/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 637 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function 719 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position() 823 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos() 1565 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
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/dports/lang/clover/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 637 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function 719 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position() 823 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos() 1565 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 637 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function 719 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position() 823 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos() 1565 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 637 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function 719 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position() 823 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos() 1565 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 637 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function 719 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position() 823 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos() 1565 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/ |
H A D | ffvertex_prog.c | 640 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function 722 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position() 827 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos() 1490 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 637 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function 719 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position() 823 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos() 1565 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 637 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function 719 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position() 823 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos() 1565 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 637 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function 719 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position() 823 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos() 1565 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/mesa/main/ |
H A D | ffvertex_prog.c | 638 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function 720 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position() 824 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos() 1573 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/main/ |
H A D | ffvertex_prog.c | 637 static void emit_matrix_transform_vec4( struct tnl_program *p, in emit_matrix_transform_vec4() function 719 emit_matrix_transform_vec4(p, p->eye_position, modelview, pos); in get_eye_position() 823 emit_matrix_transform_vec4( p, hpos, mvp, pos ); in build_hpos() 1565 emit_matrix_transform_vec4( p, out, texmat, in ); in build_texture_transform()
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