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Searched refs:entity_addIgnoreShotDamageType (Results 1 – 2 of 2) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/
H A Deviljelly.lua92 entity_addIgnoreShotDamageType(me, DT_AVATAR_BITE)
93 entity_addIgnoreShotDamageType(me, DT_AVATAR_VINE)
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DScriptInterface.cpp2629 luaFunc(entity_addIgnoreShotDamageType) in luaFunc() argument
9455 luaRegister(entity_addIgnoreShotDamageType),