Searched refs:easy_server (Results 1 – 9 of 9) sorted by relevance
44 easy_server.init( button_t::square_automatic, "Start this as a server"); in scenario_frame_t()45 bottom_left_frame.add_component(&easy_server); in scenario_frame_t()59 welt->switch_server( easy_server.pressed, true ); in item_action()
71 welt->switch_server( easy_server.pressed, true ); in item_action()115 easy_server.init( button_t::square_automatic, "Start this as a server"); in loadsave_frame_t()116 bottom_left_frame.add_component(&easy_server); in loadsave_frame_t()
20 button_t easy_server; variable
36 button_t easy_server; // only active on loading savegames variable
93 static bool easy_server; variable
37 bool env_t::easy_server = false; member in env_t
979 if( port <= 0 || env_t::easy_server != 1 ) {
729 env_t::easy_server = 1; in simu_main()
4861 env_t::easy_server = 0; in switch_server()4895 env_t::easy_server = 1; in switch_server()6887 if( env_t::easy_server && status<2 && get_external_IP(buf,altbuf) ) { in announce_server()