Searched refs:entity_checkSurface (Results 1 – 9 of 9) sorted by relevance
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/ |
H A D | spooter.lua | 147 if entity_checkSurface(me, 6, STATE_TRANSITION, t) then
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H A D | aggrobaby.lua | 173 if entity_checkSurface(me, 6, STATE_IDLE, -1) then
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H A D | toad.lua | 163 if entity_checkSurface(me, 6, STATE_IDLE, -1) then
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H A D | aggrohopper.lua | 188 if entity_checkSurface(me, 6, STATE_IDLE, -1) then
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H A D | scooter.lua | 186 if entity_checkSurface(me, 6, STATE_TRANSITION, t) then
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H A D | mermog.lua | 201 if entity_checkSurface(me, 6, STATE_TRANSITION, t) then
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H A D | mermoth.lua | 221 if entity_checkSurface(me, 6, STATE_TRANSITION, t) then
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H A D | mermanthin.lua | 237 if entity_checkSurface(me, 6, STATE_WALL, math.random(2)+2) then
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/ |
H A D | ScriptInterface.cpp | 6724 luaFunc(entity_checkSurface) in luaFunc() argument 9666 luaRegister(entity_checkSurface),
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