Searched refs:end_replay (Results 1 – 9 of 9) sorted by relevance
/dports/emulators/aranym/aranym-1.1.0/src/ |
H A D | audio_dma.cpp | 81 static uint32 start_replay, current_replay, end_replay; variable 88 if ((playing!=SDL_AUDIO_PLAYING) || (start_replay==0) || (end_replay==0)) in audio_callback() 94 int src_len = end_replay-current_replay; in audio_callback() 104 if (current_replay<end_replay) in audio_callback() 110 end_replay = getAUDIODMA()->end; in audio_callback() 112 D(bug("audiodma: playback loop: 0x%08x to 0x%08x", start_replay, end_replay)); in audio_callback() 187 start_replay = current_replay = end_replay = 0; in reset() 426 total_samples = (end_replay-start_replay)>>sample_size_shift; in updateCurrent() 435 if (current>end_replay) current=end_replay; in updateCurrent() 447 end_replay = end; in updateControl()
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/dports/devel/libspice-server/spice-0.15.0/server/tests/ |
H A D | replay.c | 201 static void end_replay(void) in end_replay() function 481 end_replay(); in main()
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/dports/x11-toolkits/lesstif/lesstif-0.95.2/test/extra/Xlab/ |
H A D | xlab.patch | 107 ! CreateTimer(5000, end_replay, (void *) 0); 119 ! CreateTimer(COMPLETION_DELAY, end_replay, (void *) 0);
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/dports/games/tanks-of-freedom/Tanks-of-Freedom-0.7.0-beta/scripts/online/ |
H A D | multiplayer.gd | 366 self.bag.timers.set_timeout(self.REPLAY_INTERVAL, self, 'end_replay') 369 func end_replay():
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/dports/games/sdlpop/SDLPoP-1.22/src/ |
H A D | replay.c | 681 void end_replay() { in end_replay() function 728 end_replay(); in do_replay_move()
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H A D | seg000.c | 945 if (replaying) end_replay(); in draw_game_frame() 1246 if (replaying) end_replay(); in check_the_end()
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H A D | proto.h | 678 void end_replay();
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/dports/games/renpy/renpy-7.4.11-sdk/renpy/common/ |
H A D | 00action_other.rpy | 461 renpy.end_replay()
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/dports/games/renpy/renpy-7.4.11-sdk/renpy/ |
H A D | exports.py | 3512 def end_replay(): function
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