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/dports/games/wesnoth/wesnoth-1.14.17/src/
H A Dplaysingle_controller.cpp332 const std::string& end_music = select_music(is_victory); in play_scenario() local
333 if((!is_victory || end_level.transient.carryover_report) && !end_music.empty()) { in play_scenario()
335 sound::play_music_once(end_music); in play_scenario()