Searched refs:enableGPU (Results 1 – 8 of 8) sorted by relevance
71 this->enableGPU(fGPUEnabled); in getCanvas()174 return enableGPU(fGPUEnabled); in setColorMode()177 bool Request::enableGPU(bool enable) { in enableGPU() function in Request210 this->enableGPU(fGPUEnabled); in initPictureFromStream()
42 bool enableGPU(bool enable);
68 this->enableGPU(fGPUEnabled); in getCanvas()171 return enableGPU(fGPUEnabled); in setColorMode()174 bool Request::enableGPU(bool enable) { in enableGPU() function in Request207 this->enableGPU(fGPUEnabled); in initPictureFromStream()
35 bool success = request->enableGPU(SkToBool(enable)); in handle()
80 bool enableGPU = command_line->HasSwitch("enable-gpu"); in OnBeforeCommandLineProcessing() local83 if (!enableGPU && type.empty()) { in OnBeforeCommandLineProcessing()
453 int enableGPU = 0; in main() local508 enableGPU = 1; in main()597 enableGPU = 1; in main()880 ce.Run(vPathName, hs, maxThreads, maxMem, resumeSession, debug, enableGPU); in main()