Searched refs:effect_teleglow (Results 1 – 12 of 12) sorted by relevance
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | teleport.cpp | 26 static const efftype_id effect_teleglow( "teleglow" ); variable 110 p->add_effect( effect_teleglow, 30_minutes ); in teleport()
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H A D | explosion.cpp | 65 static const efftype_id effect_teleglow( "teleglow" ); variable 797 player_character.add_effect( effect_teleglow, rng( minglow, maxglow ) * 100 ); in resonance_cascade()
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H A D | player_hardcoded_effects.cpp | 100 static const efftype_id effect_teleglow( "teleglow" ); variable 654 } else if( id == effect_teleglow ) { in hardcoded_effects()
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H A D | bionics.cpp | 115 static const efftype_id effect_teleglow( "teleglow" ); variable 742 add_effect( effect_teleglow, rng( 5_minutes, 40_minutes ) ); in activate_bionic()
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H A D | iexamine.cpp | 126 static const efftype_id effect_teleglow( "teleglow" ); variable 2153 p.add_effect( effect_teleglow, 10_minutes ); in flower_marloss()
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H A D | iuse.cpp | 211 static const efftype_id effect_teleglow( "teleglow" ); variable
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | teleport.cpp | 26 static const efftype_id effect_teleglow( "teleglow" ); variable 110 p->add_effect( effect_teleglow, 30_minutes ); in teleport()
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H A D | explosion.cpp | 65 static const efftype_id effect_teleglow( "teleglow" ); variable 797 player_character.add_effect( effect_teleglow, rng( minglow, maxglow ) * 100 ); in resonance_cascade()
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H A D | player_hardcoded_effects.cpp | 100 static const efftype_id effect_teleglow( "teleglow" ); variable 654 } else if( id == effect_teleglow ) { in hardcoded_effects()
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H A D | bionics.cpp | 115 static const efftype_id effect_teleglow( "teleglow" ); variable 742 add_effect( effect_teleglow, rng( 5_minutes, 40_minutes ) ); in activate_bionic()
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H A D | iexamine.cpp | 126 static const efftype_id effect_teleglow( "teleglow" ); variable 2153 p.add_effect( effect_teleglow, 10_minutes ); in flower_marloss()
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H A D | iuse.cpp | 211 static const efftype_id effect_teleglow( "teleglow" ); variable
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