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Searched refs:emit_matrix_transform_vec4 (Results 1 – 11 of 11) sorted by relevance

/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/
H A Dffvertex_prog.c637 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function
719 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position()
823 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos()
1565 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
/dports/lang/clover/mesa-21.3.6/src/mesa/main/
H A Dffvertex_prog.c637 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function
719 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position()
823 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos()
1565 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/
H A Dffvertex_prog.c637 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function
719 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position()
823 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos()
1565 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/main/
H A Dffvertex_prog.c637 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function
719 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position()
823 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos()
1565 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/main/
H A Dffvertex_prog.c637 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function
719 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position()
823 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos()
1565 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/
H A Dffvertex_prog.c640 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function
722 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position()
827 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos()
1490 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/main/
H A Dffvertex_prog.c637 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function
719 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position()
823 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos()
1565 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/main/
H A Dffvertex_prog.c637 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function
719 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position()
823 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos()
1565 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/main/
H A Dffvertex_prog.c637 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function
719 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position()
823 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos()
1565 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/mesa/main/
H A Dffvertex_prog.c638 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function
720 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position()
824 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos()
1573 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/main/
H A Dffvertex_prog.c637 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function
719 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position()
823 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos()
1565 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()