Searched refs:easy_door (Results 1 – 3 of 3) sorted by relevance
380 if (num == 1 && Options.easy_door) in open_door_action()474 else if (num == 1 && Options.easy_door) in close_door_action()
241 bool easy_door; // 'O', 'C' don't prompt with just one door. member
155 new BoolGameOption(SIMPLE_NAME(easy_door), true), in build_options_list()169 new BoolGameOption(SIMPLE_NAME(easy_door), true), in build_options_list()