/dports/games/libretro-scummvm/scummvm-7b1e929/engines/teenagent/ |
H A D | console.cpp | 30 registerCmd("enable_object", WRAP_METHOD(Console, enableObject)); in Console() 31 registerCmd("disable_object", WRAP_METHOD(Console, enableObject)); in Console() 41 bool Console::enableObject(int argc, const char **argv) { in enableObject() function in TeenAgent::Console 65 _engine->enableObject(id, scene_id); in enableObject()
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H A D | callbacks.cpp | 159 enableObject(2); in fnGuardDrinking() 247 enableObject(6); in fnPutRockInHole() 307 enableObject(2); in fnRobotSafeUnlockCheck() 308 enableObject(3); in fnRobotSafeUnlockCheck() 425 enableObject(8); in fnSixthMansionIntrusion() 853 enableObject(5); in processCallback() 2113 enableObject(6); in processCallback() 2137 enableObject(7); in processCallback() 2229 enableObject(1); in processCallback() 2270 enableObject(1); in processCallback() [all …]
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H A D | console.h | 37 bool enableObject(int argc, const char **argv);
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H A D | teenagent.h | 142 void enableObject(byte id, byte sceneId = 0);
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H A D | teenagent.cpp | 962 void TeenAgentEngine::enableObject(byte id, byte sceneId) { in enableObject() function in TeenAgent::TeenAgentEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/teenagent/ |
H A D | console.cpp | 30 registerCmd("enable_object", WRAP_METHOD(Console, enableObject)); in Console() 31 registerCmd("disable_object", WRAP_METHOD(Console, enableObject)); in Console() 41 bool Console::enableObject(int argc, const char **argv) { in enableObject() function in TeenAgent::Console 65 _engine->enableObject(id, scene_id); in enableObject()
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H A D | callbacks.cpp | 159 enableObject(2); in fnGuardDrinking() 247 enableObject(6); in fnPutRockInHole() 307 enableObject(2); in fnRobotSafeUnlockCheck() 308 enableObject(3); in fnRobotSafeUnlockCheck() 425 enableObject(8); in fnSixthMansionIntrusion() 853 enableObject(5); in processCallback() 2113 enableObject(6); in processCallback() 2137 enableObject(7); in processCallback() 2229 enableObject(1); in processCallback() 2270 enableObject(1); in processCallback() [all …]
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H A D | console.h | 37 bool enableObject(int argc, const char **argv);
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H A D | teenagent.h | 141 void enableObject(byte id, byte sceneId = 0);
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H A D | teenagent.cpp | 948 void TeenAgentEngine::enableObject(byte id, byte sceneId) { in enableObject() function in TeenAgent::TeenAgentEngine
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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwrender/ |
H A D | objectpaging.hpp | 37 …bool enableObject(int type, const ESM::RefNum & refnum, const osg::Vec3f& pos, const osg::Vec2i& c…
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H A D | objectpaging.cpp | 729 …bool ObjectPaging::enableObject(int type, const ESM::RefNum & refnum, const osg::Vec3f& pos, const… in enableObject() function in MWRender::ObjectPaging
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H A D | renderingmanager.cpp | 1323 …if (mObjectPaging->enableObject(type, ptr.getCellRef().getRefNum(), ptr.getCellRef().getPosition()… in pagingEnableObject()
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/dports/games/scummvm/scummvm-2.5.1/engines/asylum/resources/ |
H A D | script.h | 344 void enableObject(ScriptEntry *cmd, ObjectTransparency type);
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H A D | script.cpp | 660 enableObject(cmd, kObjectTransparencyOpaque); 665 enableObject(cmd, kObjectEnableType1); 668 enableObject(cmd, kObjectEnableType0); 1933 void ScriptManager::enableObject(ScriptEntry *cmd, ObjectTransparency type) { in enableObject() function in Asylum::ScriptManager
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