Searched refs:effectIdx (Results 1 – 5 of 5) sorted by relevance
26 …auto effectIdx = particle::ParticleManager::get()->getEffectByName(m_effectExpression.execute(loca… in execute() local28 if (!effectIdx.isValid()) { in execute()35 auto source = ParticleManager::get()->createSource(effectIdx); in execute()
74 int effectIdx; member707 this->effectIdx = 0; in setEffect()2327 int idx = effectIdx; in updateEffect()2328 switch (effectIdx) { in updateEffect()2329 case 0 : if (effectTimer > 3.0f) effectIdx++; break; in updateEffect()2330 case 1 : if (effectTimer > 3.1f) effectIdx++; break; in updateEffect()2331 case 2 : if (effectTimer > 3.5f) effectIdx++; break; in updateEffect()2332 case 3 : if (effectTimer > 3.6f) effectIdx++; break; in updateEffect()2333 … case 4 : if (effectTimer > 4.1f) { effectIdx++; effect = TR::Effect::NONE; } break; in updateEffect()2335 if (idx != effectIdx) in updateEffect()[all …]
349 int effectIdx = root->rowCount() - item->row() - 1; in changeEffect() local350 mStack->changeEffect( effectIdx, newEffect ); in changeEffect()
350 const int effectIdx = root->rowCount() - item->row() - 1; in changeEffect() local351 mStack->changeEffect( effectIdx, newEffect ); in changeEffect()
357 int effectIdx = 0; member415 info->effectIdx++); in ReorderFilters()