Home
last modified time | relevance | path

Searched refs:enableObject (Results 1 – 15 of 15) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/teenagent/
H A Dconsole.cpp30 registerCmd("enable_object", WRAP_METHOD(Console, enableObject)); in Console()
31 registerCmd("disable_object", WRAP_METHOD(Console, enableObject)); in Console()
41 bool Console::enableObject(int argc, const char **argv) { in enableObject() function in TeenAgent::Console
65 _engine->enableObject(id, scene_id); in enableObject()
H A Dcallbacks.cpp159 enableObject(2); in fnGuardDrinking()
247 enableObject(6); in fnPutRockInHole()
307 enableObject(2); in fnRobotSafeUnlockCheck()
308 enableObject(3); in fnRobotSafeUnlockCheck()
425 enableObject(8); in fnSixthMansionIntrusion()
853 enableObject(5); in processCallback()
2113 enableObject(6); in processCallback()
2137 enableObject(7); in processCallback()
2229 enableObject(1); in processCallback()
2270 enableObject(1); in processCallback()
[all …]
H A Dconsole.h37 bool enableObject(int argc, const char **argv);
H A Dteenagent.h142 void enableObject(byte id, byte sceneId = 0);
H A Dteenagent.cpp962 void TeenAgentEngine::enableObject(byte id, byte sceneId) { in enableObject() function in TeenAgent::TeenAgentEngine
/dports/games/scummvm/scummvm-2.5.1/engines/teenagent/
H A Dconsole.cpp30 registerCmd("enable_object", WRAP_METHOD(Console, enableObject)); in Console()
31 registerCmd("disable_object", WRAP_METHOD(Console, enableObject)); in Console()
41 bool Console::enableObject(int argc, const char **argv) { in enableObject() function in TeenAgent::Console
65 _engine->enableObject(id, scene_id); in enableObject()
H A Dcallbacks.cpp159 enableObject(2); in fnGuardDrinking()
247 enableObject(6); in fnPutRockInHole()
307 enableObject(2); in fnRobotSafeUnlockCheck()
308 enableObject(3); in fnRobotSafeUnlockCheck()
425 enableObject(8); in fnSixthMansionIntrusion()
853 enableObject(5); in processCallback()
2113 enableObject(6); in processCallback()
2137 enableObject(7); in processCallback()
2229 enableObject(1); in processCallback()
2270 enableObject(1); in processCallback()
[all …]
H A Dconsole.h37 bool enableObject(int argc, const char **argv);
H A Dteenagent.h141 void enableObject(byte id, byte sceneId = 0);
H A Dteenagent.cpp948 void TeenAgentEngine::enableObject(byte id, byte sceneId) { in enableObject() function in TeenAgent::TeenAgentEngine
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwrender/
H A Dobjectpaging.hpp37 …bool enableObject(int type, const ESM::RefNum & refnum, const osg::Vec3f& pos, const osg::Vec2i& c…
H A Dobjectpaging.cpp729 …bool ObjectPaging::enableObject(int type, const ESM::RefNum & refnum, const osg::Vec3f& pos, const… in enableObject() function in MWRender::ObjectPaging
H A Drenderingmanager.cpp1323 …if (mObjectPaging->enableObject(type, ptr.getCellRef().getRefNum(), ptr.getCellRef().getPosition()… in pagingEnableObject()
/dports/games/scummvm/scummvm-2.5.1/engines/asylum/resources/
H A Dscript.h344 void enableObject(ScriptEntry *cmd, ObjectTransparency type);
H A Dscript.cpp660 enableObject(cmd, kObjectTransparencyOpaque);
665 enableObject(cmd, kObjectEnableType1);
668 enableObject(cmd, kObjectEnableType0);
1933 void ScriptManager::enableObject(ScriptEntry *cmd, ObjectTransparency type) { in enableObject() function in Asylum::ScriptManager