Searched refs:empire_connect (Results 1 – 3 of 3) sorted by relevance
/dports/games/eif/eif-1.3.4/src/ |
H A D | empcon.c | 73 if ((sock = empire_connect(game_host, game_port, game_country, game_rep, 128 if ((sock = empire_connect(game_host, game_port, coun, rep, kill_it))
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/dports/games/eif/eif-1.3.4/src/connect/ |
H A D | connect.h | 4 int empire_connect(char *host, char *port, char *country, char *rep,
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H A D | connect.c | 53 empire_connect(host, port, country, rep, kill_it) in empire_connect() function
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