Searched refs:entityStates (Results 1 – 14 of 14) sorted by relevance
146 private $entityStates = array(); variable in Doctrine\\ORM\\UnitOfWork909 $this->entityStates[$oid] = self::STATE_MANAGED;936 … if ( ! isset($this->entityStates[$oid]) || $this->entityStates[$oid] != self::STATE_MANAGED) {1027 $this->entityStates[$oid] = self::STATE_MANAGED;1100 $this->entityStates[$oid]1358 $this->entityStates[$oid] = self::STATE_REMOVED;1441 if (isset($this->entityStates[$oid])) {1442 return $this->entityStates[$oid];2008 $this->entityStates[$oid],2403 $this->entityStates =[all …]
144 private $entityStates = []; variable in Doctrine\\ORM\\UnitOfWork965 $this->entityStates[$oid] = self::STATE_MANAGED;1006 … if ( ! isset($this->entityStates[$oid]) || $this->entityStates[$oid] != self::STATE_MANAGED) {1140 $this->entityStates[$oid] = self::STATE_MANAGED;1207 $this->entityStates[$oid]1465 $this->entityStates[$oid] = self::STATE_REMOVED;1549 if (isset($this->entityStates[$oid])) {1550 return $this->entityStates[$oid];2112 $this->entityStates[$oid],2505 $this->entityStates =[all …]
265 state = &cl.entityStates[i]; in CL_ParseDeltaEntity()305 oldstate = &cl.entityStates[i]; in CL_ParsePacketEntities()339 oldstate = &cl.entityStates[i]; in CL_ParsePacketEntities()366 oldstate = &cl.entityStates[i]; in CL_ParsePacketEntities()389 oldstate = &cl.entityStates[i]; in CL_ParsePacketEntities()424 oldstate = &cl.entityStates[i]; in CL_ParsePacketEntities()
62 newent = &svs.entityStates[i]; in SV_EmitPacketEntities()70 oldent = &svs.entityStates[i]; in SV_EmitPacketEntities()232 es = &svs.entityStates[svs.nextEntityStates % svs.numEntityStates]; in SV_DeltaAllocEntity()569 *es = mvd.entityStates[j].s; in SV_BuildProxyMvdFrame()822 ent = &mvd.entityStates[j]; in SV_BuildProxyClientFrame()
811 state = &mvd.entityStates[j]; in MVD_FixEntityStates()823 state = &mvd.entityStates[j]; in MVD_FixEntityStates()878 state = &mvd.entityStates[j]; in MVD_FixEntityStates()914 state = &mvd.entityStates[i]; in MVD_ParseDeltaEntity()968 oldstate = &mvd.entityStates[i]; in MVD_ParsePacketEntities()1002 oldstate = &mvd.entityStates[i]; in MVD_ParsePacketEntities()1029 oldstate = &mvd.entityStates[i]; in MVD_ParsePacketEntities()1052 oldstate = &mvd.entityStates[i]; in MVD_ParsePacketEntities()1091 oldstate = &mvd.entityStates[i]; in MVD_ParsePacketEntities()
919 ent = &cl.entityStates[num]; in S_AddLoopSounds()936 ent = &cl.entityStates[num]; in S_AddLoopSounds()949 ent = &cl.entityStates[num]; in S_AddLoopSounds()
83 ent = &cl.entityStates[num]; in CL_BuildSolidList()
362 svs.entityStates = SV_Mallocz( sizeof( entity_state_t ) * in SV_InitGame()
119 state = &cl.entityStates[num]; in CL_DeltaFrame()176 s1 = &cl.entityStates[i]; in CL_AddPacketEntities()
1824 if( svs.entityStates ) in SV_Shutdown()1825 Z_Free( svs.entityStates ); in SV_Shutdown()
107 ent = &mvd.entityStates[j]; in MVD_GameSetValidPos()1406 mvd.entityStates = MVD_Mallocz( sizeof( entityStateEx_t ) * in MVD_GameInit()
172 entityStateEx_t *entityStates; /* [maxEntityStates] */ member
234 entity_state_t *entityStates; // [numEntityStates] member
110 entity_state_t entityStates[MAX_PARSE_ENTITIES]; member