Searched refs:emblem_position (Results 1 – 10 of 10) sorted by relevance
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/ |
H A D | imf.h | 156 extern int emblem_position(Image *uimg, char *ename, ImageFamily *eimf,
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H A D | imf.c | 1358 emblem_position(Image *uimg, char *ename, ImageFamily *eimf, int sw, int sh, in emblem_position() function
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/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/tcltk/ |
H A D | tkisamp.c | 976 && emblem_position(img, eimf->name, eimf, sw, sh, in draw_one_main_image()
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H A D | tkmap.c | 4130 if (emblem_position(img, ename, eimf, sw, sh, mapw->vp->uh, mapw->vp->hh, in draw_uimg_emblem()
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/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/changelogs/ |
H A D | ChangeLog-1999 | 3383 (draw_unit_image): Fix emblem bug due to new emblem_position code. 3994 * imf.c (emblem_position): Position an 8x6 block if solid color. 4085 * imf.c (emblem_position): Change arg from eimg to eimf, and use. 4099 (draw_unit_image): Pass emblem imf to emblem_position. 4156 * imf.c (emblem_position): Keep emblem inside unit's rect.
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H A D | ChangeLog-1997 | 104 (emblem_position): New function.
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H A D | ChangeLog-2004 | 185 * imf.h (emblem_position): New parameters. 187 (emblem_position): New paramters: standard viewport widths for 215 'emblem_position' function. 219 'emblem_position' function.
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H A D | ChangeLog-1998 | 2048 (draw_unit_image): Use emblem_position.
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/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/x11/ |
H A D | xdraw.c | 1815 if (emblem_position(uimg, ename, NULL /* eimg */, sw, sh, in draw_unit_image()
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/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/sdl/ |
H A D | sdlmap.cc | 1840 if (emblem_position(img, ename, eimf, sw, sh, map->vp->uh, map->vp->hh, in draw_uimg_emblem()
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