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Searched refs:entity_checkSurface (Results 1 – 9 of 9) sorted by relevance

/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/
H A Dspooter.lua147 if entity_checkSurface(me, 6, STATE_TRANSITION, t) then
H A Daggrobaby.lua173 if entity_checkSurface(me, 6, STATE_IDLE, -1) then
H A Dtoad.lua163 if entity_checkSurface(me, 6, STATE_IDLE, -1) then
H A Daggrohopper.lua188 if entity_checkSurface(me, 6, STATE_IDLE, -1) then
H A Dscooter.lua186 if entity_checkSurface(me, 6, STATE_TRANSITION, t) then
H A Dmermog.lua201 if entity_checkSurface(me, 6, STATE_TRANSITION, t) then
H A Dmermoth.lua221 if entity_checkSurface(me, 6, STATE_TRANSITION, t) then
H A Dmermanthin.lua237 if entity_checkSurface(me, 6, STATE_WALL, math.random(2)+2) then
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DScriptInterface.cpp6724 luaFunc(entity_checkSurface) in luaFunc() argument
9666 luaRegister(entity_checkSurface),