Searched refs:entityPrimitive (Results 1 – 1 of 1) sorted by relevance
55 static int entityPrimitive; // to track editor brush numbers variable170 , dmapGlobals.num_entities - 1, entityPrimitive); in FinishBrush()182 b->brushnum = entityPrimitive; in FinishBrush()304 buildBrush->brushnum = entityPrimitive; in ParseBrush()413 for ( entityPrimitive = 0; entityPrimitive < mapEnt->GetNumPrimitives(); entityPrimitive++ ) { in ProcessMapEntity()414 prim = mapEnt->GetPrimitive(entityPrimitive); in ProcessMapEntity()417 ParseBrush( static_cast<idMapBrush*>(prim), entityPrimitive ); in ProcessMapEntity()420 ParsePatch( static_cast<idMapPatch*>(prim), entityPrimitive ); in ProcessMapEntity()