Searched refs:edge_collapses (Results 1 – 4 of 4) sorted by relevance
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/meshoptimizer/src/ |
H A D | simplifier.cpp | 792 size_t edge_collapses = 0; in performEdgeCollapses() local 859 edge_collapses++; in performEdgeCollapses() 862 return edge_collapses; in performEdgeCollapses() 1227 Collapse* edge_collapses = allocator.allocate<Collapse>(index_count); in meshopt_simplify() local 1239 …size_t edge_collapse_count = pickEdgeCollapses(edge_collapses, result, result_count, remap, vertex… in meshopt_simplify() 1245 rankEdgeCollapses(edge_collapses, edge_collapse_count, vertex_positions, vertex_quadrics, remap); in meshopt_simplify() 1248 dumpEdgeCollapses(edge_collapses, edge_collapse_count, vertex_kind); in meshopt_simplify() 1251 sortEdgeCollapses(collapse_order, edge_collapses, edge_collapse_count); in meshopt_simplify() 1262 …float error_goal = edge_collapse_goal < edge_collapse_count ? edge_collapses[collapse_order[edge_c… in meshopt_simplify() 1269 …rformEdgeCollapses(collapse_remap, collapse_locked, vertex_quadrics, edge_collapses, edge_collapse… in meshopt_simplify() [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/meshoptimizer/src/ |
H A D | simplifier.cpp | 792 size_t edge_collapses = 0; in performEdgeCollapses() local 859 edge_collapses++; in performEdgeCollapses() 862 return edge_collapses; in performEdgeCollapses() 1227 Collapse* edge_collapses = allocator.allocate<Collapse>(index_count); in meshopt_simplify() local 1239 …size_t edge_collapse_count = pickEdgeCollapses(edge_collapses, result, result_count, remap, vertex… in meshopt_simplify() 1245 rankEdgeCollapses(edge_collapses, edge_collapse_count, vertex_positions, vertex_quadrics, remap); in meshopt_simplify() 1248 dumpEdgeCollapses(edge_collapses, edge_collapse_count, vertex_kind); in meshopt_simplify() 1251 sortEdgeCollapses(collapse_order, edge_collapses, edge_collapse_count); in meshopt_simplify() 1262 …float error_goal = edge_collapse_goal < edge_collapse_count ? edge_collapses[collapse_order[edge_c… in meshopt_simplify() 1269 …rformEdgeCollapses(collapse_remap, collapse_locked, vertex_quadrics, edge_collapses, edge_collapse… in meshopt_simplify() [all …]
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/dports/graphics/qgis/qgis-3.22.3/external/meshOptimizer/ |
H A D | simplifier.cpp | 796 size_t edge_collapses = 0; in performEdgeCollapses() local 864 edge_collapses++; in performEdgeCollapses() 867 return edge_collapses; in performEdgeCollapses() 1232 Collapse *edge_collapses = allocator.allocate<Collapse>( index_count ); in meshopt_simplify() local 1244 …size_t edge_collapse_count = pickEdgeCollapses( edge_collapses, result, result_count, remap, verte… in meshopt_simplify() 1250 …rankEdgeCollapses( edge_collapses, edge_collapse_count, vertex_positions, vertex_quadrics, remap ); in meshopt_simplify() 1253 dumpEdgeCollapses( edge_collapses, edge_collapse_count, vertex_kind ); in meshopt_simplify() 1256 sortEdgeCollapses( collapse_order, edge_collapses, edge_collapse_count ); in meshopt_simplify() 1267 …float error_goal = edge_collapse_goal < edge_collapse_count ? edge_collapses[collapse_order[edge_c… in meshopt_simplify() 1274 …formEdgeCollapses( collapse_remap, collapse_locked, vertex_quadrics, edge_collapses, edge_collapse… in meshopt_simplify() [all …]
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/dports/graphics/qgis-ltr/qgis-3.16.16/external/meshOptimizer/ |
H A D | simplifier.cpp | 796 size_t edge_collapses = 0; in performEdgeCollapses() local 864 edge_collapses++; in performEdgeCollapses() 867 return edge_collapses; in performEdgeCollapses() 1232 Collapse *edge_collapses = allocator.allocate<Collapse>( index_count ); in meshopt_simplify() local 1244 …size_t edge_collapse_count = pickEdgeCollapses( edge_collapses, result, result_count, remap, verte… in meshopt_simplify() 1250 …rankEdgeCollapses( edge_collapses, edge_collapse_count, vertex_positions, vertex_quadrics, remap ); in meshopt_simplify() 1253 dumpEdgeCollapses( edge_collapses, edge_collapse_count, vertex_kind ); in meshopt_simplify() 1256 sortEdgeCollapses( collapse_order, edge_collapses, edge_collapse_count ); in meshopt_simplify() 1267 …float error_goal = edge_collapse_goal < edge_collapse_count ? edge_collapses[collapse_order[edge_c… in meshopt_simplify() 1274 …formEdgeCollapses( collapse_remap, collapse_locked, vertex_quadrics, edge_collapses, edge_collapse… in meshopt_simplify() [all …]
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