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Searched refs:eg_arm (Results 1 – 8 of 8) sorted by relevance

/dports/emulators/mess/mame-mame0226/src/devices/sound/
H A Dmsm5232.cpp69 save_item(NAME(voice->eg_arm), voicenum); in device_start()
309 m_voi[i].eg_arm = 0; in init_voice()
398 if ( !m_voi[ch].eg_arm ) /* arm = 0 */ in write()
443 m_voi[i].eg_arm = data&0x10; in write()
468 m_voi[i+4].eg_arm = data&0x10; in write()
514 if (!voi->eg_arm) in EG_voices_advance()
H A Dmsm5232.h49 uint8_t eg_arm; /* attack/release mode */ member
/dports/emulators/mame/mame-mame0226/src/devices/sound/
H A Dmsm5232.cpp69 save_item(NAME(voice->eg_arm), voicenum); in device_start()
309 m_voi[i].eg_arm = 0; in init_voice()
398 if ( !m_voi[ch].eg_arm ) /* arm = 0 */ in write()
443 m_voi[i].eg_arm = data&0x10; in write()
468 m_voi[i+4].eg_arm = data&0x10; in write()
514 if (!voi->eg_arm) in EG_voices_advance()
H A Dmsm5232.h49 uint8_t eg_arm; /* attack/release mode */ member
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sound/
H A Dmsm5232.c33 UINT8 eg_arm; /* attack/release mode */ member
249 chip->voi[i].eg_arm = 0; in msm5232_init_voice()
385 if ( !chip->voi[ch].eg_arm ) /* arm = 0 */ in msm5232_write()
424 chip->voi[i].eg_arm = data&0x10; in msm5232_write()
444 chip->voi[i+4].eg_arm = data&0x10; in msm5232_write()
489 if (!voi->eg_arm) in EG_voices_advance()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sound/
H A Dmsm5232.c33 UINT8 eg_arm; /* attack/release mode */ member
249 chip->voi[i].eg_arm = 0; in msm5232_init_voice()
385 if ( !chip->voi[ch].eg_arm ) /* arm = 0 */ in msm5232_write()
427 chip->voi[i].eg_arm = data&0x10; in msm5232_write()
447 chip->voi[i+4].eg_arm = data&0x10; in msm5232_write()
492 if (!voi->eg_arm) in EG_voices_advance()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/snd/
H A Dmsm5232.cpp30 UINT8 eg_arm; /* attack/release mode */ member
252 m_voi[i].eg_arm = 0; in init_voice()
383 if ( !m_voi[ch].eg_arm ) /* arm = 0 */ in MSM5232Write()
420 m_voi[i].eg_arm = data&0x10; in MSM5232Write()
436 m_voi[i+4].eg_arm = data&0x10; in MSM5232Write()
480 if (!voi->eg_arm) in EG_voices_advance()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/snd/
H A Dmsm5232.cpp30 UINT8 eg_arm; /* attack/release mode */ member
252 m_voi[i].eg_arm = 0; in init_voice()
383 if ( !m_voi[ch].eg_arm ) /* arm = 0 */ in MSM5232Write()
418 m_voi[i].eg_arm = data&0x10; in MSM5232Write()
432 m_voi[i+4].eg_arm = data&0x10; in MSM5232Write()
476 if (!voi->eg_arm) in EG_voices_advance()