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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwmechanics/
H A Denchanting.cpp214 …const MWWorld::Store<ESM::Enchantment>& enchantments = MWBase::Environment::get().getWorld()->getS… in getRecord() local
215 MWWorld::Store<ESM::Enchantment>::iterator iter (enchantments.begin()); in getRecord()
216 iter += (enchantments.getSize() - enchantments.getDynamicSize()); in getRecord()
217 for (; iter != enchantments.end(); ++iter) in getRecord()
229 if (!enchantments.isDynamic(iter->mId)) in getRecord()
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Ddactions.cc394 mon_enchant_list enchantments = mon->enchantments; in _daction_hog_to_human() local
410 mon->enchantments = enchantments; in _daction_hog_to_human()
H A Dmon-ench.cc143 auto i = enchantments.find(static_cast<enchant_type>(e)); in get_ench()
145 if (i != enchantments.end()) in get_ench()
156 if (mon_enchant *curr_ench = map_find(enchantments, ench.ench)) in update_ench()
187 mon_enchant *added = map_find(enchantments, ench.ench); in add_ench()
193 added = &(enchantments[ench.ench] = ench); in add_ench()
451 auto i = enchantments.find(ench); in del_ench()
452 if (i == enchantments.end()) in del_ench()
461 enchantments.erase(et); in del_ench()
1073 for (auto i = enchantments.begin(); i != enchantments.end(); ++i) in describe_enchantments()
1075 if (i != enchantments.begin()) in describe_enchantments()
[all …]
H A Dmon-abil.cc137 for (const auto &entry : initial_slime->enchantments) in _split_ench_durations()
152 mon_enchant_list &from_ench = initial.enchantments; in merge_ench_durations()
174 for (auto &entry : merge_to.enchantments) in merge_ench_durations()
H A Dmonster.cc79 enchantments(), flags(), xp_tracking(XP_NON_VAULT), experience(0), in monster()
120 enchantments.clear(); in reset()
193 enchantments = mon.enchantments; in init_with()
4570 enchantments.clear(); in ghost_init()
6008 mon_enchant_list old_ench = enchantments; in react_to_damage()
6020 enchantments = old_ench; in react_to_damage()
6077 mon_enchant_list old_ench = enchantments; in react_to_damage()
6088 enchantments = old_ench; in react_to_damage()
H A Dtimed-effects.cc720 if (enchantments.empty()) in timeout_enchantments()
723 const mon_enchant_list ec = enchantments; in timeout_enchantments()
/dports/games/openmw/openmw-openmw-0.47.0/apps/opencs/model/tools/
H A Denchantmentcheck.cpp7 …entCheckStage::EnchantmentCheckStage (const CSMWorld::IdCollection<ESM::Enchantment>& enchantments) in EnchantmentCheckStage() argument
8 : mEnchantments (enchantments) in EnchantmentCheckStage()
H A Denchantmentcheck.hpp20 EnchantmentCheckStage (const CSMWorld::IdCollection<ESM::Enchantment>& enchantments);
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Under_the_Burning_Suns/units/undead/
H A DEthereal_Ghost.cfg18 Trapped within a shroud of vile enchantments, a spirit likens unto the wind in the sails of a ship.…
H A DEthereal_Wraith.cfg17 Because of this, a means was made by which the enchantments that drive these creatures could renew …
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dbionics.h90 std::vector<enchantment_id> enchantments; member
H A Dbionics.cpp308 optional( jsobj, was_loaded, "enchantments", enchantments ); in load()
433 for( const enchantment_id &eid : bio.id->enchantments ) { in check_bionic_consistency()
602 if( !bio.id->enchantments.empty() ) { in activate_bionic()
1153 if( !bio.id->enchantments.empty() ) { in deactivate_bionic()
2709 if( !b->enchantments.empty() ) { in add_bionic()
2750 if( !b->enchantments.empty() ) { in remove_bionic()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dbionics.h90 std::vector<enchantment_id> enchantments; member
H A Dbionics.cpp308 optional( jsobj, was_loaded, "enchantments", enchantments ); in load()
433 for( const enchantment_id &eid : bio.id->enchantments ) { in check_bionic_consistency()
602 if( !bio.id->enchantments.empty() ) { in activate_bionic()
1153 if( !bio.id->enchantments.empty() ) { in deactivate_bionic()
2709 if( !b->enchantments.empty() ) { in add_bionic()
2750 if( !b->enchantments.empty() ) { in remove_bionic()
/dports/games/pcgen/pcgen/data/3e/mongoose_publishing/encyclopaedia_divine/fey_magic/
H A Dfey_feats.lst12 …neral DESC:You have builf up a resistance to the enchantments of the fey …
H A Dfey_spells.lst7 …SAVEINFO:None SPELLRES:No SOURCEPAGE:p.36 DESC:Detects fey, essence holders, fey enchantments
/dports/games/pcgen/pcgen/data/35e/mongoose_publishing/encyclopaedia_divine/fey_magic/
H A Dfey_feats.lst12 …eneral DESC:You have builf up a resistance to the enchantments of the fey …
H A Dfey_spells.lst7 …SAVEINFO:None SPELLRES:No SOURCEPAGE:p.36 DESC:Detects fey, essence holders, fey enchantments
/dports/games/wesnoth/wesnoth-1.14.17/data/core/units/undead/
H A DSpirit_Ghost.cfg17 …description= _ "Enslaved within a shroud of enchantments, a trapped spirit may be likened to the w…
/dports/games/openmw/openmw-openmw-0.47.0/docs/source/manuals/openmw-cs/
H A Drecord-types.rst33 when the player enchants it. Strong enchantments consume more magicka from
/dports/textproc/sgrep2/sgrep-1.94a/
H A DNEWS30 mostly small enchantments compared to the work required for introducing
/dports/games/pcgen/pcgen/data/3e/dragonwing_games/bastion_press/faeries/
H A Dfaeries_feats.lst13 … DESC:You are able to perform enchantments of the flesh an…
/dports/games/openmw/openmw-openmw-0.47.0/manual/opencs/
H A Drecordtypes.tex12 …' of potential Magicka that gets unlocked when you enchant it. Strong enchantments consume more Ma…
/dports/games/pcgen/pcgen/data/pathfinder/paizo/player_companion/champions_of_balance/
H A Dcob_spells.lst15 …nus to AC against neutral opponents and touch can banish neutral outsiders or dispell enchantments.
/dports/games/pcgen/pcgen/data/pathfinder/paizo/player_companion/dungeoneers_handbook/
H A Ddh_feats.lst10 …SKILL:1,Knowledge (Dungeoneering)=6 DESC:Your charms and enchantments reach the minds…

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