ePlayerNetID* player;
108 gMenuItemSpectate( uMenu *M,ePlayerNetID* p ) in gMenuItemSpectate()
128 ePlayerNetID* player;
130 gMenuItemPlayer(uMenu *M,ePlayerNetID* p, in gMenuItemPlayer()
[all …]
H A DgGame.cpp643 ePlayerNetID *online(int p){ in online()
658 ePlayerNetID *p=online(i); in swap_entries()
1876 ePlayerNetID::CompleteRebuild(); in singlePlayer_game()
2035 ePlayerNetID::ClearAll(); in ConnectToServerCore()
2134 ePlayerNetID::ClearAll(); in ConnectToServerCore()
2211 ePlayerNetID::ClearAll(); in ConnectToServer()
2788 ePlayerNetID::Update(); in ingame_menu_cleanup()
4082 ePlayerNetID::ResetScore(); in StartNewMatchNow()
4284 ePlayerNetID::Update(); in GameLoop()
4573 ePlayerNetID::ClearAll(); in sg_EnterGameCleanup()
[all …]
H A DgAIBase.h56 class gAIPlayer: public ePlayerNetID{
184 eGameObject* go = ePlayerNetID::Object(); in Object()
216 virtual bool PlayerMayJoin(const ePlayerNetID* player) const; // may player join this team?
H A DgCamera.cpp43 gCamera::gCamera(eGrid *grid, rViewport *view,ePlayerNetID *p,ePlayer *lp,eCamMode m) in gCamera()
77 const ePlayerNetID *p=x->Player(); in Timestep()
H A DgHud.cpp193 static void tank_display_hud( ePlayerNetID* me ){ in tank_display_hud()
234 ePlayerNetID *p=se_PlayerNetIDs(i); in tank_display_hud()
257 ePlayerNetID* p2=se_PlayerNetIDs(i); in tank_display_hud()
297 ePlayerNetID *me = player->netPlayer; in display_hud_subby()
361 ePlayerNetID *p = se_PlayerNetIDs[i]; in display_hud_subby()
H A DgTeam.h31 class ePlayerNetID; variable
H A DgCamera.h38 gCamera(eGrid *grid, rViewport *vp,ePlayerNetID *owner,ePlayer *lp,eCamMode m=CAMERA_IN);
H A DgCycleMovement.h55 nObserverPtr< ePlayerNetID > lastEnemyInfluence; // the last enemy wall we encountered
61ePlayerNetID const * GetEnemy() const; // the last enemy possibly responsible for o…
137 , ePlayerNetID * p=NULL
H A DgCycle.h94 …gCycleExtrapolator(eGrid *grid, const eCoord &pos,const eCoord &dir,ePlayerNetID *p=NULL,bool auto…
255 gCycle(eGrid *grid, const eCoord &pos,const eCoord &dir,ePlayerNetID *p=NULL);
H A DgWinZone.cpp977 ePlayerNetID * closest = NULL; in OnVanish()
983 ePlayerNetID * player = team->Player(i); in OnVanish()
1025 …sg_basezoneConqueredWriter << ePlayerNetID::FilterName(team->Name()) << GetPosition().x << GetPosi… in OnConquest()
1031 ePlayerNetID *player = se_PlayerNetIDs(i); in OnConquest()
H A DgAIBase.cpp148 ePlayerNetID *p = se_PlayerNetIDs(i); in BestIQ()
297 bool gAITeam::PlayerMayJoin(const ePlayerNetID* player) const in PlayerMayJoin()
1063 ePlayerNetID(m), in gAIPlayer()
1106 ePlayerNetID *p=se_PlayerNetIDs(j); in gAIPlayer()
1178 ePlayerNetID *p = se_PlayerNetIDs(i); in SetNumberOfAIs()
1214 ePlayerNetID *p = se_PlayerNetIDs(i); in SetNumberOfAIs()
1236 ePlayerNetID *p = se_PlayerNetIDs(i); in SetNumberOfAIs()
2981 ePlayerNetID::Color( a_r, a_g, a_b ); in Color()
H A DgMenus.cpp674 se_ChatState( ePlayerNetID::ChatFlags_Console, true ); in do_con()
686 se_ChatState( ePlayerNetID::ChatFlags_Console, false ); in do_con()
1042 ePlayerNetID::Update(); in sg_PlayerMenu()

12