Searched refs:edge_manager (Results 1 – 4 of 4) sorted by relevance
14 TEdgeManager* TTableLayer::edge_manager; member in TTableLayer108 if (edge_manager) in ~TTableLayer()109 delete edge_manager; in ~TTableLayer()135 float boxX = static_cast<float>(xMinBox) * edge_manager->AdvanceX + edge_manager->X; in edges_insert_square()138 float boxY = static_cast<float>(yMinBox) * edge_manager->AdvanceY + edge_manager->Y; in edges_insert_square()153 boxY += edge_manager->AdvanceY; in edges_insert_square()155 boxX += edge_manager->AdvanceX; in edges_insert_square()183 vec1.X = static_cast<float>(dirX) * edge_manager->AdvanceX + edge_manager->X; in edges_insert_circle()186 vec1.Y = static_cast<float>(dirY) * edge_manager->AdvanceY + edge_manager->Y; in edges_insert_circle()277 vec1.Y += edge_manager->AdvanceY; in edges_insert_circle()[all …]
33 static TEdgeManager* edge_manager; variable
56 auto edgeMan = TTableLayer::edge_manager; in place_in_grid()
279 TTableLayer::edge_manager->FieldEffects(ball, &vec2); in timed_frame()622 auto distance = TTableLayer::edge_manager->FindCollisionDistance(&ray, ball, &edge); in collide()